I started looking around for insight into the machine code of the Elite game instead.. interestingly I found the digram and it matches Oolites Perfectly as it it should..
But.. I also found the vertex data
..
, however, not in the form we see it on the wiki.. I cannot recall that ship, but it may have looked like that in another version of Elite..
however, I'm in the process of recreating the Cougar in 3d max.. interestingly its just like normal day dat file reading however with Hex numbers that I have to convert each and every one first..
Cheers Frame...
Code: Select all
COUGAR
&00
&14,&0E
vertices
&00,&05,&43
-&14,&00,&28
-&28,&00,-&28
&00,&0E,-&28
&00,-&0E,-&28
&14,&00,&28
&28,&00,-&28
-&24,&00,&38
-&3C,&00,-&14
&24,&00,&38
&3C,&00,-&14
&00,&07,&23
&00,&08,&19
-&0C,&02,&2D
&0C,&02,&2D
-&0A,&06,-&28
-&0A,-&06,-&28
&0A,-&06,-&28
&0A,&06,-&28
&00,&00,-&28
faces
&01,-&10,&2E,&04,4,3,0,1,2
&01,-&10,-&2E,&04,3,4,1,2
&03,&00,-&1B,&05,4,4,5,0,1
&02,&10,-&2E,&04,3,6,5,4
&02,&10,&2E,&04,4,0,3,6,5
&05,&00,&00,-&A0,4,6,4,2,3
&06,-&10,-&2E,&04,4,1,2,8,7
&06,-&10,&2E,&04,4,1,2,8,7
&06,&10,&2E,&04,4,5,6,10,9
&06,&10,-&2E,&04,4,5,6,10,9
&08,&00,&00,-&A0,3,15,16,19
&08,&00,&00,-&A0,3,19,18,17
&09,-&10,&2E,&04,3,11,13,12
&09,&10,&2E,&04,3,11,14,12
Edit now that i look at it, i can see some of faces are quads, not triangles..