Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 2290 matches
- Wed Feb 28, 2024 11:39 am
- Forum: Discussion
- Topic: New BB test
- Replies: 123
- Views: 1404
Re: New BB test
Found yas.
- Sat Feb 24, 2024 8:41 am
- Forum: Suggestion Box
- Topic: Arrivals and departures
- Replies: 161
- Views: 67975
Re: Arrivals and departures
Why did this one never make it into the Sensible Tweaks topic?Wildeblood wrote: ↑Fri May 15, 2015 4:14 pmCode: Select all
this.shipLaunchedFromStation = function (station) { if (player.ship.fuel < 7) { station.dockPlayer(); player.consoleMessage("Forgot something?", 5); } }
- Sat Feb 24, 2024 1:27 am
- Forum: Expansion Pack
- Topic: Special Equipment, Experimental (SE-X Drive)
- Replies: 7
- Views: 233
Re: Special Equipment, Experimental (SE-X Drive)
Again, thank you for trying it out. If you're happy to edit the script, this is what it should have been: this._checkExClubStatus = function () { var ws = worldScripts['Explorers Club']; if (ws) { if (ws._playerVisited(galaxyNumber, system.ID)) { this._teleportAllowed = true; return true; } else { t...
- Fri Feb 23, 2024 5:49 pm
- Forum: Expansion Pack
- Topic: Special Equipment, Experimental (SE-X Drive)
- Replies: 7
- Views: 233
Re: Special Equipment, Experimental (SE-X Drive)
I realized today that by leaving it with an unfinished (coming in V1.1) function for co-ordinating with Explorers' Club, I'd accidentally created a dependency on Explorers' Club, and it will not work at all without the Explorers' Club AddOn present. For anyone reading this in the Future (Do we ever...
- Fri Feb 23, 2024 5:16 pm
- Forum: Expansion Pack
- Topic: Special Equipment, Experimental (SE-X Drive)
- Replies: 7
- Views: 233
Re: Special Equipment, Experimental (SE-X Drive)
I'm having no luck with this. I've tried adding Explorers Club, then removing that and the FE shipyards teleport (which was aboard to begin with). While I had the FE teleport installed, I tried to configure with Torus button to avoid conflict. Installed by renaming to SEX_Drive.oxz and dropping in ...
- Fri Feb 23, 2024 1:45 pm
- Forum: Discussion
- Topic: Thoughts on Elite Dangerous with relevance to Oolite
- Replies: 62
- Views: 1644
Re: Thoughts on Elite Dangerous with relevance to Oolite
You know what that needs? Palm trees that fold over.
- Fri Feb 23, 2024 5:54 am
- Forum: Outworld
- Topic: Positronium
- Replies: 1
- Views: 116
Re: Positronium
Shiver me positrons! Article written and/or translated by ChatGPT, here's the tell: ...and positronium could be the key, according to Lisa Gloggler, a Phd student working on the project. ''Positronium is such a simple system. It consists 50% of matter and 50% of antimatter," said Lisa Gloggler...
- Thu Feb 22, 2024 1:29 pm
- Forum: Expansion Pack
- Topic: Galactic Hyperdrive / GalDrive Programmers OXP
- Replies: 68
- Views: 24105
Re: Galactic Hyperdrive Programmers OXP
If your druthers take you in this direction, you could make some of your OXP equipment only fittable at the Wildefire Astronomics Laboratories at say the Headquarters in Ceesxe or some such? Or half price there and more expensive everywhere else? Vetitice. Always has been Vetitice. Those communists...
- Thu Feb 22, 2024 1:25 pm
- Forum: Expansion Pack
- Topic: Galactic Hyperdrive / GalDrive Programmers OXP
- Replies: 68
- Views: 24105
Re: Galactic Hyperdrive Programmers OXP
Here, try this one please. See if it's the rudiments of something you could ruminate on. https://wiki.alioth.net/index.php/File:Wildefire_Help.oxp.zip 1) New Category entry on the F4 screen: "Help" with only the one listing (which you have only just identified as a matter of grave concern...
- Thu Feb 22, 2024 10:00 am
- Forum: Discussion
- Topic: Thoughts on Elite Dangerous with relevance to Oolite
- Replies: 62
- Views: 1644
Re: Thoughts on Elite Dangerous with relevance to Oolite
Pretty colours. Coincidentally, I was experimenting with the GUI colours for the first time last night. I didn't get as far as cyan, though. https://wiki.alioth.net/img_auth.php/3/39/Interface_Reordering_OXP_Reordered_Interfaces.png Reference : F4 page (ship and system interfaces) - has a list of al...
- Thu Feb 22, 2024 4:09 am
- Forum: Discussion
- Topic: Thoughts on Elite Dangerous with relevance to Oolite
- Replies: 62
- Views: 1644
Re: Thoughts on Elite Dangerous with relevance to Oolite
Actually, I have the urge to say a bit more on this subject (which is your cue to stop reading if you're easily offended): The F4 screen has a list of a half-a-dozen predefined categories. The problem is it is not an enforced list - when defining an interface for the F4 screen, you can write anythin...
- Thu Feb 22, 2024 1:16 am
- Forum: Discussion
- Topic: Thoughts on Elite Dangerous with relevance to Oolite
- Replies: 62
- Views: 1644
Re: Thoughts on Elite Dangerous with relevance to Oolite
But you either have to seriously poke about in your docked station F4 screen (as Arquebus doesn't) I am the duly appointed representative of the Average Dumb Player. :) One of my suggestions above was that finding a way to sort the F4 screen into categories would help tremendously. The F4 screen ha...
- Thu Feb 22, 2024 12:37 am
- Forum: Discussion
- Topic: Oolite Website Domain & Fixing the Expansions Manager
- Replies: 390
- Views: 73735
Re: Oolite Website Domain & Fixing the Expansions Manager
I'm in Australia, and the BB had been unavailable for 12 hours or more yesterday.
- Wed Feb 21, 2024 7:26 am
- Forum: Expansion Pack
- Topic: Galactic Hyperdrive / GalDrive Programmers OXP
- Replies: 68
- Views: 24105
Re: Galactic Hyperdrive / GalDrive Programmers OXP
No. This file here is the beast in question:
https://wiki.alioth.net/index.php/File: ... rdrive.oxz
https://wiki.alioth.net/img_auth.php/8/ ... rdrive.oxz
https://wiki.alioth.net/index.php/File: ... rdrive.oxz
https://wiki.alioth.net/img_auth.php/8/ ... rdrive.oxz
- Wed Feb 21, 2024 7:02 am
- Forum: Expansion Pack
- Topic: Galactic Hyperdrive / GalDrive Programmers OXP
- Replies: 68
- Views: 24105