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New version of my Fer-de-Lance 3G
Posted: Thu Mar 10, 2011 4:29 pm
by UK_Eliter
Dear all
Thanks for all the help. I think I've fixed the frangibility problem now (I think it owed to a line of space, or to a missing semicolon). Also, I've compressed the textures and I've implemented a few other changes-cum-fixes.
Same link as before, namely,
http://www.box.net/shared/moreq536ht
EDIT (March 20th): A much improved version is now available.
Re: New version of my Fer-de-Lance 3G
Posted: Thu Mar 10, 2011 10:47 pm
by fronclynne
Just minor error, but ferdelance_3g.png & ferdelance_3g+.png should be ferdelance_3G.png & ferdelance_3G+.png respectively (or vice versa in the Models/), as linux is a touch particular about case.
Though the solid hot-pink with no markings ships are kinda cute, too.
Fer-de-Lance 3G - UPDATED again
Posted: Tue Jul 19, 2011 4:06 am
by UK_Eliter
Dear all
I've uploaded (
http://www.box.net/shared/moreq536ht and available via the wiki) a new version of this OXP. The old one had many problems with its non-player character ships. The new version still has problems - some of them seemingly owing to a problem with one of Oolite's in-built routines (namely, 'performAttack') - but hopefully the worst problems that were besetting the OXP are now fixed. Please see the readme file within the OXP for more information. Cheers!
Re: New version of my Fer-de-Lance 3G
Posted: Mon Jul 25, 2011 8:07 pm
by mcarans
Hi UK_Eliter,
Thanks for your new OXPs.
Please keep the length of your descriptions for OXPs to be that of the existing entries in the list or shorter. The idea is that it works for as many people as possible and that descriptions fit on one line even at modest resolutions. Sorry to be anal about it, but the list will swiftly become a mess (like previous incarnations) if people start competing to write the longest description.
I have edited your entries to an appropriate length. If you change them, please do not make them any longer.
Thanks,
Mike
Re: New version of my Fer-de-Lance 3G
Posted: Mon Jul 25, 2011 9:53 pm
by UK_Eliter
Dear Mike
Right you are!
PS for anyone who has downloaded the latest version of my OXP: I forgot to turn off some debugging switches. Hence you'll be seeing a lot of the 3Gs! To fix this problem, please change the two variables mentioned in the README file (the 'alwaysSpawnInInterstellar' and 'alwaysSpawnInNormal' variables within the 'populator script') to 'false'. Sorry about that. I'm about to upload a fixed version.
Re: New version of my Fer-de-Lance 3G
Posted: Tue Jul 26, 2011 8:55 am
by mcarans
Hi UK_Eliter,
Thanks.
If you wish to have longer descriptions, then from the OXP List you could either link to another wiki page or your own web site, but perhaps easier is to link to a post on this forum that describes your OXP(s).
If you want to link to a particular message, there is a symbol next to the word "Posted" for each message that if you right click it, allows you to copy the url of that particular message eg. this is a link to an older post of yours about the Fer-De-Lance Third Generation OXP:
https://bb.oolite.space/viewtopic.ph ... 96#p135396
Cheers,
Mike
Re: New version of my Fer-de-Lance 3G
Posted: Sun Jan 08, 2012 9:51 pm
by Optimus
Another cosmetic capital letter bug. At line 27 shipdata.plist you use "ferdelance_3G.png" (small "f") but texture name are "Ferdelance_3G.png" (Capital "F"). Its matter under Linux, be careful plz
Re: New version of my Fer-de-Lance 3G
Posted: Mon Jan 09, 2012 1:06 am
by UK_Eliter
Optimus
I've fixed that just now. (Excuse: it was my first OXP!) I fixed another bug, too. And, to celebrate, I've made a few other changes too. New version available from the wiki. All this said: I'm having trouble spawning the new ships - and indeed various classes of ships - for testing purposes. .
EDIT: right - all is working (and uploaded) now!
Re: New version of my Fer-de-Lance 3G - NEW VERSION (31st De
Posted: Mon Dec 31, 2012 4:10 pm
by UK_Eliter
Dear all
I've uploaded a new version of this OXP (and indeed new versions of all my OXPs).
Download location (which is the same as previously):
http://www.box.net/shared/moreq536ht
'Share and enjoy'.
Re: New version of my Fer-de-Lance 3G
Posted: Mon May 20, 2013 11:54 am
by UK_Eliter
OXP UPDATE:
Version 4.5 is now out. Changes since the last published version (= 4.43):
- slight tweaks and a few fixes;
- better fleeing from Q-mines for some NPCs.
Download from here:
http://www.box.net/shared/moreq536ht
Re: New version of my Fer-de-Lance 3G
Posted: Mon Jun 24, 2013 12:23 am
by UK_Eliter
New version (4.6) available from same address as before. New and (slightly) improved!
Re: New version of my Fer-de-Lance 3G
Posted: Sat Jun 29, 2013 10:53 pm
by UK_Eliter
4.7 - which fixes some problems - is now available in the usual place (=
https://www.box.com/s/moreq536ht or via the OXP wiki).
Re: New version of my Fer-de-Lance 3G
Posted: Thu Nov 07, 2013 10:02 pm
by UK_Eliter
There's an important update to this OXP
now available. From the readme to this version:
• PLEASE DELETE OLD VERSION OF THE OXP FROM YOUR ADDONS FOLDER BEFORE COPYING-IN THIS ONE.
Code: Select all
---------------------------
VERSION
---------------------------
5.0
-----------------------------------------
CHANGELOG of recent changes
-----------------------------------------
Changes since 4.71:
- Thoroughly optimised, simplified, with improvements to AIs, and altogether better-ised;
- RECOMMENDED VERSION OF OOLITE IS NOW *1.77.1*;
Re: New version of my Fer-de-Lance 3G [Update for Oolite 1.8
Posted: Wed Jul 30, 2014 3:57 pm
by UK_Eliter
Dear all
A new version of my Fer-de-lance 3G OXP is available for download
This version is compatible with Oolite 1.8 and not compatible with earlier versions of Oolite. Bugs have been fixed and code optimised but there are not really any substantial changes.
The previous version of the expansion pack - a version that is compatible with Oolite <1.8 - is available via
the old OXP list and
my usual box.net address.
Re: New version of my Fer-de-Lance 3G
Posted: Wed Aug 06, 2014 6:59 pm
by UK_Eliter
Update the expansion pack to version 6.03. This version makes some of the 3G ships less common within systems. However, the ships are still too common - but I put that down to two few expansion packs using the new Oolite ship roles; once those packs make greater use of those roles, the problem - of too many 3G ships - should be fixed.