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by stranger
Thu Aug 18, 2022 12:26 am
Forum: Expansion Pack
Topic: Bizarre locations of Stranger's World Stations
Replies: 54
Views: 10642

Re: Bizarre locations of Stranger's World Stations

It seems to me that either Planetary Systems (based on Orbits) or Sun Gear would be the oxp which lays out the solar system in a way which Commies etc have issues with. Mainly Sun Gear. This OXP expands sun radii and distance from sun to main planet (Oostronomical Unit). Planetary Systems deals wit...
by stranger
Mon Jul 04, 2022 12:23 am
Forum: Expansion Pack
Topic: Here be Dragons
Replies: 20
Views: 20453

Re: Here be Dragons

Well. Regarding Useful MFDs. Seems solar wind flux is calculated and indicated correctly if your ship remains in the same system after launch from main station. But after hyperjump to another system Useful MFDs gives wrong readings. It is pretty obvious comparing readings from Advanced System Data M...
by stranger
Sun Jul 03, 2022 9:16 am
Forum: Expansion Pack
Topic: Here be Dragons
Replies: 20
Views: 20453

Re: Here be Dragons

Thank you for Galactic Almanac info! Seems very interesting, I'll try it. Since beginning of 2021 I has only occasional visits to Ooniverse. Lack of time was not the only reason. Hope now I'll return. :D
About Useful MFDs - I need time to look it, OK?
by stranger
Sun Jul 03, 2022 7:51 am
Forum: Expansion Pack
Topic: Here be Dragons
Replies: 20
Views: 20453

Re: Here be Dragons

My fault.
Here be Dragons needs to have data, written to oolite-save by Explorer Club, to work correctly. But this variable is available only after first save and reloading saved file. Lazy coding style "hey, it is just one-off issue" :oops:
by stranger
Sun Jul 03, 2022 5:38 am
Forum: Expansion Pack
Topic: Here be Dragons
Replies: 20
Views: 20453

Re: Here be Dragons

Well, one question to exclude already mentioned issue (maybe really stupid question, sorry!).
If you save game with installed Explorer Club and Here be Dragons, quit game, relaunch it and load saved game, have you the same error in log?
by stranger
Sun Jul 03, 2022 12:12 am
Forum: Discussion
Topic: Oolite as exploration game
Replies: 65
Views: 16171

Re: Oolite as exploration game

There is a problem on my AppleMac running two of the map-blanking oxp's: Here be Dragons & Buyable map Is this also true for Linux? (I'm told that there are also issues with Windows & Here Be Dragons) I want to have more detailed description of problems with Here be Dragons. Two years ago I...
by stranger
Mon Jun 20, 2022 9:06 am
Forum: Expansion Pack
Topic: Traffic Lights
Replies: 14
Views: 20819

Re: Traffic Lights

Yes, Traffic Lights was intended for Main Station only. There is no such activity on other stations and traffic jams are rare. I think it is possible to interpret Traffic Lights protocol as improvement for Galcop controlled main station, not obligatory for other stations. There are airports certifie...
by stranger
Thu Jun 09, 2022 11:24 pm
Forum: Discussion
Topic: Capturing in video a beginnner's first journey on Oolite.
Replies: 9
Views: 2005

Re: Capturing in video a beginnner's first journey on Oolite.

Impressive progress from first attempt! Using Nav beacon to build approach vector for docking, using starboard/port views for orientation - you improving your skills in right direction.
Right on, Commander!
by stranger
Thu Jun 09, 2022 12:56 am
Forum: Discussion
Topic: Do any of you play by an "honor code"?
Replies: 45
Views: 13638

Re: Do any of you play by an "honor code"?

The very existence of OXPs like Illegal Goods Tweak means that some people prefers to play by an honor code, right? So answer to question Do any of you play by an "honor code"? will be definitely “yes”. There is another point of view, of course. It is just the game, not real life, so if yo...
by stranger
Tue May 03, 2022 10:59 pm
Forum: Discussion
Topic: Oolite essay: game lore, features and mechanics
Replies: 120
Views: 39153

Re: Oolite essay: game lore, features and mechanics

...the most fundamental annoyance. There is no multiplayer and it is not planned. For me, multiplayer IS a "fundamental annoyance"; I'm playing for fun, and being a target for idiot psychopaths before I even begin to pump up my ship, IS NOT fun. Exactly my reasons to stay outside ANY mult...
by stranger
Mon Apr 11, 2022 11:29 pm
Forum: Outworld
Topic: Sad times
Replies: 9
Views: 4103

Re: Sad times

Thanks for support, friends.
Hope we'll recover.
by stranger
Mon Apr 11, 2022 3:02 pm
Forum: Outworld
Topic: Sad times
Replies: 9
Views: 4103

Sad times

Sad times. Russia as a part of humanity is gone. Painfully ashamed.
I don’t even know how to pretend that nothing happened and I can enjoy my favorite game.
by stranger
Wed Dec 15, 2021 3:15 am
Forum: Outworld
Topic: R.I.P. Commander Svengali
Replies: 11
Views: 6188

Re: R.I.P. Commander Svengali

R.I.P. Commander. Sad news.
by stranger
Sun Oct 31, 2021 1:48 pm
Forum: Fiction
Topic: Hermit
Replies: 10
Views: 7224

Re: Hermit

Cholmondely wrote: Sun Oct 24, 2021 9:28 am
How long ago did you actually write it?
First iteration was written in 2012, second edition in 2015.
by stranger
Sat Oct 23, 2021 9:46 pm
Forum: Fiction
Topic: Hermit
Replies: 10
Views: 7224

Re: Hermit

Would it make sense to give it its own wiki page? And is there any other Roolite fiction that we should know about? Any other Roolite fiction? AFAIK, no. Commander Vasig has a number of travel notes in belletristic format, reflecting aspects of gamer experience, mostly exploration of various OXPs. ...