Search found 6032 matches
- Thu Jun 19, 2025 10:35 pm
- Forum: Discussion
- Topic: Thargoid Worlds
- Replies: 45
- Views: 1571
Re: Thargoid Worlds
Since this is a trial supposedly for use by other OXPs, I presume that the F4 screen entries will eventually be dispensed with.
- Thu Jun 19, 2025 10:34 pm
- Forum: Discussion
- Topic: Thargoid Worlds
- Replies: 45
- Views: 1571
Re: Thargoid Worlds
Thargoidifier v.0.9 - ratiocinations... Didn't see any Thargoids (but had no Telescope). You could add some of the Thargoid Spy Satellites/Thargoid Satellite Radar Dishes from Thargoid Wars - which might then possibly summon the Thargoids! A description on arrival might be a fun idea too. "This...
- Thu Jun 19, 2025 8:12 pm
- Forum: Oolite-Linux
- Topic: I packaged the game as a flatpak
- Replies: 42
- Views: 1326
Re: I packaged the game as a flatpak
It is a great shame that creating new versions of Oolite is such a pain in the unmentionables for both the AppleMac and Linux.
I know that other games have issues with the AppleMac. But is that also true for Linux?
And, why is Windows so easy?
I know that other games have issues with the AppleMac. But is that also true for Linux?
And, why is Windows so easy?
- Thu Jun 19, 2025 8:09 pm
- Forum: Expansion Pack
- Topic: SoloTek Industries
- Replies: 48
- Views: 27112
Re: SoloTek Industries
Introducing a new start-up shipyard located within Ontiat orbital space. They will be offering a range of design solutions which adhere to classical forms and functions. The company is staffed with a dedicated team of draftsmen and engineers, and run by the legendary figure of Ontiatian space-farin...
- Thu Jun 19, 2025 5:02 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild Rebooted - Version 2.4 (Updated 02/05/25)
- Replies: 44
- Views: 4033
Re: The Assassins Guild Rebooted - Version 2.4 (Updated 02/05/25)
Thy eminence, I'm just editing/updating the Famous Planets oxp. It includes some 20 planets in G7. Are you aware that it overwrites several F7 descriptions? (6:0 - 6:12; 6:14-19; 6:134) 6:18 Geteve (The Human colonials of this planet have an annoying habit of repeating everything they say. They have...
- Wed Jun 18, 2025 7:41 pm
- Forum: Discussion
- Topic: Thargoid Worlds
- Replies: 45
- Views: 1571
Re: Thargoid Worlds
"Thargoid" is what they call themselves - or what we call them? If the latter... "Thargoid Home Planet" surely. This is about worlds they conquer, we don't know where their original home is. So then surely we would refer to it by the old name and then mention that the Thargoids ...
- Wed Jun 18, 2025 6:13 pm
- Forum: Discussion
- Topic: Thargoid Worlds
- Replies: 45
- Views: 1571
Re: Thargoid Worlds
Testing a dozen tries of [thargoidifier_planet_name] Tharenk Tharylux Thargilux Tharortus Thargolux Tharjoux Thargenox Thargok Thargenox Tharenno Thargjos Tharatus French Thargoids (Thargoids français)? "Thargoid" is what they call themselves - or what we call them? If the latter... "...
- Wed Jun 18, 2025 10:43 am
- Forum: Expansion Pack
- Topic: Console Log MFD
- Replies: 1
- Views: 4025
Re: Console Log MFD
I've finally gotten around to weaving this into the wiki - linking the references back to here.
(Guide to Unlisted OXPs, MFDs, Comms Log MFD, View Screen)
(Guide to Unlisted OXPs, MFDs, Comms Log MFD, View Screen)
- Wed Jun 18, 2025 9:59 am
- Forum: Discussion
- Topic: Joysticks
- Replies: 91
- Views: 30725
Re: Joysticks
I have an old wired xbox 360 controller (x854237 / e-c015-05-4542 according to the back scribbles). Just tested it and it works with Oolite 1.90 on windows 10 (22H2). I started Oolite, then inserted controller. No joystick, but after relaunching Oolite it showed up and I was able to configure it. S...
- Wed Jun 18, 2025 8:04 am
- Forum: Discussion
- Topic: Tractor beam destroying containers?
- Replies: 1
- Views: 4382
Re: Tractor beam destroying containers?
Does anybody have any idea as to what this 2006 "tractor beam" might be? It is presumably a 2006 translation from the Russian. Thargoid produced a demo OXP in 2010. Okti created one inside Coyote's Run c.2011 Phkb produced a Cargo Stopper in 2018 Might it be part of the vanilla game code's...
- Tue Jun 17, 2025 7:03 pm
- Forum: Expansion Pack
- Topic: Cloud City OXP
- Replies: 24
- Views: 14003
Re: Cloud City OXP
(Tales from the olden days; I don't know whether this is still implemented the same.) Setting the port radius property in shipdata created a spherical port, independent of the dock model. Once you got anywhere within that radius, you'd be docked. This is the method used in e.g. Superhub, where the ...
- Tue Jun 17, 2025 6:57 pm
- Forum: Expansion Pack
- Topic: Cloud City OXP
- Replies: 24
- Views: 14003
Re: Cloud City OXP
Engineering trouble in cloudcity https://i.postimg.cc/G3sQgphg/oolite-151s.png Rebuilding cloudcity with prefab stations Would be nice to limit traffic from the cloudcity satelites to shuttles between them, main cloudcity station and planet (do npc with destination planet blow up while landing?) ht...
- Tue Jun 17, 2025 4:16 pm
- Forum: Expansion Pack
- Topic: Cloud City OXP
- Replies: 24
- Views: 14003
Re: Cloud City OXP
Смотрел новые картинки городов, очень красиво. Было бы хорошо, если бы кто нибудь взялся и сделал их жилыми с возможностью посадки (шлюзами). Между городов пролетал, всё хорошо, являются отдельными обьектами. Полётам не мешают, создают приятный антураж, прям астронавты). В данный момент хотел добав...
- Tue Jun 17, 2025 12:48 pm
- Forum: Expansion Pack
- Topic: Aquatics OXP
- Replies: 63
- Views: 43016
Re: Aquatics OXP
Krager:
"38 repetitions" ("38 repeats"/"38 reiterations"/"38 recurrences") is not the same as "line number 38" - there seems to be something badly wrong with your translator.
(38 repetitions of "weapon_range = 7500;")
"38 repetitions" ("38 repeats"/"38 reiterations"/"38 recurrences") is not the same as "line number 38" - there seems to be something badly wrong with your translator.
(38 repetitions of "weapon_range = 7500;")
- Mon Jun 16, 2025 7:06 am
- Forum: Expansion Pack
- Topic: Cloud City OXP
- Replies: 24
- Views: 14003
Re: Cloud City OXP
This OXP has many problems and needs many changes before being added into a game. I'm sure it was a good OXP for the game back in 2009. But we are now in 2025, and much has changed! 1) The model of the station looks utterly unrealistic to my eyes. Hence my reference to the SolCommand models in the p...