Galactic Hyperdrive / GalDrive Programmers OXP

Discussion and information relevant to creating special missions, new ships, skins etc.

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phkb
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Re: Galactic Hyperdrive / GalDrive Programmers OXP

Post by phkb »

The update doesn’t trigger automatically, but I’ve kicked it off so it should appear in the list shortly.
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Re: Galactic Hyperdrive / GalDrive Programmers OXP

Post by Wildeblood »

phkb wrote: Wed Feb 21, 2024 6:56 am
The update doesn’t trigger automatically, but I’ve kicked it off so it should appear in the list shortly.
The question was why the previous version, from a fortnight ago, wasn't appearing!?
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Re: Galactic Hyperdrive / GalDrive Programmers OXP

Post by phkb »

Did the file name change?
Edit: The url for the download I mean. Did that change between versions?
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Re: Galactic Hyperdrive / GalDrive Programmers OXP

Post by Wildeblood »

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Re: Galactic Hyperdrive Programmers OXP

Post by Cholmondely »

Wildeblood wrote: Tue Feb 13, 2024 8:49 pm
Here, try this one please. See if it's the rudiments of something you could ruminate on.

https://wiki.alioth.net/index.php/File: ... lp.oxp.zip
1) New Category entry on the F4 screen: "Help" with only the one listing (which you have only just identified as a matter of grave concern regarding your awarding of doofus points)

2) Only shows when docked at Main Orbital Stations (no help at the Ensorean SuperHub!)

3) Have yet to try selecting a target and jumping to G2


Here's a rumination:

If your druthers take you in this direction, you could make some of your OXP equipment only fittable at the Wildefire Astronomics Laboratories at say the Headquarters in Ceesxe or some such? Or half price there and more expensive everywhere else?
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: Galactic Hyperdrive Programmers OXP

Post by Wildeblood »

Cholmondely wrote: Thu Feb 22, 2024 11:54 am
Wildeblood wrote: Tue Feb 13, 2024 8:49 pm
Here, try this one please. See if it's the rudiments of something you could ruminate on.

https://wiki.alioth.net/index.php/File: ... lp.oxp.zip
1) New Category entry on the F4 screen: "Help" with only the one listing (which you have only just identified as a matter of grave concern regarding your awarding of doofus points)
Muppet points. I am not trying to police anyone's doings, I'm trying to raise awareness of this section in descriptions.plist - which has existed for a decade, but which apparently no-one has noticed:-

Code: Select all

	// Interfaces screen
	"interfaces-title"				= "Ship and System Interfaces";
	"interfaces-no-interfaces-available-for-use"	= "No interfaces are installed on your ship or enabled at this station";
	"interfaces-for-ship-@-and-station-@"		= "Interfaces for %@ and %@";
	// standard categories for easy translations
	"interfaces-category-uncategorised"		= "Uncategorised";	
	"interfaces-category-bounties"            	= "Bounties";	
	"interfaces-category-deliveries"          	= "Deliveries";	
	"interfaces-category-employment"          	= "Employment";	
	"interfaces-category-help"                	= "Help";	
	"interfaces-category-logs"                	= "Logs";	
	"interfaces-category-news"                	= "News";	
	"interfaces-category-organisations"       	= "Organisations";	
	"interfaces-category-ship-systems"        	= "Ship Systems";	
As I wrote, when categories proliferate unchecked, they cease to be categories.

Anyway, that is irrelevant now. A kind benefactor has made this for you:

GalacticHyperdrive_1.4.oxz

Chart images back in the galdrive OXP. Let us have your reflections on that one, if you will.
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Re: Galactic Hyperdrive Programmers OXP

Post by Wildeblood »

Cholmondely wrote: Thu Feb 22, 2024 11:54 am
If your druthers take you in this direction, you could make some of your OXP equipment only fittable at the Wildefire Astronomics Laboratories at say the Headquarters in Ceesxe or some such? Or half price there and more expensive everywhere else?
Vetitice. Always has been Vetitice. Those communists don't ask difficult questions about minimum wages, and so on.
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Re: Galactic Hyperdrive Programmers OXP

Post by Cholmondely »

Wildeblood wrote: Thu Feb 22, 2024 1:29 pm
Cholmondely wrote: Thu Feb 22, 2024 11:54 am
If your druthers take you in this direction, you could make some of your OXP equipment only fittable at the Wildefire Astronomics Laboratories at say the Headquarters in Ceesxe or some such? Or half price there and more expensive everywhere else?
Vetitice. Always has been Vetitice. Those communists don't ask difficult questions about minimum wages, and so on.
Where in Vetitice?

Main Orbital? SLAPU? Astrogulag? Planet Surface?

And what is the name of the company? We have seen Wildefire Avionics & Wildefire Systems. Are there any other instantiations which need to be taken under advisement?



And have you seen Stranger's FPO planet texture for Vetitice?

Image



Reference: https://wiki.alioth.net/index.php/Sector1/Vetitice
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: Galactic Hyperdrive / GalDrive Programmers OXP

Post by Cholmondely »

Re: your new Wildefire_Help.oxp add on for this



Just musing about your "pithy commentary goes here" at the top of the F4 screen on choosing Wildefire HELP/Wildefire avionics.



What might be rather useful would be a summary of the 4 jumpable systems on each of those charts.

eg (G2, alphabetic order):

Ramaan: Democracy, Mainly Industrial, TL 11, 5 Billion Human Colonials
Reenus: Feudal, Average Agricultural, TL 6, 2.8 Billion Harmless Bony Humanoids
Riardi: Democracy, Poor Agricultural, TL 4, 2.6 Billion Human Colonials
Sosole: Multi-Government, Average Agricultural, TL 4, 2.1 Billion Fierce Lizards

Probably better using the icons, and it might be nice to add in the Galactic Catalogue entries, too.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: Galactic Hyperdrive / GalDrive Programmers OXP

Post by Cholmondely »

Here are the rest ("pithy text" for your accompanying "Help" OXP):

G3
Ditere: Corporate State, Poor Industrial, TL 10, 4.6 Billion Human Colonials
Enata: Confederacy, Mainly Industrial, TL 11, 4.9 Billion Slimy Lizards
Ingece: Communist, Average Industrial, TL 10, 4.2 Billion Human Colonials
Oninriar: Confederacy, Poor Industrial, TL 12, 5.2 Billion Human Colonials

G4
Anerined: Democracy, Rich Agricultural, TL 6, 3.2 Billion Human Colonials
Ensoza: Democracy, Mainly Industrial, TL 9, 4.2 Billion Red Horned Birds
Esarqure: Anarchy, Poor Industrial, TL 8, 3.1 Billion Small Red Fat Humanoids
Laisxela: Communist, Poor Agricultural, TL 3, 2.0 Billion Human Colonials

G5
Atredi: Dictatorship, Rich Industrial, TL 10, 4.0 Billion Fat Humanoids
Engeatso: Communist, Mainly Agricultural, TL 6, 2.9 Billion Human Colonials
Inmaarxe: Corporate State, Mainly Industrial, TL 12, 5.5 Billion Human Colonials (The planet Inmaarxe is scourged by killer mountain Abzazaaboids.)
Qulecele: Democracy, Rich Agricultural, TL 7, 3.6 Billion Blue Fat Felines

G6
Diraonle: Confederacy, Average Industrial, TL 10, 4.3 Billion Furry Felines
Estebiin: Corporate State, Mainly Industrial, TL 12, 5.5 Billion Small Red Fat Humanoids
Qutius: Feudal, Poor Agricultural, TL 3, 1.7 Billion Human Colonials
Ririso: Multi-Government, Average Agricultural, TL 5, 2.5 Billion Green Fat Felines

G7
Articeso: Corporate State, Average Industrial, TL 14, 6.1 Billion Human Colonials
Esvesoso: Feudal, Poor Agricultural, TL 5, 3.1 Billion Small Red Horned Lobsters
Isdilaon: Dictatorship, Rich Agricultural, TL 7, 3.3 Billion Human Colonials
Xeonar: Corporate State, Rich Agricultural, TL 10, 4.9 Billion Human Colonials

G8
Maarab: Multi-Government, Rich Agricultural, TL 5, 2.4 Billion Small Fat Insects
Maatxeri: Dictatorship, Poor Agricultural, TL 5, 2.7 Billion Human Colonials
Oresrati: Corporate State, Poor Agricultural, TL 5, 3.1 Billion Human Colonials
Teescear: Anarchy, Average Agricultural, TL 5, 2.9 Billion Yellow Bony Lobsters

G1
Lave (Lave.oxp increases TL to 8 ): Dictatorship, Rich Agricultural, TL 5, 2.5 Billion Human Colonials
Sori (becomes "Ascension" TL16 Anarchy with "Famous Planets" loaded): Dictatorship, Mainly Agricultural, TL 9, 4 Billion Human Colonials
Tianve: Democracy, Rich Industrial, TL 14, 5.9 Billion Blue Bony Felines
Usralaat: Multi-Government, Mainly Industrial, TL 6, 2.6 Billion Human Colonials
Vetitice: Communist, Rich Industrial, TL 11, 4.5 Billion Human Colonials

Note: there is a change between human colonials & human colonists, which is galaxy dependent in our wiki! Possibly due to the authorship of Trezcocs being superseded by that of Phkb.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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