how very odd, i don't have a texture image with those words written in it in that oxp, i wonder why it's happening - maybe you're running out of video memory or something? strange how only half the texture is wrong
specials-tex.png from neolites is the name of the image shown there, it certainly shouldn't be appearing anywhere on griff corialis,
no idea what could cause it to happen, even renaming the images wouldn't get that weird effect on only a part of the station and keeping the rest as normal.
I've now downloaded Simons Neolite - and he's stating very explicitely that this oxp overrides the inbuild entity declarations. And it's true - he's doing it. The problem starts when other oxps are trying to like_ship things with the seen result.
So it's pretty clear a either/or thing. The only chance is to change Simons Neolites, because it will happen with other oxps too.
I've now downloaded Simons Neolite - and he's stating very explicitely that this oxp overrides the inbuild entity declarations. And it's true - he's doing it. The problem starts when other oxps are trying to like_ship things with the seen result.
So it's pretty clear a either/or thing. The only chance is to change Simons Neolites, because it will happen with other oxps too.
I use neolite but not many other OXPs, initially I was happy that his ships replaced the originals but now I miss them, how do I alter Simon's OXP so I have his ships and the originals (and of course I've got Griff's ships too!)
I've now downloaded Simons Neolite - and he's stating very explicitely that this oxp overrides the inbuild entity declarations. And it's true - he's doing it. The problem starts when other oxps are trying to like_ship things with the seen result.
So it's pretty clear a either/or thing. The only chance is to change Simons Neolites, because it will happen with other oxps too.
I use neolite but not many other OXPs, initially I was happy that his ships replaced the originals but now I miss them, how do I alter Simon's OXP so I have his ships and the originals (and of course I've got Griff's ships too!)
you'd need to alter the shipdata.plist in neolites, for every ship entry.
EG:
from:
for every ship, thats from the first line in the plist...
every ship would need to have that done to their first line.
However...
The above won't fix the OP's problem, this is compeltely unrelated.
What we're seeing is a texture from an anaconda and some other ships getting overlayed on a ship (station in this case) that has no relation what so ever to the original.
It's more likely a graphical glitch or a corruption of some files.
I'd suggest a complete reinstalation of Oolite and all oxp's
I use neolite but not many other OXPs, initially I was happy that his ships replaced the originals but now I miss them, how do I alter Simon's OXP so I have his ships and the originals (and of course I've got Griff's ships too!)
You can't easy. Neolite is overwriting them and Griff's stuff is telling to ignore them. To get them you must edit both. However, when you want old looking ships just install the rusties (mPakRedux.oxp). Because of their deliberate old look they fit better in together with the new shiny stuff.
you can stop the 'griff_' oxp's supressing the appearance of the basic shipset by removing or renaming the 'shipdata-overrides.plist' and the 'shipyard-overrides.plist' files from inside the config folder in the 'griff_' oxp's, at least i think that's all you have to do