This topic may die off but TOS will not - http://www.startrekcontinues.com/
This is how it's done, J.J.
Search found 53 matches
- Thu Dec 10, 2015 10:35 pm
- Forum: Outworld
- Topic: TOS or Next Generation?
- Replies: 30
- Views: 22778
- Fri Sep 25, 2015 5:43 pm
- Forum: Expansion Pack
- Topic: (Release) Station Dock Control OXP
- Replies: 220
- Views: 181748
Re: (BETA) Station Dock Control OXP
I don't think I'd want to remove the ability altogether, but finding a way to restrict its use a bit would be good. Having a clean record would be one thing to try, making it expensive to request a launch before/after slot (maybe 500-1000 cr, which can be reduced by purchasing a special time limite...
- Mon Jun 29, 2015 6:05 pm
- Forum: Discussion
- Topic: Split: Sound Effects
- Replies: 24
- Views: 21296
Re: Split: Sound Effects
I have been working on an engine sound replacement addon for my own benefit but I wondered if anyone else might find it useful. It has a main engine sound that varies in volume with throttle setting (I also couldn't think of a way of varying the pitch), an experimental injector whine and an attempt ...
- Sun Jun 07, 2015 6:27 pm
- Forum: Expansion Pack
- Topic: isStation property
- Replies: 10
- Views: 7498
Re: isStation property
Thanks Norby. Actually you have fixed my problem already! I was trying to modify ILS so that the ship stopped before it did the circular waypoint hunting bug in rock hermits. I was using ILS 1.3, not realising you have already fixed this. I am now on ILS 1.4 Great stuff, thanks. ed 2. removed stupid...
- Sun Jun 07, 2015 4:29 pm
- Forum: Expansion Pack
- Topic: isStation property
- Replies: 10
- Views: 7498
Re: isStation property
OK I'm back, sorry. Is it possible to control the player ship's speed from a script?
- Sun Jun 07, 2015 12:33 pm
- Forum: Expansion Pack
- Topic: isStation property
- Replies: 10
- Views: 7498
Re: isStation property
Thanks chaps. I will try this out.
- Sun Jun 07, 2015 12:19 pm
- Forum: Expansion Pack
- Topic: isStation property
- Replies: 10
- Views: 7498
Re: isStation property
I want to test if a station is a rock hermit. Maybe I am barking up the wrong tree.
- Sun Jun 07, 2015 12:06 pm
- Forum: Expansion Pack
- Topic: isStation property
- Replies: 10
- Views: 7498
isStation property
Sorry if this is obvious, but where in the Wiki is the doc for player.ship.target.isStation?
- Sun May 31, 2015 6:59 pm
- Forum: Discussion
- Topic: Stingy rock hermits?
- Replies: 21
- Views: 13547
Re: Stingy rock hermits?
Devo max gone mad.
- Sat May 30, 2015 9:29 pm
- Forum: Discussion
- Topic: Stingy rock hermits?
- Replies: 21
- Views: 13547
Re: Stingy rock hermits?
Just tried it. It seems all better now. Thanks!
ed. I have spotted "croeso" and "araf" but is there any more Welsh written on the hulls?
ed. I have spotted "croeso" and "araf" but is there any more Welsh written on the hulls?
- Sat May 30, 2015 12:43 pm
- Forum: Discussion
- Topic: Stingy rock hermits?
- Replies: 21
- Views: 13547
Re: Stingy rock hermits?
OK, docked with a named rock hermit in 1.82 with all my addons enabled and found that the markets were normal. It was the same RH that was not working last night. I think I have a smoking gun now, if not direct proof. Here is the tale: I installed 1.82 in a new folder (C:\Oolite 1.82) to preserve my...
- Sat May 30, 2015 12:35 am
- Forum: Discussion
- Topic: Stingy rock hermits?
- Replies: 21
- Views: 13547
Re: Stingy rock hermits?
I will update Random Ship Names, but it will have to be tomorrow as it is now 1:30am!
Good job on 1.82 though. I do like being able to silence sounds when the game is paused.
Good job on 1.82 though. I do like being able to silence sounds when the game is paused.
- Sat May 30, 2015 12:25 am
- Forum: Discussion
- Topic: Stingy rock hermits?
- Replies: 21
- Views: 13547
Re: Stingy rock hermits?
Vanilla 1.82 plus these addons (I use JSGME, sorry!):
ps. Context Music and Dynamic Engine Sound are my own addons, unpublished. They only manipulate sounds however.
Coconut accepted...
ps. Context Music and Dynamic Engine Sound are my own addons, unpublished. They only manipulate sounds however.
Coconut accepted...
- Sat May 30, 2015 12:18 am
- Forum: Discussion
- Topic: Stingy rock hermits?
- Replies: 21
- Views: 13547
Re: Stingy rock hermits?
Named rock hermit at Xeoner: https://dl.dropboxusercontent.com/u/87400636/oolite-001.JPG The other dodgy ones were named as well. One was "Gilroy's Lament" or something. I also docked at a couple of unnamed rock hermits and their markets were fine. ed. Do I get a prize for precipitating Co...
- Fri May 29, 2015 11:54 pm
- Forum: Discussion
- Topic: Stingy rock hermits?
- Replies: 21
- Views: 13547
Stingy rock hermits?
In 1.82 I have used Station Dock Control to follow a couple of ships to rock hermits. When I docked I found they had no goods on sale, all the prices were zero and I could not sell anything. Is this normal?