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New activation method in v1.75 causing minor problems?

Posted: Tue Apr 05, 2011 3:40 am
by Switeck
With all the activate-able equipment (via N and Shift-N), some consistent sorting method probably should be used to make cycling through all of them more quickly.

I've already gotten a few OXPs that use activation equipment and noticed they're not in alphabetical order. :cry:

Going forwards, what sort of changes could be done (or are expected to be added to the mythical next stable release) to that to make access to ever-increasing equipment lists faster?

Re: New activation method in v1.75 causing minor problems?

Posted: Tue Apr 05, 2011 6:07 am
by another_commander
Well, there is already Shift+Ctrl+N, which traverses the list of primable equipment backwards. Not exactly what you are asking for, but nevertheless, it can help find a piece of equipment faster than having to go through everything with Shift+N.

Re: New activation method in v1.75 causing minor problems?

Posted: Tue Apr 05, 2011 4:25 pm
by Switeck
Even Shift+Ctrl+N will help me.
In my testing, I'm using more OXPs with activation equipment than I would in "regular playing".
(Galaxy Info, LinkG7, LongRangeScanner, and similar...)

Seems like the order I buy the items is the order Shift+N goes.

Incidentally, I remapped this function to the A key. My N and M are speed up and slow down, so I could control ship speed/yaw with 1 hand easily.
B=missiles, Shift+B=Energy Bomb, Space=fire laser -- all conveniently near each other.