Search found 60 matches
- Tue Sep 27, 2011 10:17 pm
- Forum: Discussion
- Topic: How often do you get your ass handed to you?
- Replies: 22
- Views: 4821
Re: How often do you get your ass handed to you?
I'm currently running the military fiasco mission and have found myself taking to the escape pod about once a day on average. I don't have too much trouble taking on one or two of the mission ships, but when I come across 3 at once one of them always manages to get on my tail and wipe me out - I thi...
- Mon Sep 26, 2011 8:04 pm
- Forum: Outworld
- Topic: The Speed Of Light isn't the universal speed limit after all
- Replies: 49
- Views: 10308
Re: The Speed Of Light isn't the universal speed limit after
The theory of relativity states that as you get closer to the speed of light, the amount of energy required to accelerate increases exponentially, so to reach the speed of light you would need an infinite amount of energy. However, since it has been established that time is elastic, it may be possib...
- Sat Sep 24, 2011 1:01 pm
- Forum: Discussion
- Topic: shift ^ not working
- Replies: 5
- Views: 2697
Re: shift ^ not working
Have you bought the advanced navigational array?
- Sat Sep 24, 2011 12:04 pm
- Forum: Outworld
- Topic: The Speed Of Light isn't the universal speed limit after all
- Replies: 49
- Views: 10308
Re: The Speed Of Light isn't the universal speed limit after
The thought has occurred to me that maybe these particles aren't travelling faster than the theoretical speed of light but that light itself actually travels slower than the "speed of light" due to being acted upon by some outside force (Dark energy or some such?) Therefore the universal s...
- Fri Sep 23, 2011 10:30 pm
- Forum: Outworld
- Topic: The Speed Of Light isn't the universal speed limit after all
- Replies: 49
- Views: 10308
Re: The Speed Of Light isn't the universal speed limit after
The trouble with this is that the speed of light is so incredibly fast and the distance the beam is being sent is relatively short, so the time difference is so small as to be easy to write off. Perhaps if there was some way to measure the speed of these particles against normal light over stellar d...
- Mon Sep 19, 2011 8:29 pm
- Forum: Expansion Pack
- Topic: [UPDATE RELEASE] Accessories v2.2
- Replies: 31
- Views: 16887
Re: [RELEASE] Accessories v2.0
Well, that's another download closer to the 1500!
- Mon Sep 19, 2011 7:41 pm
- Forum: Expansion Pack
- Topic: [UPDATE RELEASE] Accessories v2.2
- Replies: 31
- Views: 16887
Re: [RELEASE] Accessories v2.0
Will all the pretty stuff still work without shaders or will I have to wait for my graphics card to arrive before it's worth installing?
- Mon Sep 19, 2011 7:39 pm
- Forum: Expansion Pack
- Topic: Constrictor hunt more hints problem...
- Replies: 40
- Views: 15739
Re: Constrictor hunt more hints problem...
Are you actually flying to the systems you're checking, or just looking on the map?
Incidentally, I didn't get a decent look at the constrictor before, I kept well away and blasted it from distance
Incidentally, I didn't get a decent look at the constrictor before, I kept well away and blasted it from distance
- Mon Sep 19, 2011 6:47 am
- Forum: Discussion
- Topic: Elite Ratings
- Replies: 19
- Views: 6612
Re: Elite Ratings
I could see the addition of just 2 more ratings to smooth the career path out.
Extremely dangerous - 1024 kills
Lethal - 4048 kills
Extremely dangerous - 1024 kills
Lethal - 4048 kills
- Sat Sep 17, 2011 4:55 pm
- Forum: Discussion
- Topic: Elite Ratings
- Replies: 19
- Views: 6612
Re: Elite Ratings
I used to hate Wet Set Jelly, there were a couple of screens I always seemed to get stuck on - The Banyan Tree springs to mind
Re: Camo
Apparently these plates can also be configured to make short words that will allow tanks to communicate using txt speak. I can just see it now...
"U got pwned lol"
"U got pwned lol"
- Fri Sep 16, 2011 7:28 pm
- Forum: Discussion
- Topic: New Idea : "House Rools"
- Replies: 14
- Views: 8330
Re: New Idea : "House Rools"
:arrow: Background/Concept: A Jack of all trades, trader, bounty hunter, occasional assassin and navy reservist. A free spirit, happy so long as there are enough credits in the bank to keep the ship in space and always on the lookout for a new challenge. :arrow: Area: Working through the galaxies sy...
- Thu Sep 15, 2011 5:48 pm
- Forum: Discussion
- Topic: Elite Ratings
- Replies: 19
- Views: 6612
Elite Ratings
I'm sure a few people will disagree with me since it's such a core part of the original game, but I can't help feeling there's too big a gap between some of the Elite ratings. When you start your rating changes fairly quickly but it isn't long until you reach a plateau where you need to rack up thou...
- Tue Sep 13, 2011 9:00 pm
- Forum: Discussion
- Topic: Pylons
- Replies: 9
- Views: 3159
Pylons
With the large number of OXP-added missiles and pylon-mounted goodies and the low number of spaces available on the average ship, what you choose to mount can have a significant effect on the outcome of a battle and gameplay in general. With that in mind, I was wondering what people here choose to l...
- Tue Sep 13, 2011 5:56 pm
- Forum: Discussion
- Topic: graphics card suggestions
- Replies: 6
- Views: 3907
Re: graphics card suggestions
Lucky escape there then, I was just reading from the MB specs. Looks like I'm sticking with AGP then