Rotation of Flashers Hard Code

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Frame
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Rotation of Flashers Hard Code

Post by Frame »

I placed a flasher inside a nozzle, so it was covered at all sides except when viewed from the rear.. However it shines through the nozzle at from all sides, and when you fly around the mesh in question it seems the flasher part is rotating far more than it should, when viewed against any other sub entity that has a mesh..

Its position is at the extreme rear, its z coordinate is 1400 something.

Cheers Frame
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JensAyton
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Post by JensAyton »

As long as flashers work anything like the way they do, trying to embed them in geometry is not going to work well.
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Frame
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Post by Frame »

Thank god for shaders.. :-)... However, it was a solution for non shader systems... no biggie..
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