All Clear

An area for discussing new ideas and additions to Oolite.

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Killer Wolf
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All Clear

Post by Killer Wolf »

Now Oolite's getting more and more clever w/ shadery thingies, are we any closer to being able to do transparency for skins and textures, other than the decally thing?
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JensAyton
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Post by JensAyton »

No. You can do binary masking in shaders (and it could be added for non-shader mode), but transparency is unlikely to ever happen.
Chrisfs
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Post by Chrisfs »

Sigh, I guess I won't get to use Wonder Woman's invisible plane as a ship then. :cry:

http://en.wikipedia.org/wiki/Invisible_plane

:D
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JensAyton
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Post by JensAyton »

Well… not until we get environment maps (EMMSTRAN). Mmm, refractionlicious!

Seeing through an entire ship is easier than seeing through part of it.
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Killer Wolf
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Post by Killer Wolf »

Ahruman wrote:
No. You can do binary masking in shaders (and it could be added for non-shader mode), but transparency is unlikely to ever happen.
ah, that's a shame. is it just really complex to do, or is it something to do w/ the way the Oolite engine works?
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