I placed a flasher inside a nozzle, so it was covered at all sides except when viewed from the rear.. However it shines through the nozzle at from all sides, and when you fly around the mesh in question it seems the flasher part is rotating far more than it should, when viewed against any other sub entity that has a mesh..
Its position is at the extreme rear, its z coordinate is 1400 something.
Cheers Frame
Rotation of Flashers Hard Code
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Rotation of Flashers Hard Code
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Number 935
Number 935
- JensAyton
- Grand Admiral Emeritus
- Posts: 6657
- Joined: Sat Apr 02, 2005 2:43 pm
- Location: Sweden
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As long as flashers work anything like the way they do, trying to embed them in geometry is not going to work well.
E-mail: [email protected]
Thank god for shaders.. ... However, it was a solution for non shader systems... no biggie..
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Number 935
Number 935