Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 39 matches
- Fri Jan 20, 2012 8:59 am
- Forum: Expansion Pack
- Topic: Shaders’ Outpost
- Replies: 470
- Views: 466491
Re: Shaders’ Outpost
Hi, I'm trying to add some engine heat effect through shaders to my ships. I have been following Griff and Ahruman's examples but I'm unable to understand how they work and i've failed. Should 3D models be normal mapped for the shaders to work? I thought they don't but now I've doubts about that. Pr...
- Fri Jan 20, 2012 8:35 am
- Forum: Expansion Pack
- Topic: Show and Tell (new ships/ ships in progress)
- Replies: 775
- Views: 334384
Re: Show and Tell (new ships/ ships in progress)
CaptSolo wrote: The important bit about shaders are: 1) Declaring the textures in the order wanted by the fragment shader 2) Creating the effects map with the correct RGB values Study Griff's rocket shader example and his other OXP textures and you'll get the hang of it. Okay...........what? :lol: ...
- Wed Jan 18, 2012 2:51 pm
- Forum: Expansion Pack
- Topic: Show and Tell (new ships/ ships in progress)
- Replies: 775
- Views: 334384
Re: Show and Tell (new ships/ ships in progress)
Then, we are in the same, er...... spaceshipGo for it. I probably don't like them much, because I couldn't figure them out.
Anyway, I have to learn it before 22 Dec or forget it until the end of the world, which as a matter of fact would be that precise date.
- Wed Jan 18, 2012 7:52 am
- Forum: Expansion Pack
- Topic: Show and Tell (new ships/ ships in progress)
- Replies: 775
- Views: 334384
Re: Show and Tell (new ships/ ships in progress)
It's a long thread but full of hints, tips and code fragments: https://bb.oolite.space/viewtopic.ph ... &start=330 PS - Nice ship! (It's got wings too so is it a planetary ship?) Many Thankx for the link. I've installed Planetfall from the beginning. So i would rather like an Ooniverse were tra...
- Tue Jan 17, 2012 1:50 pm
- Forum: Expansion Pack
- Topic: Show and Tell (new ships/ ships in progress)
- Replies: 775
- Views: 334384
Re: Show and Tell (new ships/ ships in progress)
http://farm8.staticflickr.com/7035/6714253099_7f7fbbc156.jpg lira by MiMoriarty , on Flickr This is a new ship I'm working for the next Radical Logistics version. I called it Lira. As both previous ships, Yasen-N and skat, it's a fast transport ship. 220 Tons and 0.390 will be its main features. I'...
- Tue Jan 10, 2012 3:25 pm
- Forum: Expansion Pack
- Topic: RELEASE: Genesis
- Replies: 21
- Views: 13167
Re: RELEASE: Genesis
Pretty muchYes, but do you like it? That's the real question.
- Tue Jan 10, 2012 9:40 am
- Forum: Expansion Pack
- Topic: RELEASE: Genesis
- Replies: 21
- Views: 13167
Re: RELEASE: Genesis
Wow!! You have a bizarre sense of modelling. It must be fun trying a pirate-run on these one. At least a bunch of pirates would made it.
- Mon Jan 09, 2012 3:15 pm
- Forum: Expansion Pack
- Topic: Show and Tell (new ships/ ships in progress)
- Replies: 775
- Views: 334384
Re: Show and Tell (new ships/ ships in progress)
They're Yasen-N and Skat in a single OXP called RL 1.0. It's a first version for testing purposes.Which ship is it?
- Mon Jan 09, 2012 1:23 pm
- Forum: Expansion Pack
- Topic: Show and Tell (new ships/ ships in progress)
- Replies: 775
- Views: 334384
Re: Show and Tell (new ships/ ships in progress)
That's the answer to some mishaps I had while adjusting views. Anyway, I'd like to fix them before a full release.The faster you go, the more to the back the laser moves.
- Mon Jan 09, 2012 8:08 am
- Forum: Expansion Pack
- Topic: Show and Tell (new ships/ ships in progress)
- Replies: 775
- Views: 334384
Re: Show and Tell (new ships/ ships in progress)
The first release it's ready for testing purposes. I still have some problems with port and starboard views. Don't get upset if u see laser firing not really aligned with view middle. :oops: http://www.box.com/s/qxs6yxnofavvtupsc9r6 I would like to ask the guild of test pilots for their special abil...
- Fri Dec 30, 2011 9:57 pm
- Forum: Expansion Pack
- Topic: Show and Tell (new ships/ ships in progress)
- Replies: 775
- Views: 334384
Re: Show and Tell (new ships/ ships in progress)
Many Thanx, I'm still far to be happy with them but I couldn't wait much longer to release a beta version for testing purposes.
- Fri Dec 30, 2011 7:48 am
- Forum: Expansion Pack
- Topic: Show and Tell (new ships/ ships in progress)
- Replies: 775
- Views: 334384
Re: Show and Tell (new ships/ ships in progress)
http://farm8.staticflickr.com/7010/6596473121_36282cbc23.jpg yasen by MiMoriarty , on Flickr http://farm8.staticflickr.com/7026/6596470853_c2fe0434cf.jpg skat by MiMoriarty , on Flickr Skat and Yasen-N main development it's over. Player-ships' scripts are ready for testing but it'd take a time whil...
- Wed Dec 07, 2011 2:09 pm
- Forum: Expansion Pack
- Topic: [Release] Staer9's Shipset
- Replies: 206
- Views: 119386
Re: [WIP] Staer9's Shipset (sort-of...)
I've tried the three but they don't convert. :cry: The cat_body.mtl file show a material's count of 2, I still believe this won´t work with the script. The other two mtl files didn't work either: # Blender MTL File: 'python_class_cruiser.blend' # Material Count: 1 nnewmtl _griff_constrictor_eng Ns 0...
- Wed Dec 07, 2011 11:54 am
- Forum: Expansion Pack
- Topic: New model utilities
- Replies: 124
- Views: 91485
Re: New model utilities
The problem wasn't Blender. I believe it's the Obj2DatTex.py whose is not able to convert obj+mtl files with more than 1 texture file packed but i'm not really sure about that because i'm not programer.Generally Blender doesn't have a problem with that
- Wed Dec 07, 2011 9:15 am
- Forum: Expansion Pack
- Topic: New model utilities
- Replies: 124
- Views: 91485
Re: New model utilities
I believe the problem it's, somehow, there're more than 1 image file packed into the mtl file.whats going wrong and how can I fix it?