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by MrFlibble
Sat Feb 24, 2024 12:43 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

I still see one core running near 100% when I pause, which seems a bit mad/un-green. What's being processed while paused? Is there a Thargoid under my dashboard, immune to pause, mining bitcoin on my docking computer? What graphics card are you running? VGA compatible controller: Intel Corporation ...
by MrFlibble
Fri Feb 23, 2024 10:54 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

I feel there should be confirmation of mission outcome. :shock: Forgot about the email. Exactly what you get as email, but on screen between hitting 'complete' and returning to the BB would do nicely. This bit probably needs posting as a whole game issue, though the GalCop mission controls suffer f...
by MrFlibble
Fri Feb 23, 2024 4:17 pm
Forum: Expansion Pack
Topic: Special Equipment, Experimental (SE-X Drive)
Replies: 7
Views: 250

Re: Special Equipment, Experimental (SE-X Drive)

I'm having no luck with this. I've tried adding Explorers Club, then removing that and the FE shipyards teleport (which was aboard to begin with). While I had the FE teleport installed, I tried to configure with Torus button to avoid conflict. Installed by renaming to SEX_Drive.oxz and dropping in ~...
by MrFlibble
Fri Feb 23, 2024 2:56 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

I feel there should be confirmation of mission outcome. When you hit the "complete mission" button on the bulletin board, nothing seems to happen. It returns silently to the BB. with the completed mission erased. I feel that there should be some info given here. Just words to the effect......
by MrFlibble
Fri Feb 23, 2024 2:24 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

@MrFlibble: ((Thank you!) * 3) ^ 3 Thank you so much for your testing reports. This OXP was been in sore need of someone other than me (who knows how the missions are supposed to play out) poking holes in the logic. More power to you, sir! Thank you sir! I have been in a similar situation. Everythi...
by MrFlibble
Thu Feb 22, 2024 5:57 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

whoopsie! If that truly is a bow tie that you are wearing, then I would be privileged to put your name forwards for membership of the Honourable Guild of Test Pilots , if you are so disposed. Standards of sartorial elegance have sadly fallen and a resurrection of suitable traditions is much needed....
by MrFlibble
Thu Feb 22, 2024 1:38 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

Defend satellites: I smashed one of the satellites (whoopsie!). After defending the last, the mission update alert lead me to F5 which showed "Defend 0 satellites in Dicebe from all attackers", rather than, "Go back to the station for a yelling-at" or similar.
by MrFlibble
Tue Feb 20, 2024 6:25 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

I'd expect a "win and return", or "not quite a win but return anyway" at this point, rather what appears to be an invitation to keep looking for zero things. Went back to the origin station and cashed in.. it seems that the job was a success despite being short :? Should have be...
by MrFlibble
Tue Feb 20, 2024 6:20 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

I'm grabbing cargo from an asteroid belt.11 barrels to find. I've smashed two, and each time I broke one, the number to find shown in F5 goes down by one. I've just gathered the last (9 of 11 with 2 destroyed). F5 now shows "Find remaining 0 cargo canisters..." I'd expect a "win and r...
by MrFlibble
Tue Feb 20, 2024 5:40 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

Two spell/grammar fumbles found in an GalCop related email invite in game ...
I have another mission available that your might want to consider.

Code: Select all

sed 's/that your might/that you might/g'
find the cargo and bring it back and we're pay you 1014

Code: Select all

sed 's@and we're pay@and we'll pay@g'
by MrFlibble
Tue Feb 20, 2024 11:33 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

... and doing things I hadn't expected. Glad to be of service :D So.... I did a special delivery mission. Y'know, find waypoint, dump cargo etc. Had to drop 16 slaves off at a waypoint. There were 18 aboard due to fights/salvage/fun along the way. I approached the recipient ship, hailed them etc. t...
by MrFlibble
Mon Feb 19, 2024 11:21 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

I've not done this one, but if one collects more than the minimum, why would a greater than 100% completion rate have to be wrong? Not sure it's strictly wrong. It just made the logic circuits in my brain raise their virtual eyebrows. If the mission were to collect normal cargo, e.g. Thargoid robot...
by MrFlibble
Mon Feb 19, 2024 8:41 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

Having fun testing. Just did a "Collect Thargoid scrap" mission. Found some oddnesses. I'd gathered exactly enough shards. On collecting the last shard, the notification said the same as previous shards, words to the effect "gathered a bit for the mission, processing, storing". N...
by MrFlibble
Mon Feb 19, 2024 3:41 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

phkb wrote: Sun Feb 18, 2024 10:57 pm
OK, bug found and squashed. It won't fix any telescope satellite missions in progress, but future missions will now do the calcs correctly.
Most excellent. Installed. I've edited the broken mission out of my ongoing save.
by MrFlibble
Sun Feb 18, 2024 12:52 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 445
Views: 278795

Re: [WIP] GalCop Missions

I got that beer!!!

Image

Good thing I'd saved prior to the fail. Hopefully I can manually pick the broken mission out of the save file somehow.