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Search found 344 matches
- Sun Jul 30, 2006 1:26 pm
- Forum: Suggestion Box
- Topic: Planet textures using libnoise
- Replies: 57
- Views: 35288
Anyway, I changed the generator program to create a seed based on the given Random_Seed so all the planets have different geography now, but the colours are all wrong - rust red and dark greens, etc. Not sure what's going on there - that isn't what is in the generated texture. Maybe use the entirel...
- Sun Jul 30, 2006 1:04 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 126672
Maybe it is time for a new legal category: War Criminal. Which makes even normal criminals like pirates not like you. Given that Q-bomb use is so banned, a rating for people using big weapons of mass destruction (energy bombs aren't that bad) makes some sense. I still do not know what exactly is the...
- Sun Jul 30, 2006 12:47 pm
- Forum: Discussion
- Topic: Defective missiles?
- Replies: 25
- Views: 14689
hehe...my Incom Tie-Interceptor(.600LS) can out run those things...all i do is fuel inject for 2 seconds and let the engines do the rest Incom? Should be Sienar Fleet Systems... Incom makes the X-Wing, Correllian Engineering Corp. makes the YT1300, Koensayr makes the Y-Wing. SFS makes all of the TIEs
- Mon Jul 17, 2006 11:26 am
- Forum: Expansion Pack
- Topic: Star Wars.OXP
- Replies: 71
- Views: 51917
- Tue Jul 11, 2006 10:16 am
- Forum: Discussion
- Topic: Favourite ships...
- Replies: 18
- Views: 10530
- Sun Jul 09, 2006 10:21 pm
- Forum: Suggestion Box
- Topic: The Paint Shop
- Replies: 3
- Views: 4387
The Paint Shop
As suggested: An OXP that allows the player to choose among the base skins and those available in all of the installed OXPs for the same ship. You pay a small fee and presto: your scratched and bruised bird looks like a shiny angel of death, to match the fearless commander inside. I do not know if i...
- Sun Jul 09, 2006 6:19 pm
- Forum: Discussion
- Topic: Funny trade
- Replies: 4
- Views: 3631
You got Murgh to thank for that, my original intention was to have them exactly the same as the in-game ships. My intention was at first to only to add variety to the Ooniverse. Murgh convinced me to make some playerbuyable. He pointed out, correctly, that as players were unable to admire their own...
- Sat Jul 08, 2006 8:03 pm
- Forum: Suggestion Box
- Topic: Something For The Beer Crowd
- Replies: 20
- Views: 15488
- Sat Jul 08, 2006 8:00 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 126672
All the ships will be classic elite ships, but heavily made over. Many will be enhacnced so that their stats will give even a commander in a top ship a run for his money! Sounds like an interesting OXP. Please keep the makeovers within reasonable limits. There should be limits to which you can push...
- Tue Jul 04, 2006 5:57 pm
- Forum: Discussion
- Topic: Port/Starboard Lasers
- Replies: 20
- Views: 15278
If/when I get around to player-ship turrets, they'll be slaved to the targeting system - the locked target will gain a marker (possibly turning red) when the turret is able to fire, and then pressing the fire button will do the rest. No offense, but that makes life a bit easy... Not to mention that...
- Tue Jul 04, 2006 7:37 am
- Forum: Discussion
- Topic: Bunch of questions
- Replies: 3
- Views: 2888
Bunch of questions
Dear commanders, I have a couple of questions for those who can anser them: * Is the referencesheet that Darkbee made is still up to date after so many changes? I saw the Q-bomb is not on version 1.7... * Has any of the existing equipment been renamed recently? * Did I miss the Imperial Courier ship...
- Mon Apr 17, 2006 7:25 pm
- Forum: Discussion
- Topic: Advanced Naval Targeting System
- Replies: 43
- Views: 23101
transparent reticle?
Just a thought about the userfriendliness of this add-on: current (real-world) HUD tech projects stuff over the window without blotting out what is behind it. Wouldn't it be possible to have a 50% transparent targeting enhancement? That way you know what en when to attack, and can still see whatever...
- Wed Mar 08, 2006 11:15 pm
- Forum: Suggestion Box
- Topic: Missiles_new
- Replies: 39
- Views: 25004
The Phoenix AAM that equipped US Navy Tomcats had a home on ECM function, and also there is ALARM/HARM anti-radiation missiles. Except that in Oolite, ECM is not on all of the time, so a lock of an ECM seeker would be lost. Furthermore, this type of missile would not work against flak point defense...
- Sat Apr 23, 2005 7:49 am
- Forum: Suggestion Box
- Topic: Thrust, Pitch, Roll......YAW?!
- Replies: 68
- Views: 69293
I'd really, really, really like yaw control. A roll/pitch model makes very little sense in space. In order to aim to the left, one must first roll, then pitch (i.e., do the actual aiming); with yaw control one could make a precise movement in the right direction. This is especially true with analog...