Search found 2799 matches

by Redspear
Sun Feb 09, 2014 1:01 am
Forum: Suggestion Box
Topic: DONE: NPC 's switch on 'Navlights' when in docking Queue
Replies: 18
Views: 5440

Re: NPC 's switch on 'Navlights' when entering Station Aegis

Like the idea :) but I can't improve on Pleb's suggestion...
by Redspear
Sun Feb 09, 2014 12:56 am
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 195
Views: 171183

Re: Extra Planet/Moon textures - now Additional Planets.oxp

Oh, and to redspear - how rude of me to (almost) forget to reply - thanks for the details! I'll definitely give it a try :D No worries :D I hope it's of use. Don't know that I have anything against System Demux textures, haven't tried them... But even if they are not quite up to standard (vis-á-vis...
by Redspear
Fri Feb 07, 2014 1:45 am
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 195
Views: 171183

Re: Extra Planet/Moon textures - now Additional Planets.oxp

Updated 'Others' texture pack to 1.1 Added another 11 textures to the pack Fixed one texture that was a .jpg instead of a .png and therefore wasn't appearing Added some more pics to the first post; including a replacement for the photobucket rejected one of two planets together... A pair of globes? ...
by Redspear
Thu Feb 06, 2014 10:30 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 195
Views: 171183

Re: Extra Planet/Moon textures - now Additional Planets.oxp

madsborking wrote:
But really, "Screens please?" - it must be some moderator code for something... :lol:
Er... 'Screenshots' perhaps? :?
by Redspear
Thu Feb 06, 2014 1:12 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 195
Views: 171183

Re: Extra Planet/Moon textures - now Additional Planets.oxp

And cheers to Redspear for what seems to me to be an excellent idea - lets get the best of all worlds :D Hi Mads and thanks :-) Oh, and one more quick question: Any of you tried the Additional Planets.oxp that this thread is really about? I've tried it ;-) It's designed to work alongside Povray Pla...
by Redspear
Thu Jan 30, 2014 5:02 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1396
Views: 820035

Re: Introduce Yourself.

Welcome Ford, Stormrider and (belatedly) Zark Montor! :D

Hope you like it here :)
by Redspear
Thu Jan 30, 2014 4:59 pm
Forum: Discussion
Topic: Split: Re-scaling experiment
Replies: 814
Views: 464549

Re: Split: Re-scaling experiment

Maybe the stations could be not so big that a cobra III pilot could completely ignore their rotation when docking. If the freighters were scaled up by the same ammount then they sould still dock. You don't have to increase the size of the docking bay: in fact, a ship-sized docking bay (with appropr...
by Redspear
Thu Jan 30, 2014 4:53 pm
Forum: Suggestion Box
Topic: Optional rotating ship on status screen (Code & Preview)
Replies: 26
Views: 22673

Re: Optional rotating ship on status screen (Code & Preview)

It would also be too confusing... I for one would think it was a real ship and swerve! :lol: There are ways around that issue (e.g. wireframes, filters etc.)... I am of the opinion that we should not get over-saturated with rotating ships everywhere. It may start looking old really quick. ...but ad...
by Redspear
Thu Jan 30, 2014 4:47 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 195
Views: 171183

Re: Extra Planet/Moon textures - now Additional Planets.oxp

Nice work! The used free 4000x2000 textures are exceptionally good.:) Thanks Norby. I've updated that texture pack with a couple of improvements. 1. There were a few .jpg files that wouldn't dispaly so I've converted them to .png 2. I've included an optional planetinfo file that makes these texture...
by Redspear
Thu Jan 30, 2014 3:28 pm
Forum: Discussion
Topic: Split: Re-scaling experiment
Replies: 814
Views: 464549

Re: Split: Re-scaling experiment

Apologies for the delay folks, been busy with a few other things... Agreed.. that was most impressive.. and to my mind, pretty realistic. Anyone that close to a star should be totally immersed in the glare. Nice to see that your changes made that happen. :D Thank you Dizzy :) Who'd have thought it? ...
by Redspear
Thu Jan 30, 2014 3:12 pm
Forum: Suggestion Box
Topic: Optional rotating ship on status screen (Code & Preview)
Replies: 26
Views: 22673

Re: Optional rotating ship on status screen (Code & Preview)

Nice work again Pleb 8) Thanks :D

I'd really like to see something like this when targeting ships/stations (i.e. as a HUD element or similar)...
by Redspear
Thu Jan 30, 2014 3:09 pm
Forum: Outworld
Topic: Last track of my Oolite/Elite/Elite Dangerous project
Replies: 5
Views: 3786

Re: Last track of my Oolite/Elite/Elite Dangerous project

I think this one might be your best yet :D
Sounds very professional. Well done 8)

It's going in my game somewhere. Thanks for sharing :)
by Redspear
Sat Jan 25, 2014 5:54 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 195
Views: 171183

Re: Extra Planet/Moon textures

Meanwhile, as I get closer to a release, here's a teaser shot... Very nice planet! 8) I´m looking forward to see it in the game. :D Belated thanks Captain B :D Meanwhile, I've fixed a bug (or at least I think I have...) that was preventing many of the textures from being used. Updated version of th...
by Redspear
Mon Jan 20, 2014 2:33 am
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 195
Views: 171183

Re: Extra Planet/Moon textures

Looking forward to seeing what you're up to :) You made good work in the 3.3-times larger modifications in the rescaling topic so I started to think on the other, 100 times larger version. But meantime I found ideas to make playable the realistic distances also which are 300000 times longer than cu...