Search found 22 matches
- Mon Mar 24, 2008 5:53 pm
- Forum: Testing and Bug reports
- Topic: Game crashes when leaving space station
- Replies: 4
- Views: 3275
yah
where can i get 1.70?
- Mon Mar 24, 2008 5:52 pm
- Forum: Discussion
- Topic: help with galaxies
- Replies: 2
- Views: 2034
yup
yes thank you so much.
- Mon Mar 24, 2008 1:40 am
- Forum: Discussion
- Topic: help with galaxies
- Replies: 2
- Views: 2034
help with galaxies
I was messing around with the playlist now the galaxies are all misslabled and such. could someone in galaxy 1 give me the galaxy codes etc. etc.
- Mon Mar 24, 2008 1:22 am
- Forum: Testing and Bug reports
- Topic: Game crashes when leaving space station
- Replies: 4
- Views: 3275
yes
I have a similar problem. i have the same version, but the game quits unexpectedly at different time.
- Fri Mar 23, 2007 1:05 am
- Forum: Discussion
- Topic: Non-player ship
- Replies: 5
- Views: 3452
...
drool....
- Sun Mar 18, 2007 4:49 pm
- Forum: Discussion
- Topic: Non-player ship
- Replies: 5
- Views: 3452
Non-player ship
is there anyway to edit so a non player ship can become playable?
- Sat Jul 01, 2006 10:06 pm
- Forum: Discussion
- Topic: Boa Class Cruiser
- Replies: 5
- Views: 5505
its ok
its pretty good for cargo, but i like the python class cruiser better just because its faster, and it has a max cargo space of 160t
- Fri Jun 30, 2006 12:48 pm
- Forum: Discussion
- Topic: how?
- Replies: 1
- Views: 2598
how?
i forget, how do you intentionally cause a witchspce miss-jump?
- Thu Jun 22, 2006 3:05 pm
- Forum: Testing and Bug reports
- Topic: Strange group of ships
- Replies: 9
- Views: 7420
- Thu Jun 22, 2006 2:04 am
- Forum: Testing and Bug reports
- Topic: Strange group of ships
- Replies: 9
- Views: 7420
yeah
umm how do you access the planetinfo.plist?
- Tue Jun 20, 2006 1:53 am
- Forum: Testing and Bug reports
- Topic: Strange group of ships
- Replies: 9
- Views: 7420
Strange group of ships
i dont know if its a bug or not but as anyone traveled to Zaonce and found all fugitive eagle mk2's of all the same color flying around the witchspace beacon? there must be at least thirty, you can kill them all, but they always are there when you arrive
- Sat Apr 08, 2006 10:37 pm
- Forum: Suggestion Box
- Topic: Huge battles
- Replies: 0
- Views: 4502
Huge battles
Now I remember, in a witchspace malfunction have a huge battle, not just the thargoids, but make them a colossal battleship also. They can launch cascade mines at each other
- Sat Apr 08, 2006 10:32 pm
- Forum: Suggestion Box
- Topic: Extra Fuel Tanks
- Replies: 2
- Views: 4025
Extra Fuel Tanks
I think these would be cool, and useful right after y0u make a long witchspace jump, when you enter the new system sometimes you only 1 second worth of fuel, and after, it takes FOREVER to get out of range of another ship.
I did have another idea but i cant remember.......
I did have another idea but i cant remember.......
- Sun Mar 19, 2006 3:36 am
- Forum: Discussion
- Topic: Damaged Fuel Scoops
- Replies: 4
- Views: 4974
Damaged Fuel Scoops
I damaged my fuel scoops in a battle in my PCC, but now they wont show up at any station for purchase or repair???????
- Wed Jan 25, 2006 3:17 pm
- Forum: Discussion
- Topic: The constrictor
- Replies: 8
- Views: 10015
The constrictor
I cant find it, at the last planet in G1 it say the ship was fitted with a galatic hyper drive and that it used it. Im lost after that! is it in G2 somewhere?