Mounted Autoguns?
Moderators: winston, another_commander
Mounted Autoguns?
This may or may not be part of the game already, I'm new and still figuring things out.
I've played Space Sims with a sort of, mounted turret, which allowed me to turn it on and let it fire laz0rs at surrounding enemy ships. I always thought this offered a nice bonus against swarms of pirates.
I think this would make a nice addition to Oolite, don't you?
I've played Space Sims with a sort of, mounted turret, which allowed me to turn it on and let it fire laz0rs at surrounding enemy ships. I always thought this offered a nice bonus against swarms of pirates.
I think this would make a nice addition to Oolite, don't you?
- Cmdr Wyvern
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We got 'em. Not any in the core ships, but there's a few oxp ships fitted with turreted plasma guns.
Griff Boa
Caduceus
Kirin
Dragon
Xarik
To name a few.
Do note, plasma turrets are point-defense weapons, short-ranged and not very accurate. Your hardmounted lasers pack a meaner whallop.
Griff Boa
Caduceus
Kirin
Dragon
Xarik
To name a few.
Do note, plasma turrets are point-defense weapons, short-ranged and not very accurate. Your hardmounted lasers pack a meaner whallop.
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- Commander McLane
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Re: Mounted Autoguns?
I think it wouldn't. What's the fun in fighting if you're not, well, fighting? Because your ship does it for you automagically?shodex wrote:I think this would make a nice addition to Oolite, don't you?
Therefore I personally think that the introduction of plasma turrets for player ships (that's what Wyvern is referring to) actually was an awful and loathsome addition to Oolite.
- Cmdr Wyvern
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Turrets provide an extra countermeasure layer against missile attacks, although they fail more often than not at stopping hardheads. They can hammer on a nippy fighter that got within your turning radius, or try to scare a kamikaze - or at least keep that nut busy till he burns up his fuel.
But I don't recommend using them as primary weapons, as their shooting is so poor that they can barely hit the broad side of a Python, and let's not forget the range limitation. It's like having Mr. McGoo as a gunner.
Plasma turrets will never trump a well aimed laser for effectiveness.
But I don't recommend using them as primary weapons, as their shooting is so poor that they can barely hit the broad side of a Python, and let's not forget the range limitation. It's like having Mr. McGoo as a gunner.
Plasma turrets will never trump a well aimed laser for effectiveness.
Running Oolite buttery smooth & rock stable w/ tons of eyecandy oxps on:
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- DaddyHoggy
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Re: Mounted Autoguns?
And of course - if the player has access to it so would the NPCs so players will start whining that they're being tracked and blown away by highly accurate turrets...Commander McLane wrote:I think it wouldn't. What's the fun in fighting if you're not, well, fighting? Because your ship does it for you automagically?shodex wrote:I think this would make a nice addition to Oolite, don't you?
Therefore I personally think that the introduction of plasma turrets for player ships (that's what Wyvern is referring to) actually was an awful and loathsome addition to Oolite.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Dave McRoss
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Re: Mounted Autoguns?
Yeah, I think so. We have already NPC ships with turrets, like Dragon M and personally I learned to deal with them (they make the game more challenging!), so the introduction of add turret instead of laser (I'm thinking of change starboard and port laser with turrets) would be a nice add.shodex wrote:I think this would make a nice addition to Oolite, don't you?
My ship list:
Cobra MK 3 - Lepka
Dragon M - Smaug
Python - Boa Pitonato
Cobra MK 3 - Lepka II
Now in a Python ET Special - Shark Panzer
[G5] -= Deadly =- (3720 Kills)
Cobra MK 3 - Lepka
Dragon M - Smaug
Python - Boa Pitonato
Cobra MK 3 - Lepka II
Now in a Python ET Special - Shark Panzer
[G5] -= Deadly =- (3720 Kills)
-
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Re: Mounted Autoguns?
The introduction of turrets on player ships as you describe has already happened.Dave McRoss wrote:Yeah, I think so. We have already NPC ships with turrets, like Dragon M and personally I learned to deal with them (they make the game more challenging!), so the introduction of add turret instead of laser (I'm thinking of change starboard and port laser with turrets) would be a nice add.shodex wrote:I think this would make a nice addition to Oolite, don't you?
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- Quite Grand Sub-Admiral
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And I'm afraid that you never will. Turrets are strictly OXP ship equipment and do not have place in the core game ships, neither by default design, nor as buyable equipment. You can always tweak the Cobra III model, though, and add turret subentities on it or buy one of the already made ships with turrets, mentioned in Cmdr Wyvern's post earlier.Dave McRoss wrote:Last time I checked I could not buy plasma turrets for my Cobby :
- Lestradae
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That you can't do, but there are player ships with pre-installed turrets and if you buy one of them they will fire at hostiles or your target.Dave McRoss wrote:Last time I checked I could not buy plasma turrets for my Cobby
That's where this list comes from: Griff Boa, Caduceus, Kirin, Dragon, Xarik.
Turrets as equipment items don't exist (yet, at least).
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