Things that still look kind of 8-bit

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wades
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Things that still look kind of 8-bit

Post by wades »

How about the laser pulses? They look like just a 2D monochrome filled triangle, complete with aliasing. They'd look better with some kind of diffusion effect.
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JensAyton
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Post by JensAyton »

They’re actually four triangles. :-)

I have a detailed plan to improve them, but it won’t be until after the next stable release.
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ADCK
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Post by ADCK »

heres another thats been dicussed before:

*Suns

(surface, not corona, corona looks awesome.)
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Zbond-Zbond
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Re: Things that still look kind of 8-bit

Post by Zbond-Zbond »

wades wrote:
How about the laser pulses? They look like just a 2D monochrome filled triangle, complete with aliasing
yes, cool aren't they!
Ahruman wrote:
I have a detailed plan to improve them..
availability of any colour at all would be good, instead of the machine second guessing my choice and overwriting
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Captain Fullstrength
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Things that still look kind of 8-bit

Post by Captain Fullstrength »

The one thing that really looks 8-bit to me, something we all come across many times each session: the concentric circles when you dock at a Station / Rock Hermit / anywhere.

Having got the planets and ships looking so good this really stands out as something from another era.
Its bad luck to be superstitious . . .
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drew
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Post by drew »

Ahruman wrote:
I have a detailed plan to improve them, but it won’t be until after the next stable release.
I think the appropriate aphorism is 'woot'. 8)
the concentric circles when you dock at a Station / Rock Hermit / anywhere.
Seconded.

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Commander McLane
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Post by Commander McLane »

As we all know, you can replace them with any of the other models in the game by c&p'ing the desired dat-file into your AddOns-folder (e.g. "buoy.dat"), and renaming it to "ring.dat".

Try it out, if you're not easily scared. :wink:
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Killer Wolf
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Post by Killer Wolf »

so, instead of ring.dat, can the game not just gen 1 of them and we could replace it w/ a textured docking tunnel w/ a door at the end?
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Sarin
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Post by Sarin »

Isn't the same model used for witchjump? In that case, docking doors would look even weirder.
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Post by DaddyHoggy »

Sarin wrote:
Isn't the same model used for witchjump? In that case, docking doors would look even weirder.
I think this is only true for current 1.73.4, in the trunk different dats can be defined for docking/launching and wormhole.
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