One possible problem with this, Neolite replaced the original OldShips.oxp. Can you replace the Neolite versions?
I rename the oxp to oldships2010.oxp to prevent that.
You'd also need to rename the shipdata.plist's entries to prevent conflicts,
eg:
"bushmaster_miner"
would need to be changed to something like:
"PAG_bushmaster_miner"
or it will overwrite neolites & the original oldships.
Oh and the salamander on the previous page looks a little weird with the light on the top there, it looks like the source of the light starts somewhere behind the ship, maybe move it forward a bit?
One possible problem with this, Neolite replaced the original OldShips.oxp. Can you replace the Neolite versions?
I rename the oxp to oldships2010.oxp to prevent that.
You'd also need to rename the shipdata.plist's entries to prevent conflicts,
eg:
"bushmaster_miner"
would need to be changed to something like:
"PAG_bushmaster_miner"
or it will overwrite neolites & the original oldships.
Oh and the salamander on the previous page looks a little weird with the light on the top there, it looks like the source of the light starts somewhere behind the ship, maybe move it forward a bit?
Thnx for the good advice. I renamed the files also
That’s one way of putting it… someone had spread malicious, totally untrue, rumours that I had a large consignment of narcotics on board. Me… mister clean… how could they think such a thing?
The local GalCop Vipers tried very hard to prevent me from docking… it was one hell of a furball, all the way into the slot.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
Edit the according "***-player" name entry in your shipdata.plist, or in the shipdata.plist of the according OXP if you fly an OXP ship that does not replace an "Oolite-itself-ship".
(resides in /oolite-app/resources/config in windows)
For my Boa Class Cruiser this would be the paragraf "Boa-mk2-player" and the line name = "Boa Class Cruiser";