The station looks truly magnificent, great work.
I particularly like the biodome on top; it's an interesting detail. The dome strongly reminds me of the giant space gardens from the 1972 science fiction movie "Silent Running." Pure coincidence or homage?
Search found 165 matches
- Thu May 01, 2025 7:31 pm
- Forum: Expansion Pack
- Topic: RELEASE: Nuit MkII
- Replies: 17
- Views: 1570
- Thu Apr 03, 2025 4:43 pm
- Forum: Expansion Pack
- Topic: Contextual Help OXP
- Replies: 8
- Views: 3029
Re: Contextual Help OXP
Great new feature, good work!
Any chance Oolite 1.91 will be avaliable soon for mac so that mac users (like me) can also use it?
Any chance Oolite 1.91 will be avaliable soon for mac so that mac users (like me) can also use it?
- Tue Apr 01, 2025 9:41 pm
- Forum: Expansion Pack
- Topic: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)
- Replies: 54
- Views: 49227
Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)
Yes, I am even absolutely sure the Queen Snake is a true member of the coluber family of snakes. Look here: Queen Snake And yes, i´m also absolutely sure the hull of the Queen Snake - other than the hull of the Pitviper - for the main part is not a typical insectoid design and also not influenced by...
- Sat Mar 29, 2025 9:06 pm
- Forum: Testing and Bug reports
- Topic: Expansion Pack Manager offers downgrade for BGS.oxz
- Replies: 0
- Views: 770
Expansion Pack Manager offers downgrade for BGS.oxz
I just discovered a little issue with the Expansion Pack Manager: I have the newest version 2.5.4 of BGS.OXZ installed, but the designated line in the Manager ist cyan indicating a newer version og BGS.OXZ avaliable. When I choose update, the manager installs the much older version 1.10.4 and becaus...
- Sat Mar 29, 2025 8:43 pm
- Forum: Expansion Pack
- Topic: Yet another contribution to the collection of HUD´s
- Replies: 64
- Views: 41010
Re: Yet another contribution to the collection of HUD´s
A while ago, I read on the CombatMFD wiki page that currently (July 2023) only Vimana HUD uses the additional displays and values that CombatMFD provides for custom dials in HUDs. I thought that's a real shame, because with the help of CombatMFD and the new keys for custom dials in the hud.plist, ...
- Thu Mar 20, 2025 7:33 pm
- Forum: Expansion Pack
- Topic: TCAT 2.0 progress
- Replies: 32
- Views: 11726
Re: TCAT 2.0 progress
[/quote] So I've been playing around with a replacement concept, that I'd appreciate any feedback on. (Cue dramatic orchestral fanfare) I give you, the Thargoid Inter-franken-ceptor: Spoiler Image Why do you think? Will it work as a replacement for the Interceptor? Very nicely done texture, I really...
- Wed Mar 19, 2025 6:26 pm
- Forum: Expansion Pack
- Topic: TCAT 2.0 progress
- Replies: 32
- Views: 11726
Re: TCAT 2.0 progress
3 looks the best so far imho.
BUT: just how big is this ship? Or better yet: how tall does the pilot have to be to be seen in the cockpit of a ship of this size?
BUT: just how big is this ship? Or better yet: how tall does the pilot have to be to be seen in the cockpit of a ship of this size?

- Sat Mar 15, 2025 9:56 am
- Forum: Expansion Pack
- Topic: Removing Station Dock Control and GalCop's Most Wanted
- Replies: 3
- Views: 769
Re: Removing Station Dock Control and GalCop's Most Wanted
While I like both of these mods (SDC and Most Wanted), I'm almost 100% confident they are behind some of the stuttering that players experience when there are lots of mods all trying to get their stuff done when a new system is populated. And rather than keep these mods in the general mix, I've mov...
- Sun Feb 09, 2025 5:49 pm
- Forum: Fiction
- Topic: 6 + 9 = 13
- Replies: 7
- Views: 43762
Re: 6 + 9 = 13
C ra buncle? OR C ar buncle? C ar buncle ist the correct notation, Crabuncle ist a typo, sorry. :oops: [typo corrected in post] (Crab-Boolean reference? OR: You are aware, I take it, of King Charles III's early proclamation concerning architectural "monstrous carbuncles"). No, the name ha...
- Sun Feb 09, 2025 3:28 am
- Forum: Fiction
- Topic: 6 + 9 = 13
- Replies: 7
- Views: 43762
Re: 6 + 9 = 13
Any chance of some explanation/detail for your trinity of insectoid clans on Riredi? Hello old friend, it's nice to hear from you again! If you're looking for background information on the Riredians, you've come to the right person. I had a lot of business dealings with representatives of this fasc...
- Thu Nov 28, 2024 11:17 pm
- Forum: Expansion Pack
- Topic: Life In The Frontier 2024 (The road to the final release)
- Replies: 25
- Views: 10392
Re: Life In The Frontier 2024 (The road to the final release)
I like the idea and I'm looking forward to the release of the finalized version of the OXP.
- Tue Jul 09, 2024 8:58 pm
- Forum: Fiction
- Topic: 6 + 9 = 13
- Replies: 7
- Views: 43762
Re: Xeerian wolf meat
In my little story, xeerian wolf meat is mentioned. Have you ever visited Planet Xeer or at least a Xeerian restaurant? Xeer is very well known in the whole galaxy for Xeerian wolf meat and its fabulous cuisine. Well, I recently had the opportunity to try the famous cuisine. A trader colleague of mi...
- Sun Jul 07, 2024 1:05 pm
- Forum: Fiction
- Topic: 6 + 9 = 13
- Replies: 7
- Views: 43762
6 + 9 = 13
A tale from the spacelanes of the Ooniverse by C. B. I. Arrival A transition gap to witchspace ripped open and in the middle of a rapidly disintegrating cloud of tachyons the "Bonny Baffalu" materialized in the Riredi system. The Black Racer class courier ship had covered the distance from...
- Fri Jun 21, 2024 7:40 pm
- Forum: Fiction
- Topic: Nothing but trouble, annoyance and losses
- Replies: 6
- Views: 2914
Re: Nothing but trouble, annoyance and losses
Impressive story. But so far this and other such stories are all short episodes, not too much connected and without user interaction. ... Back to Oolite: We can do this already. We have lots of mission screens that show one passage at a time. And then we have mission variables which store the state...
- Thu Jun 20, 2024 7:10 pm
- Forum: Fiction
- Topic: Been on a short trip to Aronar
- Replies: 10
- Views: 5524
Re: Been on a short trip to Aronar
And did you survive the encounter with the goat? It looks so angry! 
