Last edited by CheeseRedux on Thu Oct 14, 2010 10:05 pm, edited 1 time in total.
"Actually this is a common misconception... I do *not* in fact have a lot of time on my hands at all! I just have a very very very very bad sense of priorities."
--Dean C Engelhardt
Oolite OXP
tori. a work in progress.
murgh
jan2006
has:
torus components to assemble 4 slightly different-looking versions, single and double, diamond and trumpet combos.
last:
shrunk imagesizes.
slowed down rotation
I noticed that Svengali also fixed the problem that the old station suddenly became visible at a certain distance, like decloaking. That was because the main-entity was only the central rod in the original. And Oolite assumes that when the main-entity is to small to be visible, the whole ship/station is not drawn.
The Torus station… is its rotation rate the same as a normal station? On manual docking it appears normal, but on launching, my ship seems to be rotating a lot slower than usual. I can’t be sure, but that’s the impression I get.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
However, that could have changed in the new release.
Nope. When you look at the readme from january 2006, in my last message (see above) , you see that murgh explicit did mention that he lowered the rotation a bit. So it already was possible back than. The only difference than was that you only could set a default rotation for all stations in a system. Since 1.74.2 we can do it individually per station.
Last edited by Eric Walch on Sat Oct 16, 2010 2:52 pm, edited 1 time in total.