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Search found 128 matches
- Tue Apr 22, 2008 8:25 am
- Forum: Testing and Bug reports
- Topic: System Redux
- Replies: 9
- Views: 3459
Just to be sure: You are using the correct version of System Redux with Oolite v1.71, right? CaptKev had released a version of SR that would work with 1.70 and maybe this is what is the problem. Yep got that one. Finally, the first screen shot does not look like 1.70 to me. The title bar reads SDL_...
- Tue Apr 22, 2008 8:19 am
- Forum: Testing and Bug reports
- Topic: System Redux
- Replies: 9
- Views: 3459
@elite, I seem to remember that you had this problem with the standard planets in 1.70, could you run Oolite without System Redux and check if the planets are displaying correctly? I'll try that. Yes you are correct. Because of my crappy graphics card I see main planets with a grid all over them. I...
- Mon Apr 21, 2008 11:12 pm
- Forum: Testing and Bug reports
- Topic: System Redux
- Replies: 9
- Views: 3459
System Redux
I have just installed 1.71 and all seems well, except for the main planets. I have the System Redux oxp and with 1.70 the new textured planets covered the main planet completly. http://www.naturalaromas.co.uk/photos/oolite1.jpg But with 1.71 I am now getting the cloud cover grid back with the textur...
- Thu Apr 17, 2008 7:37 pm
- Forum: Discussion
- Topic: Good beginner trade route
- Replies: 24
- Views: 28358
I make my money running the Leesti to Diso trade route. Leesti is less than 7ly from Lave so easy to get to. I buy machinery at Leesti and sell it at Diso, then buy food and textiles and sell them back at Leesti. Leesti and Diso are rather close together so you can make a jump to Diso then back to L...
- Sat Apr 12, 2008 7:52 pm
- Forum: Expansion Pack
- Topic: plannets.oxp - is it still working?
- Replies: 349
- Views: 97338
- Sat Apr 12, 2008 7:48 pm
- Forum: Testing and Bug reports
- Topic: WTF !!! ???
- Replies: 12
- Views: 3969
3) Worst bug in 1.70: Sometimes, when you enter hyperspace or when you load a new game, Oolite will start a reckless thrashing on your hard disk which will end only when all your available memory has been consumed. When this happens, Oolite will exit with a report in the stderr.txt along the lines ...
- Sat Apr 12, 2008 8:24 am
- Forum: Testing and Bug reports
- Topic: WTF !!! ???
- Replies: 12
- Views: 3969
And by the way: You can easily get around this specific bug. Just don't buy lasers in 1.70. Quit the game, start any previous version, load your commander, buy the laser, save, quit again, start 1.70 again, load your commander again, and there you are. The bug mainly affects the refund for the trad...
- Fri Apr 11, 2008 5:49 pm
- Forum: Testing and Bug reports
- Topic: WTF !!! ???
- Replies: 12
- Views: 3969
- Fri Apr 11, 2008 5:43 pm
- Forum: Testing and Bug reports
- Topic: WTF !!! ???
- Replies: 12
- Views: 3969
- Fri Apr 11, 2008 5:26 pm
- Forum: Testing and Bug reports
- Topic: WTF !!! ???
- Replies: 12
- Views: 3969
WTF !!! ???
Ok now this is just fuc#ing weird. I upgraded to 1.70 about 3 weeks ago. I started a new game. I have been playing for about 2 weeks and only have a few kills under my belt. I have loads of oxp's installed. Whilst at Diso I brought some food and textiles. I was going to sell them at Leesti but I tho...
- Tue Mar 25, 2008 11:35 am
- Forum: Suggestion Box
- Topic: Ship's library
- Replies: 2
- Views: 2278
Mind you, we always have the Wiki...what more do you need? Yeah true but it would be better looking up ship details in game. I just thought it would be good for, when you see a ship during game play, to just look up some info on it before deciding wether or not to steal it's cargo. I'm not a pirate...
- Mon Mar 24, 2008 5:33 pm
- Forum: Expansion Pack
- Topic: plannets.oxp - is it still working?
- Replies: 349
- Views: 97338
- Sun Mar 23, 2008 9:34 am
- Forum: Suggestion Box
- Topic: Ship's library
- Replies: 2
- Views: 2278
Ship's library
In another game I have your ship comes with a data base of all ships and stations (the ships library). You can scan down a list of all ships and bases and read info about them like speed, weapon facings, crew number, ect... along with a pic of the ship/base too. This would be a cool addon for Oolite...
- Sat Mar 22, 2008 3:17 pm
- Forum: Expansion Pack
- Topic: plannets.oxp - is it still working?
- Replies: 349
- Views: 97338
How about the texture I used to start this in the first place? It came in the original download. Ok I did a bit of tinkering to the Planetinfo.plist file of the System_Redux.oxp. I am currently at Lerelace in Galaxy one. At the moment main planets look like this for me: http://www.naturalaromas.co.u...
- Mon Mar 10, 2008 8:58 pm
- Forum: Discussion
- Topic: Stella backgrounds in 1.68 and 1.70
- Replies: 16
- Views: 7812
Try setting the ambient_level to something like 0.5 within a planetinfo.plist. I've noticed you have a line either side of the HUD, has it always been like this? You might want to try Commander McLane's (it's what I use) http://www.marlinsoftware.co.uk/Oolite/galaxy256.png My ambient level is set t...