Thanks for the clarification guys!
The separate texture issue is interesting. I guess I'll just have to use a larger texture file to incorporate all the various graphic elements.
Cheers!
Px4
Search found 85 matches
- Mon Dec 06, 2010 5:19 pm
- Forum: Discussion
- Topic: Wings3D Texture Question...
- Replies: 10
- Views: 3765
- Sun Dec 05, 2010 10:17 pm
- Forum: Discussion
- Topic: Wings3D Texture Question...
- Replies: 10
- Views: 3765
Oolite wants triangles. So before you start exporting you must divide all four-angles in triangles. Wings has a command to do that in one click. Thanks, I'll check that out. One other thing re. textures. I've just tried the following in Wings but wonder if Oolite supports it - I took a cube and tex...
- Sun Dec 05, 2010 8:08 pm
- Forum: Discussion
- Topic: Wings3D Texture Question...
- Replies: 10
- Views: 3765
- Sun Dec 05, 2010 7:18 pm
- Forum: Discussion
- Topic: Wings3D Texture Question...
- Replies: 10
- Views: 3765
- Sun Dec 05, 2010 5:03 pm
- Forum: Discussion
- Topic: Wings3D Texture Question...
- Replies: 10
- Views: 3765
Wings3D Texture Question...
Hi guys, I'm still plodding along learning Wings3D in my spare time, but I have a couple of questions re. texturing. Firstly, I've seen a couple of walkthroughs on websites where they show an object using multiple texture sheets instead of just one. Is this supported by Oolite? Secondly, can anyone ...
- Tue Nov 30, 2010 7:56 pm
- Forum: Discussion
- Topic: How many of you are using Wings3D for modeling?
- Replies: 19
- Views: 6042
- Sat Nov 27, 2010 10:22 am
- Forum: Discussion
- Topic: Wings3D Help?
- Replies: 8
- Views: 2500
- Thu Nov 25, 2010 4:11 pm
- Forum: Discussion
- Topic: Wings3D Help?
- Replies: 8
- Views: 2500
Wings3D Help?
Hi guys, I installed Wings3D a couple of days ago but I have a question re. one of the website tutorials that advises me to implement the 'Advanced Controls', but I can't find the option anywhere! Here's the website, it's to do with pipes and joints in Wings: http://en.wikibooks.org/wiki/Wings_3D/Tu...
- Thu Nov 18, 2010 3:11 pm
- Forum: Suggestion Box
- Topic: Space Objects/Probes?
- Replies: 47
- Views: 8319
- Wed Nov 17, 2010 9:24 pm
- Forum: Suggestion Box
- Topic: Space Objects/Probes?
- Replies: 47
- Views: 8319
Leaving the orbiting satellites issue aside for a second, what about the idea of random encounters with space probes elsewhere in the system? Is it possible for a probe like Voyager for example, to be added to the game moving at quite a high speed in a random direction so that you may or may not com...
- Tue Nov 16, 2010 11:50 pm
- Forum: Suggestion Box
- Topic: Space Objects/Probes?
- Replies: 47
- Views: 8319
- Tue Nov 16, 2010 9:10 pm
- Forum: Suggestion Box
- Topic: Space Objects/Probes?
- Replies: 47
- Views: 8319
- Tue Nov 16, 2010 8:53 pm
- Forum: Suggestion Box
- Topic: Space Objects/Probes?
- Replies: 47
- Views: 8319
Re: Did they give you a viking probe?
I think adding random, potentially unusual encounters like this helps to add to the depth of the game. That's the idea. Imagine coming across the Voyager, Mariner or Messenger probes when you least expect it. Given their age they could be worth a small fortune to 'collectors' for example. Other fic...
- Tue Nov 16, 2010 7:19 pm
- Forum: Suggestion Box
- Topic: Space Objects/Probes?
- Replies: 47
- Views: 8319
Space Objects/Probes?
Hi guys, I'm hoping to get back into Oolite in the coming weeks - I've been away from the game for some time and I see we have a new release! :D I was thinking about the game and the possibility of seeing deep-space objects or probes when travelling. Seeing the likes of the Voyager probe could be in...
- Mon May 10, 2010 9:30 pm
- Forum: Testing and Bug reports
- Topic: CTD - Error Log Posted
- Replies: 51
- Views: 12356
Hi Svengali, thanks for the test file. As you can see from the screenshot below it appears fine. I removed all OXP's and only added this one (to speed up viewing etc.), and it works with Threading Optimisation set to On or OFF, and with Shaders at FULL. :D Cheers, Px4 http://thumbnails13.imagebam.co...