860 kills - Dangerous
171 days in the game (2084175 the year), average of 5.03 kills/day
BUT, I think 200 of the kills are asteroids and cargo, since for some time I played in the "Strict Play" where they are considered kills. So, do not put me in the tables, it would not be fair.
Search found 12 matches
- Wed Mar 17, 2010 5:27 pm
- Forum: Discussion
- Topic: Who is the best Oolite player?
- Replies: 60
- Views: 21088
- Wed Mar 17, 2010 5:04 pm
- Forum: Discussion
- Topic: How to make the big leap out of the Cobra mkIII?
- Replies: 36
- Views: 9311
RE: milk runs In a Cobra Mk3 you can make 2000 in two runs, one to the poor agricultural (aprox 1350) and one back to the rich industrial (aprox 650). That will take you approximately 90 one way trips to buy yourself a Python. Of course, 90 trips will be boring, but you can make 10 at a time and the...
- Mon Mar 08, 2010 7:22 pm
- Forum: Outworld
- Topic: Reporting spam
- Replies: 4941
- Views: 806920
- Sat Mar 06, 2010 10:34 am
- Forum: Outworld
- Topic: Help with The Gimp!
- Replies: 5
- Views: 2709
- Thu Mar 04, 2010 8:47 pm
- Forum: Oolite-PC
- Topic: Run Oolite from USB stick?
- Replies: 20
- Views: 23982
I run it from an USB stick and have no problems whatsoever. I do back up the game to the HDD once in a while, though. I had some bad experiences with removable media that crashed. Just after I wrote this I had the idea of making a script to backup my saves from the USB memory stick to the system HD...
- Thu Mar 04, 2010 8:05 am
- Forum: Discussion
- Topic: Oolite Icon Competition
- Replies: 160
- Views: 176368
http://sedmoy.com/lj/logo/5.png I like the way the two O's are put to some use, simulating a sun and a planet. I don't know if the idea can be integrated in the other designs because the writing is much smaller. I find the OOLITE name looking strange in all of them, probably because it is a made-up...
- Wed Mar 03, 2010 2:35 pm
- Forum: Testing and Bug reports
- Topic: contract route
- Replies: 4
- Views: 1831
contract route
Just a small bug. I was checking the route for a contract by pressing "?" from the contract market screen. I was in galaxy 2 and the planet name was Anve. The route displayed was however to Anve re, while Anve system was also selected. Not a biggie, but I suppose someone could take a wrong...
- Tue Mar 02, 2010 12:10 pm
- Forum: Oolite-PC
- Topic: Run Oolite from USB stick?
- Replies: 20
- Views: 23982
- Sat Feb 13, 2010 9:55 pm
- Forum: Testing and Bug reports
- Topic: Keys not working
- Replies: 10
- Views: 2774
Re: Keys not working
Thanks for reporting back. I wasn't reporting that bug, so nothing to thank me for. :D It would enable a strict player to still access the contract screen and accept contracts. With potentially other problems as other parts may not be prepared for a strict player to do contracts. I actually did a c...
- Sat Feb 13, 2010 8:46 pm
- Forum: Discussion
- Topic: Strict mode
- Replies: 18
- Views: 7814
- Sat Feb 13, 2010 7:44 pm
- Forum: Testing and Bug reports
- Topic: Keys not working
- Replies: 10
- Views: 2774
Re: Keys not working
I experience a bug (I think) with my keys. It seems that double F keys are not working. This means F3F3 or 33 for Ships for Sale, F5F5 or 55 for Ship's manifest, F8F8 or 88 for Carrier Market. Only F6F6 works for switching between Short Range chart and Galactic Chart. I thought initially that these...
- Fri Feb 12, 2010 9:08 pm
- Forum: Testing and Bug reports
- Topic: Keys not working
- Replies: 10
- Views: 2774
Keys not working
Hi all, I'm very happy to have found Oolite and this board. Thanks to all that made Oolite possible. I've been playing for 2 weeks and got to 651 - Dangerous, 25000 Cash. I experience a bug (I think) with my keys. It seems that double F keys are not working. This means F3F3 or 33 for Ships for Sale,...