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- pagroove
- ---- E L I T E ----
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- Location: On a famous planet
Old Ships Again.
Retextured Monitor
Retextured Monitor
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- pagroove
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Thnx I also made a Monitor2.jonnycuba wrote:I'm in contact with Murgh I'll get the Go-Ahead
Basically it is an upgraded Monitor. slightly faster 2.1 LM instead of 1.8 and slightly better roll and pitch
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
Love the lighting effects - so, where's the oxp (or is this related to Murgh-permission-thing?)pagroove wrote:Old Ships Again.
Retextured Monitor
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- pagroove
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- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
OXP in the making as we speak. Patience
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- JazHaz
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One possible problem with this, Neolite replaced the original OldShips.oxp. Can you replace the Neolite versions?
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
- pagroove
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- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
I rename the oxp to oldships2010.oxp to prevent that.JazHaz wrote:One possible problem with this, Neolite replaced the original OldShips.oxp. Can you replace the Neolite versions?
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
You'd also need to rename the shipdata.plist's entries to prevent conflicts,pagroove wrote:I rename the oxp to oldships2010.oxp to prevent that.JazHaz wrote:One possible problem with this, Neolite replaced the original OldShips.oxp. Can you replace the Neolite versions?
eg:
"bushmaster_miner"
would need to be changed to something like:
"PAG_bushmaster_miner"
or it will overwrite neolites & the original oldships.
Oh and the salamander on the previous page looks a little weird with the light on the top there, it looks like the source of the light starts somewhere behind the ship, maybe move it forward a bit?
- pagroove
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- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
ADCK wrote:You'd also need to rename the shipdata.plist's entries to prevent conflicts,pagroove wrote:I rename the oxp to oldships2010.oxp to prevent that.JazHaz wrote:One possible problem with this, Neolite replaced the original OldShips.oxp. Can you replace the Neolite versions?
eg:
"bushmaster_miner"
would need to be changed to something like:
"PAG_bushmaster_miner"
or it will overwrite neolites & the original oldships.
Oh and the salamander on the previous page looks a little weird with the light on the top there, it looks like the source of the light starts somewhere behind the ship, maybe move it forward a bit?
Thnx for the good advice. I renamed the files also
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- Commander McLane
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- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
That’s one way of putting it… someone had spread malicious, totally untrue, rumours that I had a large consignment of narcotics on board. Me… mister clean… how could they think such a thing?Commander McLane wrote:What did you do? Dance with the cops?
The local GalCop Vipers tried very hard to prevent me from docking… it was one hell of a furball, all the way into the slot.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cody
- Sharp Shooter Spam Assassin
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- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
I changed one line in the shipdata.plist (player ship section) like this:Palmski wrote:how did you get to name your ship? 'Rolling Thunder'?
Code: Select all
name = "Cobra Mk III ";
Code: Select all
name = "Griff Cobra Mk III 'Rolling Thunder'";
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Edit the according "***-player" name entry in your shipdata.plist, or in the shipdata.plist of the according OXP if you fly an OXP ship that does not replace an "Oolite-itself-ship".
(resides in /oolite-app/resources/config in windows)
For my Boa Class Cruiser this would be the paragraf "Boa-mk2-player" and the line name = "Boa Class Cruiser";
done.
further reading : http://wiki.alioth.net/index.php/Shipdata.plist#name
edit : bah, am I slow.
(resides in /oolite-app/resources/config in windows)
For my Boa Class Cruiser this would be the paragraf "Boa-mk2-player" and the line name = "Boa Class Cruiser";
done.
further reading : http://wiki.alioth.net/index.php/Shipdata.plist#name
edit : bah, am I slow.