Search found 5397 matches

by Cholmondely
Wed Oct 14, 2020 11:36 pm
Forum: Discussion
Topic: Docking Computer
Replies: 89
Views: 70547

Re: Docking Computer

Problem with Docking with Moveable Objects: Deep Space Dredger: c works some of the time - the rest of the time it takes a veritable eternity as it sends your Cobra whizzing off to the far end of the galaxy; C never works SLAPU/ZGF: c works; but C does not Luxury Liners: yet to try c ; but C works ...
by Cholmondely
Wed Oct 14, 2020 9:22 pm
Forum: Discussion
Topic: Screenshots
Replies: 6899
Views: 2131815

Re: Screenshots

Thank you for taking the trouble. I was hoping to come up with a good reason for the anomaly, but it really doesn't look much like a geological fault line, does it?
by Cholmondely
Wed Oct 14, 2020 5:07 pm
Forum: Expansion Pack
Topic: [RELEASE] Povray Planets 1.0
Replies: 219
Views: 210103

Re: [RELEASE] Povray Planets 1.0

submersible wrote: Wed Oct 14, 2020 12:05 pm
vaxon wrote: Wed Oct 07, 2020 1:14 am
Please, reload the archives to gdrive because galaxies 4,5 are missing.
Better - switched over to cloudflare and a domain for itself. Please see initial post for updated links.
Thank you for this!
by Cholmondely
Wed Oct 14, 2020 5:05 pm
Forum: Discussion
Topic: Screenshots
Replies: 6899
Views: 2131815

Re: Screenshots

What would you see if you tried landing there?
by Cholmondely
Mon Oct 12, 2020 6:26 am
Forum: Expansion Pack
Topic: [Release] Market inquirer
Replies: 89
Views: 85175

Re: [Release] Market inquirer

Thanks phkb for providing help with issue iii. I'll update this fix to the oxp the next time I update it. About the other questions i) Possible to some extent for sure. Colors are not possible, but the order could be so that the first column is always the one the player is docked at. Then again, th...
by Cholmondely
Mon Oct 12, 2020 6:20 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7512
Views: 1859255

Re: Science Fiction Trivia

RockDoctor wrote: Sat Oct 10, 2020 6:22 pm
spud42 wrote: Sat Oct 10, 2020 10:53 am
doesnt RING a BELL any one???
{Hitting bell with cricket - not even a tiny tinkle}
No wonder there was no tinkle - you should have used a zombie!
by Cholmondely
Mon Oct 12, 2020 6:17 am
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 35305

Re: Combat is too hard with a keyboard

Ahaah! But there is an .oxp for that one too! My Sainted Great-Grand Uncle George would have loved Oolite - he was a doctor famous for prescribing pills as the solution for absolutely everything in life & death. In Oolite he could have done the exact same with .oxps! Try either Fuel Collector (l...
by Cholmondely
Mon Oct 12, 2020 5:57 am
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 323
Views: 278667

Re: Recovering "Lost" OXPs

who wrote Monument? Are you referring to the TOGY Monuments OXP? If so, that one's not lost - it should be available on the download manager. Unless you mean TOGY Memorials - that was was released by smivs. I sent him an updated version while I was doing the re-release of TOGY so he could publish i...
by Cholmondely
Sun Oct 11, 2020 8:11 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 35305

Re: Combat is too hard with a keyboard

I'm looking for a way to eliminate any chance of getting killed. That's why no docking protocol is not an option for me. However, looks like there's no way to do so. Even if you never fight, just run and hide from everyone (which is kind of boring), there's a chance to hit a bunch of Thargoids in t...
by Cholmondely
Fri Oct 09, 2020 9:12 am
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 35305

Re: Combat is too hard with a keyboard

... it's too much waiting, at least until fuel ejectors and docking computers are bought.
You've not tried ILS? Ultra-fast docking on the tail of another (read all the accompanying notes) ... and ultra-fast suicide when it all goes pear-shaped!
by Cholmondely
Thu Oct 08, 2020 10:51 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 35305

Re: Combat is too hard with a keyboard

Coming back to Oolite after a 10 year break, it is right that practice makes perfect. However, although I was an Elite commander starting again as a Jameson with a pulse laser I did have to run from every fight. This is realistic, but it's not how most games work. In RL I do HEMA and I have 10 year...
by Cholmondely
Thu Oct 08, 2020 9:35 pm
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 192041

Re: (WIP) Hermitage

According to Tony Honoré (All Souls, Oxford), Full Ownership involves the rights to buy, to sell, to change etc. ... and to destroy ... Station Self Destruction Codes .oxp
by Cholmondely
Thu Oct 08, 2020 9:01 pm
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 192041

Re: (WIP) Hermitage

I have modified your "start choices" lightly. Instead of 1,000 credits, I increased it to 1,000,000. Why? Because we're not talking about a Ship, we're talking about a STATION. Because, IMHO, a Station is worth more than a Ship. Welcome to the merry throng! I was not aware that one could ...
by Cholmondely
Thu Oct 08, 2020 1:28 pm
Forum: Discussion
Topic: v.1.90: How does one reverse the MFD cycling?
Replies: 2
Views: 2265

Re: v.1.90: How does one reverse the MFD cycling?

Thanking thee, O Coruscating Commander of the Codes!


Without even a little Chaldaean Curse?
by Cholmondely
Thu Oct 08, 2020 11:54 am
Forum: Discussion
Topic: v.1.90: How does one reverse the MFD cycling?
Replies: 2
Views: 2265

v.1.90: How does one reverse the MFD cycling?

* Keyboard controls to cycle and select MFDs in reverse.
How does one do this? I have yet to find an instruction anywhere! Does it involve ancient Chaldaean Imprecations or Human Sacrifice?