I think it's about time I revealed why I don't do much in the way of ship modelling any more...
I've been working like mad to start up my own small business these last couple of years and after a larger number of false starts and shouting matches with my business partner I've finally got a product ready for launch.
The company is called MadCap Media and it's a paper and card model production business. There are two sides to the business: the original focus was on designing model kits for all levels of experience, but I recently took the decision to branch out into card-model based board games and wargames. It's that part of it that has finally got a product on the shelves!
The first product is a football game (shamelessly cashing in on world cup fever) and the next product for release will be a wargame with model rules that will allow any type of vehicle to be used - even Elite ships!!
So could you please visit the online shop and have a browse, and if you're interested please buy!! Since I have a proper job too, all profits will go into the business, thereby improving the production values relatively quickly. At least that's the hope!!
Either click on the big green image in my signature or visit http://www.madcapcentral.com!!
Thanks, guys. Any feedback would be greatly appreciated.
Selezen In Shameless Marketing Ploy
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- JazHaz
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Can I make a suggestion? What about an uncoloured team sheet, so that people can make their own team colours?
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
- ClymAngus
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Paper models nice idea something like this?
http://mektek.net/forums/lofiversion/in ... 28858.html
I would imagine you could "box up" a whole load of things quite easily. ship to ship battles (water and space), simple robots etc etc etc
http://mektek.net/forums/lofiversion/in ... 28858.html
I would imagine you could "box up" a whole load of things quite easily. ship to ship battles (water and space), simple robots etc etc etc
- Selezen
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That's the plan, actually - once I get the second product finalised I'll be concentrating on the custom options. The shop code lets me define parameters and has a custom text box for the order so I can let people get creative.JazHaz wrote:Can I make a suggestion? What about an uncoloured team sheet, so that people can make their own team colours?
@ClymAngus: yep, that's the sort of thing. Maybe not as complex as that model to start out with (although that was the original plan, and I have a couple of tanks and cars in my designs folder that would be about that level of complexity).
The wargame idea I have is FULL of potential for expansions. I already have designs for three expansions that just need to be drawn up.
- ClymAngus
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being a paper dude you may be able to answer this for me. Most of the counter games I've ever had (games workshop mainly, with some others) have been paper backed onto dense card and then lightly laminated is there any way of faking this kind of style without expensive manufacturing techniques?
Ooo found some stuff!
http://www.bgdf.com/node/127
Ooo found some stuff!
http://www.bgdf.com/node/127
- Killer Wolf
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Nice one bud, hope it goes great for you. i've got a couple of cafepress shops on the go, kinda break even. i had an idea for a zombies vs vampires board game based on my fave comics, started doing it in DarkBASIC as a 3d version. had most of the stuff laid out then realised i needed a 1 player vs puter option and i just got effed up trying to work out some AI for the puter