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by captain122
Fri Dec 13, 2013 10:23 am
Forum: Discussion
Topic: Haven't been around for a looong time...
Replies: 9
Views: 6846

Re: Haven't been around for a looong time...

I wonder how many users from a time past do this? It's been at least a year since I last posted. (Not that I ever posted much :P)
by captain122
Wed Aug 08, 2012 3:00 am
Forum: Suggestion Box
Topic: Joystick Button/Axis requirements
Replies: 2
Views: 2927

Joystick Button/Axis requirements

In the Oolite Joystick config, there is the option to set roll, pitch, and yaw to an axis and thrust to axis OR button. Why are we limited to only axis for roll, pitch, and yaw? It's obviously not a impossibility due to the default keyboard controls being button based. I have a joystick with yaw/twi...
by captain122
Wed Aug 08, 2012 2:50 am
Forum: Oolite-Linux
Topic: [Solved] analog joystick dead zone
Replies: 11
Views: 22296

Re: [solved] analog joystick dead zone

Wow. I have been searching for an answer to that issue for years. I just rediscovered my account here and the first thing I see is just what I needed. I am very impressed and happy! (Also amazed at how many of the old faces are still around and how many are long gone!)
by captain122
Thu Dec 24, 2009 3:09 am
Forum: Suggestion Box
Topic: More comprehensive ship data
Replies: 34
Views: 12807

The reference sheet does tell the data - for the built-in ships, but it does not solve the problem of being able to know specs in game. The wiki does not even have data for all of the ships (see how big this list is! http://wiki.alioth.net/index.php/Category:Oolite_ship_stubs ). Wouldn't it be fairl...
by captain122
Wed Dec 23, 2009 6:51 pm
Forum: Suggestion Box
Topic: More comprehensive ship data
Replies: 34
Views: 12807

More comprehensive ship data

Whenever I decide to buy a new ship in Oolite, I always have to open up the wiki and search on each ship option to find information not given in game (If it is even on the wiki!) such as missile pylons, roll and pitch, witchspace capability, etc. All the screen in game shows is speed and cargo. Woul...
by captain122
Thu Mar 12, 2009 1:34 am
Forum: Expansion Pack
Topic: A bit of preventive bug fixing
Replies: 18
Views: 5721

I have had this problem to, on about 50% of OXPs there are 0 byte files with the same name as a folder in the OXP.
by captain122
Thu Mar 05, 2009 9:15 pm
Forum: Discussion
Topic: What system do you run Oolite on?
Replies: 39
Views: 12555

Quad-core processor, 6gb ram, ATI 3450 ( :( ), and 22" moniter
by captain122
Sat Feb 28, 2009 5:10 pm
Forum: Testing and Bug reports
Topic: Massive Memory Leak
Replies: 11
Views: 3223

I am running Vista currently, and I am unable to reproduce this bug. I launch from station, resize window, pause, and watch my RAM meter, which does not show a change at all over 5 minutes.
by captain122
Fri Feb 27, 2009 1:53 pm
Forum: Discussion
Topic: Oolite Reference Sheet
Replies: 129
Views: 44153

There is a typo in the 2nd page:
2) Certain OPXs will add extra types of selfguiding
weapons to Oolite. The game will
use the missile IFF flag to show them.
by captain122
Thu Feb 26, 2009 4:11 pm
Forum: Suggestion Box
Topic: Add cloak to joystick config
Replies: 8
Views: 3902

I have RS installed but I havn't seen a "MASC" anywhere, what kind of stations sell them? And what does "OSE" stand for?
by captain122
Sun Feb 22, 2009 2:33 am
Forum: Outworld
Topic: Will Oolite age out?
Replies: 37
Views: 13193

Oolite will last quite a while longer, I would think that most of the younglings like myself would spread the game and keep playing.
by captain122
Sun Feb 01, 2009 7:31 pm
Forum: Oolite-Linux
Topic: [Solved] Installing on Ubuntu 8.10
Replies: 10
Views: 8551

Thanks, its working now :)
by captain122
Sun Feb 01, 2009 7:26 pm
Forum: Oolite-Linux
Topic: [Solved] Installing on Ubuntu 8.10
Replies: 10
Views: 8551

That command echoed a blank but I checked and I had appended that to the end of .bashrc . What do I do now?
by captain122
Sun Feb 01, 2009 7:04 pm
Forum: Oolite-Linux
Topic: [Solved] Installing on Ubuntu 8.10
Replies: 10
Views: 8551

I tried to follow those instructions and it all worked until the final "make debug=no" step, where I got this Error: avery@ubuntu:~/Oolite-dev/1.72.2$ make debug=no GNUmakefile:1: /common.make: No such file or directory GNUmakefile:31: /objc.make: No such file or directory make: *** No rul...
by captain122
Sun Feb 01, 2009 1:02 am
Forum: Oolite-Linux
Topic: [Solved] Installing on Ubuntu 8.10
Replies: 10
Views: 8551

Oh, I forgot to say it's 64-bit Ubuntu