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by phkb
Mon Jun 03, 2024 10:43 am
Forum: Expansion Pack
Topic: Slower planet rotation?
Replies: 8
Views: 63

Re: Slower planet rotation?

Well, I’ll split it out into a separate oxp as long as someone comes up with a suitable, concise but clear name for it!
by phkb
Mon Jun 03, 2024 7:49 am
Forum: Expansion Pack
Topic: Slower planet rotation?
Replies: 8
Views: 63

Re: Slower planet rotation?

How enmeshed with the rest of the Planetfall script is it? Is it a separate .js file, or a few clearly labelled functions addended to an existing file, or would it require hours of family fun to disentangle? Which is to ask: could it be easily copy/pasted into some hypothetical, future version of E...
by phkb
Mon Jun 03, 2024 7:18 am
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 342
Views: 5060

Re: Planetfall 2.0 (apparently)

As regards naming - say - Isinor. The only named site is the capital, St Standing (named in Disembodied's Rough Guide wiki page). Do I also create names for all the other landing sites on Isinor - or can I let LittleBear's Great and Glorious Galloping Galactic Gobbledegook Generator take over and f...
by phkb
Mon Jun 03, 2024 4:29 am
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 342
Views: 5060

Re: Planetfall 2.0 (apparently)

On the wiki, some of the OXPs that are utility or base systems (eg Library, GNN, Bulletin Board System) have an icon that allows other OXPs that link to them to visually show that linkage.

And this is a purely wiki thing, rather than something that needs a manifest entry.
by phkb
Mon Jun 03, 2024 1:50 am
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 342
Views: 5060

Re: Planetfall 2.0 (apparently)

I'm creating an icon for the wiki that can be added to OXP pages that use PF2. Let me know your preferences:
Image
by phkb
Mon Jun 03, 2024 12:59 am
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 342
Views: 5060

Re: Planetfall 2.0 (apparently)

Version 2.7 should now be in the download manager. This release is largely based on suggestions from this thread and from reddit user "BicornisGoat", now when you approach a planet (whether you're near a landing spot or not), the rotation of the planet will be slowed to hopefully reduce th...
by phkb
Sun Jun 02, 2024 10:31 pm
Forum: Expansion Pack
Topic: Loadout by Category
Replies: 32
Views: 3653

Re: Loadout by Category

Alas, I get this emblazoned across my start-up screen with the newest version... OK, new version should eliminate the need for any sacrifices, offerings, or general quasi-religious shenanigans. Only requirement is to download the new version. Oh, and I guess an internet connection, because, if we'r...
by phkb
Sun Jun 02, 2024 9:54 pm
Forum: Expansion Pack
Topic: Loadout by Category
Replies: 32
Views: 3653

Re: Loadout by Category

Golly! I must’ve got something really wrong to pull out that response! Try not to sacrifice anything until I’ve had a look at what’s happened.
by phkb
Sun Jun 02, 2024 8:50 am
Forum: Expansion Pack
Topic: Slower planet rotation?
Replies: 8
Views: 63

Re: Slower planet rotation?

If, as you always do, you make it Library.oxp configurable, then adding it into PF2 makes more sense to me. I'm not sure there's much point in adding this into Library config if it's *not* part of PF, as there's nothing really to configure. You either want the visual effect, or you don't. If you do...
by phkb
Sun Jun 02, 2024 5:13 am
Forum: Outworld
Topic: Only in Australia...
Replies: 7
Views: 77

Re: Only in Australia...

Haven't tried the Jatz Tim-Tams yet. A former April fool's joke someone thought was actually a good idea... Not convinced.
by phkb
Sun Jun 02, 2024 5:11 am
Forum: Outworld
Topic: Only in Australia...
Replies: 7
Views: 77

Re: Only in Australia...

For information of foreign devils, pre-mixed cheese and vegemite is a real product, and the current champion of the "things that shouldn't exist" aisle. Here's what sort of Vegemite products I can get at Coles ATM: https://i.postimg.cc/cLD72vZL/image.png Clockwise from top-left: 1. Shapes...
by phkb
Sun Jun 02, 2024 4:47 am
Forum: Expansion Pack
Topic: Slower planet rotation?
Replies: 8
Views: 63

Re: Slower planet rotation?

What have I done wrong? Nothing. 0.0005 is just very slow. You'll need to sit in place for a while to see the planet rotate. Well, rotationalVelocity is tweakable in game, for any planet. I just changed Lave to 0.1 and watched it spinning ridiculously fast! So I think I can easily put together an O...
by phkb
Wed May 29, 2024 4:05 pm
Forum: Discussion
Topic: Joysticks
Replies: 51
Views: 7211

Re: Joysticks

I'll keep my eye out for a cheap 360 controller in the meantime. They show up occasionally on FB Marketplace.
by phkb
Wed May 29, 2024 3:52 pm
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 342
Views: 5060

Re: Planetfall 2.0 (probably)

Let me know if I can aid bisection in any other way. I think I spotted the issue. There's an update for Feudal PlanetFall2 Customisations in the DM now. Can you update that one and see what happens? Is it possible for Landing Clearance to be **various non-automatic methods** Probably. I *might* be ...
by phkb
Tue May 28, 2024 10:06 pm
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 342
Views: 5060

Re: Planetfall 2.0 (probably)

First thing: Active script: PlanetFall2 2.5 Version 2.6 is in the download manager. Probably won't make a difference, but worth updating. Can you add this line of code to "planetFall2_worldScript.js" at around line 984 : log(this.name, "checking condition script for " + pfKeys[i]...