when building the game. This will generate a version with a watermark on the top right of the screen, which is designed to a) designate the executable as unofficial and b) report the svn version number at all times while it runs.
Just wanted to add, in order to build the snapshot installer version, you must have NSIS installed and the relevant Makefile paths set to the NSIS binaries location.
Just wanted to add, in order to build the snapshot installer version, you must have NSIS installed and the relevant Makefile paths set to the NSIS binaries location.
I'm using the easy build method for windows for now. When I'm done with staff college I'll have a look at playing around with the slightly more advanced stuff.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime." (Gold Medal Award, Zzap!64 May 1985).
OK now that i put it back the way it was, I got around to finishing the laser buying code. Does anyone have some OXP ships with exotic laser options (like aft/port only) so i can see if I did fix the laser buying oddities?
EDIT: I mean, trunk is now back how it was, and on my machine I have rewritten laser buying code, that I need to test.
OK now that i put it back the way it was, I got around to finishing the laser buying code. Does anyone have some OXP ships with exotic laser options (like aft/port only) so i can see if I did fix the laser buying oddities?
EDIT: I mean, trunk is now back how it was, and on my machine I have rewritten laser buying code, that I need to test.
Quite astonishing this . 1 hour and 36 minutes after I reported the problem it is fixed. I downloaded new trunk and all is well. Electronic Arts could learn something here.
Thank you for your supererogatory efforts gentlemen.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime." (Gold Medal Award, Zzap!64 May 1985).
Electronic arts dont have me adding test code by mistake :p
Maybe not you, but from my past experience, someone is putting stuff in their code that shouldn't be there. Don't get me wrong, I like some of their games, but they do tend to be buggy when released. Much like Windows, things settle down after first patch. Difference is, EA's patches tend to show up quite late.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime." (Gold Medal Award, Zzap!64 May 1985).