Search found 1649 matches
- Sat May 14, 2022 5:07 am
- Forum: Expansion Pack
- Topic: [RELEASE] A small collection of new and refreshed stuff
- Replies: 37
- Views: 10379
Re: [RELEASE] A small collection of new and refreshed stuff
Making sure the missile and all it's submunitions had unpiloted = yes set in shipdata seems to have stopped it's yakking.
- Sat May 14, 2022 2:57 am
- Forum: Expansion Pack
- Topic: [RELEASE] A small collection of new and refreshed stuff
- Replies: 37
- Views: 10379
Re: [RELEASE] A small collection of new and refreshed stuff
Some weirdness going on with the missile. If you have Broadcast Comms installed, the missile will thank you for the assist when it reaches it's target and detonates. There's nothing there has has anything to do with comms, it shouldn't talk. A weird little thing I can't fix. Must be a glitch in Bro...
- Wed May 11, 2022 2:43 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6893
- Views: 2116669
Re: Screenshots
Random nebula shot, with Sky Colors Gamma patch applied
- Wed May 11, 2022 2:28 pm
- Forum: Discussion
- Topic: Sky Colors Gamma Correction
- Replies: 39
- Views: 8249
Re: Sky Colors Gamma Correction
I have a couple of nebula packs in my collection, and before this, the nebula are very dim, almost unnoticeable.
With this applied, the nebula comes alive.
I have a reason to splurge on a new ship's camera.
With this applied, the nebula comes alive.
I have a reason to splurge on a new ship's camera.
- Tue May 10, 2022 1:11 pm
- Forum: Discussion
- Topic: Oolite essay: game lore, features and mechanics
- Replies: 120
- Views: 41428
Re: Oolite essay: game lore, features and mechanics
And if I may venture to say it, while I absolutely believe all that I wrote about Torus Drive, I think what we were each really doing was defending how we prefer to play. That right there might end up being the theme to interpreting lore/mechanics disparities, generally. It certainly has with the c...
- Tue May 10, 2022 12:56 pm
- Forum: Discussion
- Topic: Galnet
- Replies: 4
- Views: 1952
Re: Galnet
But might it not have been in Frontier or FFE? Commander Frantic used to run a Galnet website back in the pre-Oolite days. Where did he get the name from? Maybe in a very primitive form in FE2. Those ingame news channels got wind of major events days or even hours after the fact, and the player cou...
- Tue May 10, 2022 12:50 pm
- Forum: Discussion
- Topic: Oolite essay: game lore, features and mechanics
- Replies: 120
- Views: 41428
Re: Oolite essay: game lore, features and mechanics
If you don't like the torus, then maybe Power To Engines would be more your speed.
- Mon May 09, 2022 6:45 pm
- Forum: Discussion
- Topic: Galnet
- Replies: 4
- Views: 1952
Re: Galnet
For Oolite, GalNET existed as a fanfic plot device involving long range communications (never actually in game), waaaaaay before it became a thing in E:D.
Seems like Braben shamelessly pirated it from us. Yer welcome, Dave, you jerk.
Seems like Braben shamelessly pirated it from us. Yer welcome, Dave, you jerk.
- Mon May 09, 2022 4:45 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6893
- Views: 2116669
Re: Screenshots
A freighter carrying unstable materials. Should have been appropriately marked, eh? https://www.thelabelpeople.co.uk/user/products/large/twag18.jpg EDIT: This might explain what happened to the esteemed Captain Hesperus. While he always had a knack for somehow surviving his misadventures in spite of...
- Sun May 08, 2022 11:03 pm
- Forum: Discussion
- Topic: Oolite essay: game lore, features and mechanics
- Replies: 120
- Views: 41428
Re: Oolite essay: game lore, features and mechanics
The freighting contracts are kinda messed up that way. They look tempting when your starting out, but out of reach cause most contract loads are too much for the Cobra. Gotta splurge on at least a Python to get into the long haul trucking... Then as your trucking rep builds, the loads get smaller an...
- Sun May 08, 2022 10:53 pm
- Forum: Discussion
- Topic: A question of lore
- Replies: 191
- Views: 110168
Re: A question of lore
I wouldn't buy a self-righteous vigilante a beer in the first place. Suit yourself. I shall, out of honor of the company, settle your tab. Frankly you're lucky I don't shoot you up and spare your life to maintain technical clean status and leave you drifting in space 8) . You wouldn't be the first ...
- Sun May 08, 2022 8:46 pm
- Forum: Discussion
- Topic: A question of lore
- Replies: 191
- Views: 110168
Re: A question of lore
That's just straight up ruthless. No less ruthless than what those vermin did to innocent traders, thereby earning those infractions. I was once a trader, enduring the attempts to murder me by those scum for over a hundred years. So my actions towards them is justified. I'm a monster they created, ...
- Sun May 08, 2022 7:16 pm
- Forum: Discussion
- Topic: A question of lore
- Replies: 191
- Views: 110168
Re: A question of lore
An entertaining flight into a feudal system. Normally I'd expect the local scum to ambush me in large packs. They would've stood a better chance if they did. But today, they came up with the brilliant strategy of attacking by ones and twos, giving plenty of time to recharge between engagements. 13:...
- Sun May 08, 2022 4:14 pm
- Forum: Discussion
- Topic: A question of lore
- Replies: 191
- Views: 110168
Re: A question of lore
On a slight à propos , you sometimes use the term "Crazy Ivan" in relation to missile behaviour and I was curious about the details of what you mean by that since its seems to differ somewhat from the lesson that was imprinted in me by that one 1990 film. When the guidance "brains&qu...
- Sun May 08, 2022 2:45 am
- Forum: Discussion
- Topic: A question of lore
- Replies: 191
- Views: 110168
Re: A question of lore
Hi kinetik weapon .. E = 1/2 m v² thats why they are so effective => v² ==> railgun!! doubled speed -> 4x "Bang" matthias As personal arms, kinetic weapons, despite being "heavy, loud, and archaic", and needing extra magazines brought along, have a niche following among spacers....