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by Odo987
Wed Jun 28, 2006 3:52 am
Forum: Suggestion Box
Topic: default canister dumping order
Replies: 9
Views: 5899

Well, I was wondering when someone to point out the Firefly-Elite connection. Both are universes where one has the freedom to do whatever one wishes. Explore, trade, carry passengers, steal, scavenge. Be good guys, be bad guys. Just keep flying. One of these days I'm going to scoop a container, open...
by Odo987
Wed Jun 28, 2006 3:33 am
Forum: Discussion
Topic: Thargoid Space
Replies: 3
Views: 3699

I can't remember ever seeing more than four Thargoids. Plus of course all the Tharglettes. Never seen a respawn, once they die, they seem to stay dead. Though sometimes they originally appear outside the initial radius, so they arrive late. But this is just from observation, I've not seen the code.
by Odo987
Wed Jun 28, 2006 3:25 am
Forum: Discussion
Topic: Boa Class Cruiser
Replies: 5
Views: 5333

Well, I guess I'll weigh in with an opposite opinion. Best ship I've ever had. Cargo capacity for all but the largest jobs, tons of energy, good speed, not the fastest at cornering, but still does fine in dogfights. Fully equipped it can clear out an Anarchy system, blow up Behemoths and wipe the fl...
by Odo987
Wed Jun 21, 2006 2:57 am
Forum: Discussion
Topic: Prices
Replies: 18
Views: 12440

Sorry to kinda get back on topic, but why is there a 127kg limit....it's really annoying. Please don't go there. It's deja vu. Again. :x https://bb.oolite.space/viewtopic.php?t=1848 https://bb.oolite.space/viewtopic.php?t=1659 https://bb.oolite.space/viewtopic.php?t=1368 https://bb.oolite.space/vie...
by Odo987
Tue Jun 20, 2006 9:34 pm
Forum: Suggestion Box
Topic: Filtering Carrier Market
Replies: 7
Views: 5792

I'd like to expand on this suggestion. The ship market, the equipment market, the flea market, the passenger market and the contract market are all places where one could grey-out options which are larger than one's carrying capacity or larger than one's budget. This would definitely help new player...
by Odo987
Mon Jun 19, 2006 5:36 pm
Forum: Testing and Bug reports
Topic: Schrödinger's Docking Sequence
Replies: 10
Views: 7430

It's definitely repeatable. Just slam into the side walls of the docking tunnel on afterburners and you'll either: a) dock b) die c) dock & die d) pass right through the station I've done each several times. When you 'dock & die' the space key doesn't do anything. It seems to be a spurious m...
by Odo987
Mon Jun 19, 2006 8:39 am
Forum: Testing and Bug reports
Topic: Schrödinger's Docking Sequence
Replies: 10
Views: 7430

Schrödinger's Docking Sequence

I just executed a sub-standard docking (45 degree approach, with fuel injectors) and was greeted by the "Game Over" message, layered on top of the technicolour entrance animation. Due to an earlier misunderstanding with a Q-mine, I'm wanted dead or alive. But I currently appear to be both ...
by Odo987
Mon Jun 19, 2006 6:43 am
Forum: Discussion
Topic: Cloaking device Howto
Replies: 25
Views: 17206

Re: energy drain

BTW i remember original Elite cloaking device was highly energy consuming, as well as ECM. Now i can fly with it turned on all the time and i think it is not ok.. What type of ship are you using? It drains the energy banks of my Boa Class Cruiser in about a minute. But that's more than enough time ...
by Odo987
Mon Jun 19, 2006 6:38 am
Forum: Testing and Bug reports
Topic: v1.65 beta 3 Patch available (Sightseeing version)
Replies: 7
Views: 5868

If that happened very low in the atmosphere then I can understand what happened: I have no code to show them landing, so they just get removed once they're low enough. Solved it. The Orbital Shuttles do fly the intended sequence -- unless you get in the way. If you pass in front of (or bump) an Orb...
by Odo987
Sun Jun 18, 2006 6:44 am
Forum: Testing and Bug reports
Topic: v1.65 beta 3 Patch available (Sightseeing version)
Replies: 7
Views: 5868

Very nice not having to hold ones breath when entering a system waiting for a crash. Thanks!

One odd thing I just noticed, though. I was following an Orbital Shuttle when it suddenly made a U turn, then switched off its engines, then popped out of existance. Right in front of me.
by Odo987
Wed Jun 14, 2006 4:17 pm
Forum: Suggestion Box
Topic: Witch spacing on maps
Replies: 0
Views: 4082

Witch spacing on maps

If you fuel scoop while watching the hyperspace map (F6), one can see the whichspace radius bubble expand as fuel us brought onboard. Nice. It would be even nicer to see the radius bubble move and shrink as one executes a witchspace jump. I propose that if one is looking at a map when the hyperspace...
by Odo987
Tue Jun 13, 2006 7:14 pm
Forum: Discussion
Topic: The 127 Limit
Replies: 62
Views: 22364

Cmdr Monte wrote:
Be careful not to pick up a wierd old man in a robe and his dodgy looking teenage 'friend'. The pay sounds good but you'll end up frozen in carbonite and nearly fed to a sarlak.
It's best to shoot first.
by Odo987
Tue Jun 13, 2006 3:46 pm
Forum: Discussion
Topic: Caption this photo
Replies: 42
Views: 28046

Looks like a reenactment of the old urban legend. US Ship: Please divert your course 15 degrees to the north to avoid a collision. Canadian reply: Recommend you divert your course 15 degrees to the south to avoid a collision. US Ship: This is the Captain of a US Navy Ship. I say again, divert your c...
by Odo987
Mon May 29, 2006 6:12 pm
Forum: Testing and Bug reports
Topic: Fullscreen framerate dual-head
Replies: 0
Views: 3272

Fullscreen framerate dual-head

My Mac (dual G4, 1.25GHz, Tiger) has two screens. The primary screen is an ATI Radeon 9000 Pro in an AGP slot. Nice and fast. The secondary screen is an ATI VGA in a PCI slot. Slow. Not surprisingly when Oolite (any version) runs on my primary screen it's great, but when it runs on the secondary (or...
by Odo987
Sat May 27, 2006 1:03 am
Forum: Discussion
Topic: How do you force a miss-jump?
Replies: 22
Views: 13379

The game-code is faithfull to orginal elite by generating a small force of Thargoids in witch-space. But as Behomth.OXP is also putting a fleet of Human Cruisers in which space, the odds need to be evened up on the bug's side for a massive space battle! I must be missing something then. Whenever I'...