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by ritschratsch
Sun May 17, 2009 12:11 am
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19130

Space MMORPG (more or less Oolite style) in the planning

Hi everybody, hi Oolite devteam. I'm in the planning phase of an open source space MMO(RP)G - sort of a pedant to eve online ( ... I think ... I've never played EO). It will emphasise on mass combat, a sophisticated UI (this much inspired by the EO style), relatively simpe economics and realistic fl...
by ritschratsch
Tue Mar 03, 2009 9:45 pm
Forum: Oolite-Mac
Topic: Oolite test release 1.71.2
Replies: 7
Views: 8694

Thanks.

What shader mode are you using? (F2 screen, Game Options…, Shader Effects near the bottom.) It would also be helpful if you could copy and paste the contents of the Graphics/Displays section in System Profiler. Yoo, thanks. That was the problem. I turned the shader effects off and now rendering is ...
by ritschratsch
Sun Mar 01, 2009 9:53 pm
Forum: Oolite-Mac
Topic: Oolite test release 1.71.2
Replies: 7
Views: 8694

No shading/coloring of objects on Mac OS X in 1.72.2

Hi. I've just tried 1.72.2 on Mac OS X (Tiger) - the regular berliOS package. Surfaces are not rendered in this version. All objects are pitch black - only light effects are visible if you move close enough to stations and such using the 3D radar. 1.65 works just fine in that respect. ... Does anybo...