Search found 3 matches
- Sun May 17, 2009 12:11 am
- Forum: Discussion
- Topic: Space MMORPG (more or less Oolite style) in the planning
- Replies: 97
- Views: 19544
Space MMORPG (more or less Oolite style) in the planning
Hi everybody, hi Oolite devteam. I'm in the planning phase of an open source space MMO(RP)G - sort of a pedant to eve online ( ... I think ... I've never played EO). It will emphasise on mass combat, a sophisticated UI (this much inspired by the EO style), relatively simpe economics and realistic fl...
- Tue Mar 03, 2009 9:45 pm
- Forum: Oolite-Mac
- Topic: Oolite test release 1.71.2
- Replies: 7
- Views: 8785
Thanks.
What shader mode are you using? (F2 screen, Game Options…, Shader Effects near the bottom.) It would also be helpful if you could copy and paste the contents of the Graphics/Displays section in System Profiler. Yoo, thanks. That was the problem. I turned the shader effects off and now rendering is ...
- Sun Mar 01, 2009 9:53 pm
- Forum: Oolite-Mac
- Topic: Oolite test release 1.71.2
- Replies: 7
- Views: 8785
No shading/coloring of objects on Mac OS X in 1.72.2
Hi. I've just tried 1.72.2 on Mac OS X (Tiger) - the regular berliOS package. Surfaces are not rendered in this version. All objects are pitch black - only light effects are visible if you move close enough to stations and such using the 3D radar. 1.65 works just fine in that respect. ... Does anybo...