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by Wildeblood
Wed Feb 28, 2024 12:37 pm
Forum: Discussion
Topic: New BB test
Replies: 123
Views: 1546

Re: New BB test

The 500 error happens every time I quote a previous post.

No, I was wrong. It happened on that one as well.
by Wildeblood
Wed Feb 28, 2024 12:35 pm
Forum: Discussion
Topic: New BB test
Replies: 123
Views: 1546

Re: New BB test

The 500 error happens every time I quote a previous post.
by Wildeblood
Wed Feb 28, 2024 12:16 pm
Forum: Discussion
Topic: New BB test
Replies: 123
Views: 1546

Re: New BB test

timer wrote: Wed Feb 28, 2024 12:13 pm
one more test after change cookie settings
Am I helping or getting in the way by replying to you?
by Wildeblood
Wed Feb 28, 2024 11:45 am
Forum: Discussion
Topic: New BB test
Replies: 123
Views: 1546

Re: New BB test

timer wrote: Wed Feb 28, 2024 11:31 am
I see a 500 error when sending a post, but the post itself is created... :(
in the logs it complains about duplicating the record, as if it was sent twice...
I'm trying to understand and fix it
I just saw that when quoting phkb's post. That used to happen on the previous BB sometimes, too.
by Wildeblood
Wed Feb 28, 2024 11:43 am
Forum: Discussion
Topic: New BB test
Replies: 123
Views: 1546

Re: New BB test

phkb wrote: Wed Feb 28, 2024 11:41 am
Wildeblood wrote: Wed Feb 28, 2024 11:39 am
Found yas.
:D

Still a bit flaky at points...
I resent that remark. Apologize immediately.
by Wildeblood
Wed Feb 28, 2024 11:39 am
Forum: Discussion
Topic: New BB test
Replies: 123
Views: 1546

Re: New BB test

Found yas.
by Wildeblood
Sat Feb 24, 2024 8:41 am
Forum: Suggestion Box
Topic: Arrivals and departures
Replies: 161
Views: 68098

Re: Arrivals and departures

Wildeblood wrote: Fri May 15, 2015 4:14 pm

Code: Select all

this.shipLaunchedFromStation = function (station) {
    if (player.ship.fuel < 7) {
        station.dockPlayer();
        player.consoleMessage("Forgot something?", 5);
    }
}
Why did this one never make it into the Sensible Tweaks topic? :lol:
by Wildeblood
Sat Feb 24, 2024 1:27 am
Forum: Expansion Pack
Topic: Special Equipment, Experimental (SE-X Drive)
Replies: 7
Views: 241

Re: Special Equipment, Experimental (SE-X Drive)

Again, thank you for trying it out. If you're happy to edit the script, this is what it should have been: this._checkExClubStatus = function () { var ws = worldScripts['Explorers Club']; if (ws) { if (ws._playerVisited(galaxyNumber, system.ID)) { this._teleportAllowed = true; return true; } else { t...
by Wildeblood
Fri Feb 23, 2024 5:49 pm
Forum: Expansion Pack
Topic: Special Equipment, Experimental (SE-X Drive)
Replies: 7
Views: 241

Re: Special Equipment, Experimental (SE-X Drive)

I realized today that by leaving it with an unfinished (coming in V1.1) function for co-ordinating with Explorers' Club, I'd accidentally created a dependency on Explorers' Club, and it will not work at all without the Explorers' Club AddOn present. For anyone reading this in the Future (Do we ever...
by Wildeblood
Fri Feb 23, 2024 5:16 pm
Forum: Expansion Pack
Topic: Special Equipment, Experimental (SE-X Drive)
Replies: 7
Views: 241

Re: Special Equipment, Experimental (SE-X Drive)

I'm having no luck with this. I've tried adding Explorers Club, then removing that and the FE shipyards teleport (which was aboard to begin with). While I had the FE teleport installed, I tried to configure with Torus button to avoid conflict. Installed by renaming to SEX_Drive.oxz and dropping in ...
by Wildeblood
Fri Feb 23, 2024 1:45 pm
Forum: Discussion
Topic: Thoughts on Elite Dangerous with relevance to Oolite
Replies: 62
Views: 1752

Re: Thoughts on Elite Dangerous with relevance to Oolite

Cholmondely wrote: Fri Feb 23, 2024 12:20 pm
Image
You know what that needs? Palm trees that fold over.
by Wildeblood
Fri Feb 23, 2024 5:54 am
Forum: Outworld
Topic: Positronium
Replies: 1
Views: 119

Re: Positronium

Shiver me positrons! Article written and/or translated by ChatGPT, here's the tell: ...and positronium could be the key, according to Lisa Gloggler, a Phd student working on the project. ''Positronium is such a simple system. It consists 50% of matter and 50% of antimatter," said Lisa Gloggler...
by Wildeblood
Thu Feb 22, 2024 1:29 pm
Forum: Expansion Pack
Topic: Galactic Hyperdrive / GalDrive Programmers OXP
Replies: 68
Views: 24294

Re: Galactic Hyperdrive Programmers OXP

If your druthers take you in this direction, you could make some of your OXP equipment only fittable at the Wildefire Astronomics Laboratories at say the Headquarters in Ceesxe or some such? Or half price there and more expensive everywhere else? Vetitice. Always has been Vetitice. Those communists...
by Wildeblood
Thu Feb 22, 2024 1:25 pm
Forum: Expansion Pack
Topic: Galactic Hyperdrive / GalDrive Programmers OXP
Replies: 68
Views: 24294

Re: Galactic Hyperdrive Programmers OXP

Here, try this one please. See if it's the rudiments of something you could ruminate on. https://wiki.alioth.net/index.php/File:Wildefire_Help.oxp.zip 1) New Category entry on the F4 screen: "Help" with only the one listing (which you have only just identified as a matter of grave concern...
by Wildeblood
Thu Feb 22, 2024 10:00 am
Forum: Discussion
Topic: Thoughts on Elite Dangerous with relevance to Oolite
Replies: 62
Views: 1752

Re: Thoughts on Elite Dangerous with relevance to Oolite

Pretty colours. Coincidentally, I was experimenting with the GUI colours for the first time last night. I didn't get as far as cyan, though. https://wiki.alioth.net/img_auth.php/3/39/Interface_Reordering_OXP_Reordered_Interfaces.png Reference : F4 page (ship and system interfaces) - has a list of al...