Using current trunk 1.7.2.4540.
NPC exiting system using
this.ship.exitSystem(systemID)
from it's ship.script is not being added to the new system when player follows through wormhole.Log has this error
This was working fine in 1.75.1 and in the last trunk I was using which was 1.75.2.451708:13:22.109 [entity.invalidSession]: ***** ERROR: Entity <ShipEntity 0xb1d9890>{"Python"} from session 1 cannot be added to universe in session 2. This is an internal error, please report it.