Griff's normalmapped ship remakes
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- maik
- Wiki Wizard
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Thanks, I updated your Wiki page accordingly.Griff wrote:Dizzy's site seems to have gone offline, hope he's OK, he hasn't posted for a couple of months now.
edit: As Dizzy's site seems to be Offline at the moment, you can grab the latest dizzy-all-in-1 oxp from here as a 4 part 'spanning zip archive'
http://www.box.net/shared/z925ssjfum it's missing a few of the latest ships though, the hermit & alloys ones i think
- Simon B
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Um... sorry about this ...
Hey - remember that fdl suggestion I had? I um, rethought it ...
This is just without the normalmapping.
This is just without the normalmapping.
Simon Bridge
[re2dux] [neolite]
"Everything is perfect down to every last flaw..."
HBT: The Book of Verse - Principia Discordia
[re2dux] [neolite]
"Everything is perfect down to every last flaw..."
HBT: The Book of Verse - Principia Discordia
- DaddyHoggy
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I like that, it's got a bit of a feel of a stylised Cylon Raider about it. (in a good way!)
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Cool F-D-L, resembles the original enough while still being Griff'ish.
...and keep it under lightspeed!
Friendliest Meteor Police that side of Riedquat
Far Arm ships
Z-ships
Baakili Far Trader
Tin of SPAM
Friendliest Meteor Police that side of Riedquat
Far Arm ships
Z-ships
Baakili Far Trader
Tin of SPAM
- Griff
- Oolite 2 Art Director
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Added an alternative version of the sidewinder
In the folder at box There's also a version of the oxp that includes a player flyable version of the ship, "Griff_Sidewinder_alt_with_player_flyable_normalmapped.zip" - please note that this version only works with Trunk as it uses the new "hyperspace_motor" shipdata.plist key to prevent the ship making hyperspace jumps (thanks for including this Kaks, it works brilliantly!).
I've cobbled together a shipyard.plist for it without a lot of thought really, i set it's price to 55000 credits, and restricted it's buyable equipment to
As the sidewinder has no cargo space you can't trade, so would it be fun to allow the cargo bay expansion to be buyable with it adding one or 2 Tonnes of cargo space? If anyone has better pricing and equipment lists for this ship, let me know and i'll add them into the oxp.
In the folder at box There's also a version of the oxp that includes a player flyable version of the ship, "Griff_Sidewinder_alt_with_player_flyable_normalmapped.zip" - please note that this version only works with Trunk as it uses the new "hyperspace_motor" shipdata.plist key to prevent the ship making hyperspace jumps (thanks for including this Kaks, it works brilliantly!).
I've cobbled together a shipyard.plist for it without a lot of thought really, i set it's price to 55000 credits, and restricted it's buyable equipment to
Code: Select all
"EQ_DOCK_COMP",
"EQ_ECM",
"EQ_FUEL_INJECTION",
"EQ_WEAPON_PULSE_LASER",
"EQ_WEAPON_BEAM_LASER",
"EQ_WEAPON_MILITARY_LASER",
"EQ_SCANNER_SHOW_MISSILE_TARGET",
"EQ_MULTI_TARGET",
"EQ_ADVANCED_COMPASS"
- DaddyHoggy
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Yay! I recognise that decal! Thanks Griff!Griff wrote:Added an alternative version of the sidewinder
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- JazHaz
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Added this image into the Ship Gallery on the Griff Industries wiki page.Griff wrote:Added an alternative version of the sidewinder
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
Good stuff!
And thanks, I'm also impressed my tweak is being used already!
And thanks, I'm also impressed my tweak is being used already!
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
- Simon B
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Hey cool - ages ago I wrote a big list someplace about what I thought needed to be added and I find them being added after all the discussion. Maybe it just needed someone else to suggest it? More like - needed someone to decide to do it while I was fiddling about with little ship remakes.
For that FDL - I'll have a go at a griffesque normalmap for it. My feeling with this set is that the major advantage is in the varying paintjobs and the player-decals so I'll use one of the shaders that allows that - does the griff have some advise or warnings? I know I sent my last effort to you a while back when I got snowed under but I think this one is closer to the right style.
The fancy reflections look cool but don't add that much to the game. Where it a choice between enabling them or the colors and decals, I'd prefer the decals.
I've been thinking that the gaps are a little glaring if I use the griff set as the default ships. One way I can help is to provide place-holders which will look the part until an official ship can be made - distribute as a griff-placeholders oxp perhaps? Feelings?
In the meantime, feel free to mine any of my work as placeholders. The asteroids in the neolite set would work well, they are normalmapped and shaded though I think griff would like to do something fancier with the shader like how he made the pumpkins???
Another approach is to work on another classic oxp like the one that ended up in the neolite companion. It would be a long time before griff got to redoing anything off default I take it? Once I've got griffs shading down - should I post a howto so others can build to the same style?
For that FDL - I'll have a go at a griffesque normalmap for it. My feeling with this set is that the major advantage is in the varying paintjobs and the player-decals so I'll use one of the shaders that allows that - does the griff have some advise or warnings? I know I sent my last effort to you a while back when I got snowed under but I think this one is closer to the right style.
The fancy reflections look cool but don't add that much to the game. Where it a choice between enabling them or the colors and decals, I'd prefer the decals.
I've been thinking that the gaps are a little glaring if I use the griff set as the default ships. One way I can help is to provide place-holders which will look the part until an official ship can be made - distribute as a griff-placeholders oxp perhaps? Feelings?
In the meantime, feel free to mine any of my work as placeholders. The asteroids in the neolite set would work well, they are normalmapped and shaded though I think griff would like to do something fancier with the shader like how he made the pumpkins???
Another approach is to work on another classic oxp like the one that ended up in the neolite companion. It would be a long time before griff got to redoing anything off default I take it? Once I've got griffs shading down - should I post a howto so others can build to the same style?
Simon Bridge
[re2dux] [neolite]
"Everything is perfect down to every last flaw..."
HBT: The Book of Verse - Principia Discordia
[re2dux] [neolite]
"Everything is perfect down to every last flaw..."
HBT: The Book of Verse - Principia Discordia
- Simon B
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... again, without the shaders. The Mussurana is marketed direct at the same group that like the FDL and dubbed "fdl killer" -- also shows what can be done with extending the style
Simon Bridge
[re2dux] [neolite]
"Everything is perfect down to every last flaw..."
HBT: The Book of Verse - Principia Discordia
[re2dux] [neolite]
"Everything is perfect down to every last flaw..."
HBT: The Book of Verse - Principia Discordia
Well, personally I think reflections are an integral part of the Griff look, so I wouldn't want that to change...
IMHO: great job so far, Griff. Steady as she goes!
IMHO: great job so far, Griff. Steady as she goes!
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
- Griff
- Oolite 2 Art Director
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oo nice work on the FDL simon! regarding the shaders, i'd probably go with the ones in the alternative sidewinder oxp i posted up recently, grab the version of the oxp with the player flyable ship in it, there's a few differences between NPC and player shaders, mainly in the 'alertlevel' flashing ship lights stuff and decals (player can have full colour decals, NPC's get single colour ones)
The oxp has a new home! Cmd. Cheyd has very kindly made some space available on deephorizonindustries, so the dizzy-all-in-1-bundle oxp has upped sticks and moved over there and is now busy unpacking tea chests trying to find the kettle.
http://deephorizonindustries.com/griffi ... l_in_1.zip
edit: erk! the ' in dizzy's might be causing problems with me posting the link
edit2: I've removed the ' from the filename and updated the link
The oxp has a new home! Cmd. Cheyd has very kindly made some space available on deephorizonindustries, so the dizzy-all-in-1-bundle oxp has upped sticks and moved over there and is now busy unpacking tea chests trying to find the kettle.
http://deephorizonindustries.com/griffi ... l_in_1.zip
edit2: I've removed the ' from the filename and updated the link
Last edited by Griff on Mon Sep 06, 2010 7:51 pm, edited 2 times in total.