[RELEASE] Fer-de-lance Third Generation

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UK_Eliter
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[RELEASE] Fer-de-lance Third Generation

Post by UK_Eliter »

Dear all

I think I've squashed most of the most serious bugs in the development versions of this OXP. So here is version '1.0'! The OXP adds various new Fer-de-lance models for both players and NPCs. One version of the ship is quite uber (and even the cheapest model is, in good Fer-de-lance tradition, expensive). There's a pdf document inside the download the gives details of the ships. Also included are two save files and a script which you can use to make various Fer-de-lances appear outside the station upon launching. To do that, rename the script file by removing its starting tilde (the '~'), i.e. rename it so that the name is (aside from the file extension) 'script'.

Download location: http://www.box.net/shared/moreq536ht

Screenshots are below.

Thanks to all who helped with this OXP.

Enjoy!

[EDIT: Er, fixed ANOTHER bug - a bug in (only) version 1.2. :oops: :roll: Sorry. The fixed version - version 1.21 - is at the same download location. I've done some tweaks, too. .]
Last edited by UK_Eliter on Fri Apr 15, 2011 12:16 am, edited 4 times in total.
UK_Eliter
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Screenshots and statistics

Post by UK_Eliter »

The '3G' model:

Image


The '3G+' model:

Image


The '3G+(t)' model (which has two turrets):

Image


Another one of the 3G+(t):

Image


A 3G+(t) fighting a 3G:

Image


Finally, and in not-very-good-resolution, the stats (note that only the '3G' models are provided by this OXP):

Image

EDIT: a few more screenshots (two of them using the lovely 'fireworks' oxp), if I may:

Image

Image

Image
Last edited by UK_Eliter on Tue Apr 05, 2011 12:00 am, edited 1 time in total.
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Griff
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Re: OXP RELEASE: Fer-de-lance Third Generation

Post by Griff »

looks great! Really neat idea to have a subtle hint of old school wireframe in the darker textured one! :) looks like it's a tough one too with those turrets!
Have you thought about using Oolite 'materials' to add some glow effects? That purple one looks perfect for adding some classy neon under lighting!
UK_Eliter
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Re: OXP RELEASE: Fer-de-lance Third Generation

Post by UK_Eliter »

Dear Griff

Thanks!

As to the glow (/'materials' - that's to do with 'maps', right?) on the pink one: yes, that sounds great; but I've already spent a lot of time learning (er, up to a point) how to do graphics and code. . . Is it easy to do?
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Re: OXP RELEASE: Fer-de-lance Third Generation

Post by Smivs »

Have you had a look at my texture Tutorial? It explains how to make emission_maps to give you glows and other lighting effects...it's really quite easy.
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Re: OXP RELEASE: Fer-de-lance Third Generation

Post by UK_Eliter »

Thanks, Smivs - I'll have a look.
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Re: [RELEASE] Fer-de-lance Third Generation

Post by UK_Eliter »

There's a new version online (http://www.box.net/shared/moreq536ht). I've fixed a bug, performed a few tweaks, and, with Smivs's help, improved the graphics a bit. (In fact, Smivs was keen to do more than I ended up implementing!).

I presume I can get this OXP on the official list (http://wiki.alioth.net/index.php/OXP_List). Probably there are instructions somewhere . .

Moderators: should we delete the following thread, now that we have the present one? https://bb.oolite.space/viewtopic.php?f=4&t=9415

Cheers.
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Re: [RELEASE] Fer-de-lance Third Generation

Post by Smivs »

UK_Eliter wrote:

I presume I can get this OXP on the official list (http://wiki.alioth.net/index.php/OXP_List).
Consider it done :D
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Re: [RELEASE] Fer-de-lance Third Generation

Post by UK_Eliter »

Fame! Downloads!

Er, this is not a spam-bot, honestly. It is just me being pleased about the 'launch' of my ships.

Great. Thanks, Smivs.

I hope that players like flying the ships. I put some effort into balancing uber-icity with game balance.
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