Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.

Search found 410 matches

by Zbond-Zbond
Wed Apr 28, 2010 11:05 pm
Forum: Discussion
Topic: Suicide Fer de Lances
Replies: 16
Views: 3867

Phantom Hoover wrote:
It's annoying as hell when some idiot with injectors on kills you.
death is often annoying..
but once the culprit ships' flying patterns were recognised I appreciated the laser precision they taught me .. .. very handy in Assassins missions, to be sure
by Zbond-Zbond
Wed Apr 28, 2010 7:07 am
Forum: Expansion Pack
Topic: PNG's
Replies: 24
Views: 4633

unfortunately Kommissar Rex passed by . .
by Zbond-Zbond
Wed Apr 28, 2010 6:05 am
Forum: Expansion Pack
Topic: Smivs' Shipset OXP - Development thread.
Replies: 56
Views: 11532

The Boa2 Class Cruiser does not have a scoop external view.
Neither does the standard Boa nor the Boa Clipper.
The Griff Boa does, however, as does the Python Class Cruiser.
by Zbond-Zbond
Wed Apr 28, 2010 2:59 am
Forum: Discussion
Topic: Suicide Fer de Lances
Replies: 16
Views: 3867

and what about the mentalists getting around in Kraits?? who seem so enthusiastic escaping q-mines only to crash into you at full pelt a.s.a.p. :x
by Zbond-Zbond
Wed Apr 28, 2010 2:54 am
Forum: Discussion
Topic: Oh my god! Thargoids you can't see.
Replies: 11
Views: 2512

masona2 wrote:
I can't even open my add-ons folder.
Are you running Oolite from a disk image .dmg file?
If so, you need to copy/save it to another location, then the AddOns folder will be accessible
by Zbond-Zbond
Tue Apr 27, 2010 3:16 pm
Forum: Expansion Pack
Topic: PNG's
Replies: 24
Views: 4633

I just noticed I started this thread - so thank you for all the info :) I have trouble with trolls around here occasionally who genetically engineer novel hybrid viruses under bridges and sneak in the house at night to do a test release; last week it was "new variant N1H2 snake & pelican&qu...
by Zbond-Zbond
Tue Apr 27, 2010 2:48 pm
Forum: Discussion
Topic: How do I change my ranking level under my bulletin user name
Replies: 6
Views: 2578

But the downside is that you'll loose them cute skull thingies. :( I had my graphics turned off then, so couldn't see them but noticed a wink mentioned -- oh, so now I've put the graphics back on, I see it isn't this :wink: ALSO is there something I can turn on that reads posts in an evil stutterin...
by Zbond-Zbond
Sun Apr 25, 2010 8:37 am
Forum: Testing and Bug reports
Topic: planet textures
Replies: 16
Views: 4890

Ahruman wrote:
Again, the file size has no effect on any texture problems in the game.
Thanks, that is noted -- I really want to keep eventual file size as small as possible, though

edit - well I've found out what I was curious about: what can go wrong with graphics files, and all information is useful :)
by Zbond-Zbond
Fri Apr 23, 2010 11:16 am
Forum: Testing and Bug reports
Topic: planet textures
Replies: 16
Views: 4890

Thanks for reply. I expect that when needing to upsize planet on screen as you approach it qoes off momentarily then reappears (slow). My planets do that but are only absent for a few milliseconds e.q. 90. Then immediately reappear (I wouldn't notice, but sometimes the planet is eclipsing the sun &a...
by Zbond-Zbond
Fri Apr 23, 2010 9:03 am
Forum: Expansion Pack
Topic: Boa II Clipper Class OXP
Replies: 34
Views: 14677

Hi -- although my XML BoaClipper was working OK, I've downloaded the open step one, and that is working fine, too.
(I did reduce the texture PNG to 25% though -- to accommodate my graphics card)
It goes great, looks great 8)
by Zbond-Zbond
Fri Apr 23, 2010 8:53 am
Forum: Expansion Pack
Topic: PNG's
Replies: 24
Views: 4633

JazHaz wrote:
512 x 512

Well thats the max texture size my non-shader system can handle! :wink:
What happens if you run SystemRedux?
by Zbond-Zbond
Fri Apr 23, 2010 12:10 am
Forum: Expansion Pack
Topic: PNG's
Replies: 24
Views: 4633

24 bit RGB

I notice that in system redux the texture files range between: home_planet12.png...1.3 MB moon1.png................140 KB In Assassins the planet/moon PNG files range between 4 - 68 KB I have created a large number of PNG texture files which range between 24 - 500 KB Wouldn't a 1.3 MB PNG file be mo...
by Zbond-Zbond
Thu Apr 22, 2010 11:55 am
Forum: Expansion Pack
Topic: PNG's
Replies: 24
Views: 4633

PNG's

:?: is there a recommended maximum size for planet/moon texture.png files
:)
by Zbond-Zbond
Tue Apr 06, 2010 4:46 am
Forum: Expansion Pack
Topic: Redux (sky)
Replies: 6
Views: 1991

I don't want anything I add to interfere with anything anyone else does. So when adding (a few) objects I've kept everything to a minimum. The property list was finished, but has required mdoification to enable the objects to be located in Nova systems which, in combination with extraneous matters n...
by Zbond-Zbond
Fri Apr 02, 2010 11:46 am
Forum: Expansion Pack
Topic: Planet
Replies: 4
Views: 1555

Well these bars are certainly seedy. I am currently at the The Black Moon on Cezaa Prime where I've just picked up some rather dubious gold and platinum. The absurdly cheap firearms are not dubious - the vendor assured me they were stolen. (I gather that's meant to imply that they are therefore not ...