Search found 286 matches
- Sat Mar 04, 2017 11:41 am
- Forum: Discussion
- Topic: Oolite Quantum Mechanics
- Replies: 1
- Views: 4981
Re: Oolite Quantum Mechanics
Hehe, funny!
- Wed Jun 15, 2016 10:07 am
- Forum: Discussion
- Topic: Trumbles anyone?
- Replies: 34
- Views: 28785
Re: Trumbles anyone?
First time i played Oolite (many years ago), couldn't figure how to get rid of it, and consequently, them...
The screams when i finally figured it out were glorious... (hehe)
The screams when i finally figured it out were glorious... (hehe)
- Wed Mar 30, 2016 10:37 am
- Forum: Discussion
- Topic: help with keyboard
- Replies: 21
- Views: 20024
Re: help with keyboard
Hehe, you're coming for a hell of a ride, also good blokes and gals here!
- Mon Mar 28, 2016 11:40 am
- Forum: Discussion
- Topic: help with keyboard
- Replies: 21
- Views: 20024
Re: help with keyboard
Welcome Limbo!
- Mon Feb 22, 2016 1:12 pm
- Forum: Expansion Pack
- Topic: Possible Iron Raven Bug?
- Replies: 1
- Views: 11132
Possible Iron Raven Bug?
Hey Dudes and Dudettes, Since Oolite 1.82 I've started a new savegame, needless to say I'm revisiting some favorite missions... :) However, I've hit a snag; one of the branches in the Iron Raven missions requires me to collect some materials and deliver them to OKB Korskhov. I succeeded in collectin...
- Wed Jan 20, 2016 12:32 pm
- Forum: Discussion
- Topic: Insane attack levels
- Replies: 53
- Views: 36743
Re: Insane attack levels
What i usually do when entering a system with a passenger onboard, is pull up and get the hell away from the witchpoint beacon. In an empty part of space i can leisurly check the systems info and decide wether i'm going pirate hunting or not, (depending on state of ship, amount of fuel left, etc.)
- Mon Jan 18, 2016 12:21 pm
- Forum: Discussion
- Topic: Insane attack levels
- Replies: 53
- Views: 36743
Re: Insane attack levels
I get this only when i'm transporting a lucrative passenger, sometimes you indeed need some hairtrigger reflexes to get out of that hassle...
- Sun Oct 25, 2015 10:45 am
- Forum: Discussion
- Topic: Star Jelly Hunting
- Replies: 7
- Views: 8565
Re: Star Jelly Hunting
crashed in to one once at hyperspeed, press space...
- Sat Oct 24, 2015 10:05 am
- Forum: Discussion
- Topic: Unwanted re-routing
- Replies: 21
- Views: 24076
Re: Unwanted re-routing
Wondering what the Auditors would think about that...
- Thu Oct 22, 2015 4:35 pm
- Forum: Discussion
- Topic: Unwanted re-routing
- Replies: 21
- Views: 24076
Re: Unwanted re-routing
Hehe, Terry Pratchett was a kind giant, may he rest in peace!
- Thu Oct 22, 2015 10:27 am
- Forum: Discussion
- Topic: Unwanted re-routing
- Replies: 21
- Views: 24076
Re: Unwanted re-routing
thought about the exact same one...
- Wed Oct 21, 2015 10:21 am
- Forum: Discussion
- Topic: Unwanted re-routing
- Replies: 21
- Views: 24076
Re: Unwanted re-routing
Hehe, Detritus rocks!
- Tue Oct 20, 2015 9:42 pm
- Forum: Discussion
- Topic: Spacebars
- Replies: 9
- Views: 10901
Re: Spacebars
Ahh, but leisurly docking with 'c ' gives you time to take in the scenery and decide when you've got to get the hell out off there (battles between bounty hunters and the yakuza are not things i want to get drawn into)...
- Mon Oct 19, 2015 11:21 am
- Forum: Discussion
- Topic: A Noob's *Very* Long Rant About Combat
- Replies: 60
- Views: 43226
Re: A Noob's *Very* Long Rant About Combat
Welcome My Ammo Crate!
Be prepared for a lifelong addiction and pampering by the forum, us be kind people!
Greetz,
Onno.
Be prepared for a lifelong addiction and pampering by the forum, us be kind people!
Greetz,
Onno.
- Fri Oct 16, 2015 9:30 am
- Forum: Discussion
- Topic: Spacebars
- Replies: 9
- Views: 10901
Re: Spacebars
Invest in Docking Computers, and locating entrances is irrelevant... ;) Not quite. Using "fast dock" at non-main stations results in the slow docking sequence running, you don't want to watch that every time. Moreover, it can result in BOOM press space, e.g. try at a deep space dredger. I...