Search found 22 matches
- Fri Aug 15, 2014 7:30 pm
- Forum: Discussion
- Topic: Combat balance - 1.80 and 1.82
- Replies: 72
- Views: 47509
Re: Combat balance - 1.80 and 1.82
I disagree, personally - sending Jamesons offlane is a cop-out, really, the equivalent of saying "just dodge the game for the couple of dozen runs, until you've got a better ship". It would be quicker just to start the player off with more money or equipment (not something I would recomme...
- Fri Aug 15, 2014 4:26 pm
- Forum: Discussion
- Topic: Combat balance - 1.80 and 1.82
- Replies: 72
- Views: 47509
Re: Combat balance - 1.80 and 1.82
I think a possible solution would be to stop thinking of the "leave the space lane" tactic as an exploit, since it is only common sense that experienced (read that as "iron assed") traders, couriers, (time is money) would stick to the lanes, while new Jamesons, and even veteran p...
- Sun Aug 10, 2014 1:28 am
- Forum: Discussion
- Topic: Wiki OXP list, v1.80 and OXP/OXZ compatibility
- Replies: 20
- Views: 9551
Re: Wiki OXP list, v1.80 and OXP/OXZ compatibility
Some indication of backward compatibility would be nice for those of us who prefer v1.77 to v1.80.
Just sayin'...
Just sayin'...
- Sun Jul 20, 2014 9:55 pm
- Forum: Expansion Pack
- Topic: Continuation of OXP versions?
- Replies: 31
- Views: 10240
Re: Continuation of OXP versions?
If someone wants to edit oxzs, it's easy enough.
Just discovered today, that the freeware archive manager IZArc (for Windows users) allows one to
look into the archive, open the text file with your choice of editor, and re-insert the edited file.
No problem.
- Tue Jul 15, 2014 10:41 pm
- Forum: Expansion Pack
- Topic: Smivs' OXPs and Oolite v1.80/1.82
- Replies: 118
- Views: 65839
Re: Smivs' OXPs and Oolite v1.80
Whoa! Very nice! :shock: The upper portion of the superstructure detaches to become the shuttle? I imagine the release of this should stop some of the complaints about "not enough to spend money on, in game"! :lol: Overhaul and repair fees should be interesting, to say the least. Very ambi...
- Tue Jul 15, 2014 9:40 pm
- Forum: Expansion Pack
- Topic: Smivs' OXPs and Oolite v1.80/1.82
- Replies: 118
- Views: 65839
Re: Smivs' OXPs and Oolite v1.80
You've mentioned the Gorgon Cruiser several times. Does it have a WIP thread? Some concept art, perhaps?
- Tue Jul 15, 2014 1:50 am
- Forum: Expansion Pack
- Topic: Smivs' OXPs and Oolite v1.80/1.82
- Replies: 118
- Views: 65839
Re: Smivs' OXPs and Oolite v1.80
Will the updated shipset still contain the customizable Player Cobra III? This was one of the main reasons I preferred your shipset as a replacement set and used others as additions only.
- Mon Jul 14, 2014 4:08 pm
- Forum: Discussion
- Topic: Maybe I'm just old and slow...
- Replies: 63
- Views: 25388
Re: Maybe I'm just old and slow...
Thanks for all the tips, folks! Guess I'll have to actually start fighting a bit more intelligently. (Tacteecs? We don' need no steenkin' tacteecs!) :lol: As much as I hate it, I'll have to start carrying Pirate Kibble, too. (Picture a bedraggled Daffy Duck leaving a cage full of soundly thrashed li...
- Mon Jul 14, 2014 4:21 am
- Forum: Discussion
- Topic: Maybe I'm just old and slow...
- Replies: 63
- Views: 25388
Maybe I'm just old and slow...
I really like some things about the new 1.80 release. Unfortunately, the new NPC AI upgrade has taken things from "challenging" to "exercise in frustration" for me. In the previous release, I had managed to make Average rank and was slowly but surely working toward Above Average....
- Wed Jul 09, 2014 4:44 am
- Forum: Expansion Pack
- Topic: Release: D.T.T Kraken 1.0
- Replies: 18
- Views: 14476
Re: Release: D.T.T Kraken 1.0
"Q-ship"? Not sure what that means... Q-ships are specially built or modified vessels meant for anti-piracy patrol. Outward appearance of a freighter, but armed to the teeth. Sucker them in and blow them out of space! :twisted: Perhaps replace the mid-ship "bubbles" with ball tu...
- Wed Jul 09, 2014 4:12 am
- Forum: Expansion Pack
- Topic: Smart HUD OXZ
- Replies: 24
- Views: 18961
Re: [RELEASE} Smart HUD
Many thanks, Smivs!
- Wed Jul 09, 2014 12:52 am
- Forum: Expansion Pack
- Topic: Release: D.T.T Kraken 1.0
- Replies: 18
- Views: 14476
Re: Release: D.T.T Kraken 1.0
I did originally envision it as a warship, which would have been a bit more appropriate I guess. But as usual, these things take on a life of their own, and it ended up being a cargo hauler. I blame it on the exhaustion induced apathy. };] Perhaps a "Q-ship" version, when you're feeling m...
- Tue Jul 08, 2014 12:39 am
- Forum: Expansion Pack
- Topic: [UPDATE RELEASE] Combat HUD_v4.0 OXZ
- Replies: 50
- Views: 21234
Re: [UPDATE RELEASE] Combat HUD_v4.0 OXZ
@demon59 I'm sorry you don't like the feature :(. Is it the whole 'dials by the crosshairs' aspect you don't like, or just the new graphical update? I ask because it would be easy to produce a new HUD based on CombatHUD but where the dials just stay where they are (as in the original version) for a...
- Sun Jul 06, 2014 11:26 pm
- Forum: Expansion Pack
- Topic: [UPDATE RELEASE] Combat HUD_v4.0 OXZ
- Replies: 50
- Views: 21234
Re: [UPDATE RELEASE] Combat HUD_v4.0 OXZ
New Red Alert feature looks great, Smivs! Only one problem...upon actually using it, I find I truly despise having anything in the middle of my screen other than my target, and the cross-hairs I'm trying to stick to it! :lol: Any chance of a configurable version, that would allow the feature to be d...
- Sun Jun 22, 2014 2:12 am
- Forum: Suggestion Box
- Topic: "Hard Currency" stash in escape pod...
- Replies: 3
- Views: 4107
"Hard Currency" stash in escape pod...
Escape pods are something I always buy, but never use. I always just restart from last save. However, for some reason the thought crossed my mind that Gold, Platinum and Gem-stones (which use no cargo space, supposedly because they are compact enough to be kept in a "safe" in the cockpit) ...