Search found 519 matches
- Tue Sep 25, 2012 6:51 am
- Forum: Discussion
- Topic: Screenshots
- Replies: 6893
- Views: 2116641
Re: Screenshots
You can download FighterHUD from my signature, if you want to give it a test run
- Wed Jun 06, 2012 6:51 am
- Forum: Discussion
- Topic: Updated Textures for Famous Planets and System Redux
- Replies: 33
- Views: 20868
Re: Updated Textures for Famous Planets and System Redux
parazaine - Go ahead and use what textures you need. You may be able to use parts of the code below which will use 64 textures but could be extended to 256. I'm not sure if this code is still compatible with the latest version of the trunk. Have fun! :D this.name = "System Redux 1.3"; this...
- Tue Jun 05, 2012 11:59 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108305
Re: Battlestar Galactica
CaptKev - I am relatively new to the Oolite forum however I too have a keen interest in BSG, amongst many other things to be honest), and have recently released an oxp for the Colonial Viper Mark 1. I have read through the various BSG posts and was wondering if you, or anyone else, are still workin...
- Tue Mar 06, 2012 2:48 pm
- Forum: Expansion Pack
- Topic: [RELEASE] Povray Planets 1.0
- Replies: 219
- Views: 209431
Re: [RELEASE] Povray Planets 1.0
Hopefully when the rendering pipeline is more mature - I will have time to look at federating Povray Planets and Deep Horizons Systems and Famous Planets and any other system tweaking OXP that cares to jump on the bandwagon. You don't need to worry about System Redux (the original :wink: ) I believ...
- Sun Feb 12, 2012 7:54 pm
- Forum: Expansion Pack
- Topic: [RELEASE] Povray Planets 1.0
- Replies: 219
- Views: 209431
Re: [RELEASE] Povray Planets 1.0
That one was produced by merging a couple of textures using different layer blending options; it was quite a while ago so I can't remember the exact details.submersible wrote:Was that hand painted?
Right, time to download galaxy two...
- Fri Feb 10, 2012 11:59 am
- Forum: Expansion Pack
- Topic: [RELEASE] Povray Planets 1.0
- Replies: 219
- Views: 209431
Re: [RELEASE] Povray Planets 1.0
Great looking textures submersible, good to see every planet with it's own unique texture. Looking forward to galaxy 2
Would these be useful for anything?
Tropical
Fiery
Would these be useful for anything?
- Fri Aug 05, 2011 6:45 am
- Forum: Discussion
- Topic: Question: How are the different planet sets coming along?
- Replies: 9
- Views: 7540
Re: Question: How are the different planet sets coming along
Thanks Cmd. Cheyd, I will try and get everything ready for publication within the next few weeks.
- Tue Aug 02, 2011 7:05 am
- Forum: Discussion
- Topic: Question: How are the different planet sets coming along?
- Replies: 9
- Views: 7540
Re: Question: How are the different planet sets coming along
Simple question: Last year we had several planet sets into development: System Redux 2, System Demux and Deep Horizons. How are the developments on these projects? System Redux 2 Most of the textures are finished but some still need to be converted to cubemap form. I've been waiting for Deep Horizo...
- Sat Jun 18, 2011 3:33 pm
- Forum: Discussion
- Topic: HUD Problem!Hope you can Help
- Replies: 40
- Views: 13212
Re: HUD Problem!Hope you can Help
Okay lets get this thread back on track of helping ICON, I'm sure nobody meant any offence.
ICON if you let me know what screen resolution you are using for Oolite I'll try to create you a modified version.
ICON if you let me know what screen resolution you are using for Oolite I'll try to create you a modified version.
- Thu Apr 21, 2011 9:17 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108305
Re: Battlestar Galactica
I did make a start on the Colonial liners but I don't have a lot of spare time at the moment. So as far as I'm concerned, go for it
- Fri Apr 15, 2011 10:45 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108305
Re: Battlestar Galactica
This is the model from Bridge Commander
- Wed Apr 13, 2011 1:41 pm
- Forum: Discussion
- Topic: BB Facebook 'like' button
- Replies: 60
- Views: 16168
Re: BB Facebook 'like' button
Someone's paying attentionCommander McLane wrote:It seems the debate doesn't only take place in this thread. I just noticed that CaptKev has added a fake 'hate' button to his sig.
- Wed Apr 13, 2011 1:33 pm
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108305
Re: Battlestar Galactica
Thanks Thargoid, I will give you a shout in due course.
Great news about having both the docking bays working correctly that was the main reason I never finished the Galactica, hoping that one day someone would find a clever way to overcome the single bay limitation.
Great news about having both the docking bays working correctly that was the main reason I never finished the Galactica, hoping that one day someone would find a clever way to overcome the single bay limitation.
- Wed Apr 13, 2011 9:10 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108305
Re: ..
I might revist this again using the BigShips OXP that Thargoid and Eric Walch wrote. System Redux needs finishing off first, so much for the Christmas deadline.hwtan wrote:A few years has past. Any progress?
- Mon Feb 28, 2011 7:43 am
- Forum: Discussion
- Topic: Hooked again......an introduction and an OXP question.
- Replies: 56
- Views: 13845
Re: Hooked again......an introduction and an OXP question.
RE: System Redux Sorry I wasn't around to answer this, the current Script.js should contain this code if (0 < oolite.compareVersion("1.74")) system.mainPlanet.setTexture('home_planet' + (((this.sys_info & 0x3F000) >> 12) + 1) + '.png'); else system.mainPlanet.texture = 'home_planet' + ...