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Buyable Cockpits, modders resource

Discussion and information relevant to creating special missions, new ships, skins etc.

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Lestradae
---- E L I T E ----
---- E L I T E ----
Posts: 3095
Joined: Tue Apr 17, 2007 10:30 pm
Location: Vienna, Austria

Buyable Cockpits, modders resource

Post by Lestradae »

I created buyable cockpits for my game, but must admit that I am too lazy to make a real oxp out of it (atm).

The problem being that either all cockpit oxps would have to be merged together to make it work or you would have to have the singular oxps renamed, at least hud-wise and partially otherwise due to equally-named constituent parts.

So I publish my solution, a java script and equipment.plist entry here as a modders resource. If someone wants to go forth and male an oxp out of it, be my guest. Or it can be used for a handful of cockpits by cutting it down to ones' gaming needs.

In any case, please simply reference me if you do, except that the license can be considered "as Oolite" on this one.

I personally find cockpits as bought and sold much nicer than having to crawl around in the code to have a specific one. (OK, so I did crawl around ... but I do that. Not every player wants to I guess.) It's more atmospheric to be able to do ingame, imo.

Edit: The java script needs Oolite 1.74 RVN3070 upwards to run properly. Should be known I guess.

End speech and start java script.

Code: Select all

this.name        = "HUDs as equipment items";
this.author      = "Lestradae";
this.copyright   = "Creative Commons: attribution, non-commercial, sharealike.";
this.description = "Cockpits can be bought as equipment items";
this.version     = "1.0";

this.startUp = function()
        {
        if(player.ship.hasEquipment("EQ_ASPEXP_HUD"))
                {
                player.ship.hud = "aspexp-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_ASPMKI_HUD"))
                {
                player.ship.hud = "aspmk1-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_ASPMKII_HUD"))
                {
                player.ship.hud = "aspmk2-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_AVONDALE_HUD"))
                {
                player.ship.hud = "avondale-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_BWEEDFALCON_HUD"))
                {
                player.ship.hud = "bweed-falconhud.plist";
                }
        if(player.ship.hasEquipment("EQ_BWEEDKESTREL_HUD"))
                {
                player.ship.hud = "bweed-kestrelhud.plist";
                }
        if(player.ship.hasEquipment("EQ_CCLIPPER_HUD"))
                {
                player.ship.hud = "c-clipper-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_COBRAIIX_HUD"))
                {
                player.ship.hud = "cobra2x-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_COBRAIII_HUD"))
                {
                player.ship.hud = "cobra3-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_COBRAIIINEW_HUD"))
                {
                player.ship.hud = "cobra3new-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_COBRACOURIER_HUD"))
                {
                player.ship.hud = "cobracourier-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_COBRANJX_HUD"))
                {
                player.ship.hud = "cobranjx-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_COBRARAPIER_HUD"))
                {
                player.ship.hud = "cobrarapier-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_COMPACT_HUD"))
                {
                player.ship.hud = "Compact-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_CONDOR_HUD"))
                {
                player.ship.hud = "condorhud.plist";
                }
        if(player.ship.hasEquipment("EQ_COURIERSE_HUD"))
                {
                player.ship.hud = "courierSE-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_COURIERSPECIAL_HUD"))
                {
                player.ship.hud = "courierspecial-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_DEEPSPACERETRO_HUD"))
                {
                player.ship.hud = "deepspace-retro-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_DRHUDCMKIII_HUD"))
                {
                player.ship.hud = "Dr_HUD_CMkIII-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_DRHUD_HUD"))
                {
                player.ship.hud = "Dr_HUD-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_DRAKE_HUD"))
                {
                player.ship.hud = "drake-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_DRAKEMKII_HUD"))
                {
                player.ship.hud = "drakemk2hud.plist";
                }
        if(player.ship.hasEquipment("EQ_DRAKEMKIIB_HUD"))
                {
                player.ship.hud = "drakemk2-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_FIGHTER_HUD"))
                {
                player.ship.hud = "Fighter-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_BIGFIGHTER_HUD"))
                {
                player.ship.hud = "Fighter-hud1280x1024.plist";
                }
        if(player.ship.hasEquipment("EQ_FIREFLY_HUD"))
                {
                player.ship.hud = "fireflyhud.plist";
                }
        if(player.ship.hasEquipment("EQ_GHUDMKII_HUD"))
                {
                player.ship.hud = "G-HUD_Mk2-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_HUDNG_HUD"))
                {
                player.ship.hud = "hud_ng-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_URUTUIII_HUD"))
                {
                player.ship.hud = "hud_urutu3.plist";
                }
        if(player.ship.hasEquipment("EQ_URUTUIV_HUD"))
                {
                player.ship.hud = "hud_urutu4.plist";
                }
        if(player.ship.hasEquipment("EQ_ISIS_HUD"))
                {
                player.ship.hud = "isishud.plist";
                }
        if(player.ship.hasEquipment("EQ_KATIPO_HUD"))
                {
                player.ship.hud = "katipo-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_KLEPTO_HUD"))
                {
                player.ship.hud = "kleptohud-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_MEDUSA_HUD"))
                {
                player.ship.hud = "MedusaHud-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_MEGAWALNUTDASH_HUD"))
                {
                player.ship.hud = "megawalnutdash-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_MERLIN_HUD"))
                {
                player.ship.hud = "merlinhud.plist";
                }
        if(player.ship.hasEquipment("EQ_MIL_HUD"))
                {
                player.ship.hud = "milhud.plist";
                }
        if(player.ship.hasEquipment("EQ_MORRIGAN_HUD"))
                {
                player.ship.hud = "morrigan-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_NG_HUD"))
                {
                player.ship.hud = "NG-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_OUTRIDER_HUD"))
                {
                player.ship.hud = "outriderhud.plist";
                }
        if(player.ship.hasEquipment("EQ_PALLAS_HUD"))
                {
                player.ship.hud = "pallashud.plist";
                }
        if(player.ship.hasEquipment("EQ_PARSECBLUE_HUD"))
                {
                player.ship.hud = "parsec-hudblue.plist";
                }
        if(player.ship.hasEquipment("EQ_PARSECCARBON_HUD"))
                {
                player.ship.hud = "parsec-hudcarbon.plist";
                }
        if(player.ship.hasEquipment("EQ_PARSECBASE_HUD"))
                {
                player.ship.hud = "parsec-Hudcarbonbase.plist";
                }
        if(player.ship.hasEquipment("EQ_PARSECDELUXE_HUD"))
                {
                player.ship.hud = "parsec-hudcarbondeluxe.plist";
                }
        if(player.ship.hasEquipment("EQ_PARSECRED_HUD"))
                {
                player.ship.hud = "parsec-hudcarbonred.plist";
                }
        if(player.ship.hasEquipment("EQ_PARSECGREEN_HUD"))
                {
                player.ship.hud = "parsec-hudgreen.plist";
                }
        if(player.ship.hasEquipment("EQ_PARSECGREY_HUD"))
                {
                player.ship.hud = "parsec-hudgrey.plist";
                }
        if(player.ship.hasEquipment("EQ_PARSECWHITE_HUD"))
                {
                player.ship.hud = "parsec-hudgwhite.plist";
                }
        if(player.ship.hasEquipment("EQ_PARSECMKIII_HUD"))
                {
                player.ship.hud = "parsec-hudMK3.plist";
                }
        if(player.ship.hasEquipment("EQ_PHAZE_HUD"))
                {
                player.ship.hud = "phaze-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_PTI_HUD"))
                {
                player.ship.hud = "PTIhud.plist";
                }
        if(player.ship.hasEquipment("EQ_SHTAIL_HUD"))
                {
                player.ship.hud = "shtail-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_SWIFT_HUD"))
                {
                player.ship.hud = "swifthud.plist";
                }
        if(player.ship.hasEquipment("EQ_TANIWHA_HUD"))
                {
                player.ship.hud = "taniwhaHUD.plist";
                }
        if(player.ship.hasEquipment("EQ_TERRAPIN_HUD"))
                {
                player.ship.hud = "terrapinhud.plist";
                }
        if(player.ship.hasEquipment("EQ_TREK_HUD"))
                {
                player.ship.hud = "TrekHud-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_VENOM_HUD"))
                {
                player.ship.hud = "venomhud.plist";
                }
        if(player.ship.hasEquipment("EQ_WOLF_HUD"))
                {
                player.ship.hud = "wolfhud.plist";
                }
        if(player.ship.hasEquipment("EQ_WOLFB_HUD"))
                {
                player.ship.hud = "wolf-hud.plist";
                }
        if(player.ship.hasEquipment("EQ_WOLFMKI_HUD"))
                {
                player.ship.hud = "wolfmk1-hud.plist";
                }
        }

this.playerBoughtEquipment = function(equipment)
        {
        switch(equipment)
                {
                case "EQ_ASPEXP_HUD":
                        {
                        player.ship.hud = "aspexp-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_ASPEXP_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_ASPEXP_HUD");
                        player.ship.removeEquipment("EQ_ASPEXP_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_ASPMKI_HUD":
                        {
                        player.ship.hud = "aspmk1-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_ASPMKI_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_ASPMKI_HUD");
                        player.ship.removeEquipment("EQ_ASPMKI_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_ASPMKII_HUD":
                        {
                        player.ship.hud = "aspmk2-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_ASPMKII_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_ASPMKII_HUD");
                        player.ship.removeEquipment("EQ_ASPMKII_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_AVONDALE_HUD":
                        {
                        player.ship.hud = "avondale-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_AVONDALE_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_AVONDALE_HUD");
                        player.ship.removeEquipment("EQ_AVONDALE_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_BWEEDFALCON_HUD":
                        {
                        player.ship.hud = "bweed-falconhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_BWEEDFALCON_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_BWEEDFALCON_HUD");
                        player.ship.removeEquipment("EQ_BWEEDFALCON_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_BWEEDKESTREL_HUD":
                        {
                        player.ship.hud = "bweed-kestrelhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_BWEEDKESTREL_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_BWEEDKESTREL_HUD");
                        player.ship.removeEquipment("EQ_BWEEDKESTREL_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_CCLIPPER_HUD":
                        {
                        player.ship.hud = "c-clipper-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_CCLIPPER_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_CCLIPPER_HUD");
                        player.ship.removeEquipment("EQ_CCLIPPER_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_COBRAIIX_HUD":
                        {
                        player.ship.hud = "cobra2x.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_COBRAIIX_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_COBRAIIX_HUD");
                        player.ship.removeEquipment("EQ_COBRAIIX_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_COBRAIII_HUD":
                        {
                        player.ship.hud = "cobra3-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_COBRAIII_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_COBRAIII_HUD");
                        player.ship.removeEquipment("EQ_COBRAIII_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_COBRAIIINEW_HUD":
                        {
                        player.ship.hud = "cobra3new-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_COBRAIIINEW_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_COBRAIIINEW_HUD");
                        player.ship.removeEquipment("EQ_COBRAIIINEW_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_COBRACOURIER_HUD":
                        {
                        player.ship.hud = "cobracourier-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_COBRACOURIER_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_COBRACOURIER_HUD");
                        player.ship.removeEquipment("EQ_COBRACOURIER_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_COBRANJX_HUD":
                        {
                        player.ship.hud = "cobranjx-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_COBRANJX_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_COBRANJX_HUD");
                        player.ship.removeEquipment("EQ_COBRANJX_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_COBRARAPIER_HUD":
                        {
                        player.ship.hud = "cobrarapier-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_COBRARAPIER_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_COBRARAPIER_HUD");
                        player.ship.removeEquipment("EQ_COBRARAPIER_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_COMPACT_HUD":
                        {
                        player.ship.hud = "Compact-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_COMPACT_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_COMPACT_HUD");
                        player.ship.removeEquipment("EQ_COMPACT_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_CONDOR_HUD":
                        {
                        player.ship.hud = "condorhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_CONDOR_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_CONDOR_HUD");
                        player.ship.removeEquipment("EQ_CONDOR_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_COURIERSE_HUD":
                        {
                        player.ship.hud = "courierSE-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_COURIERSE_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_COURIERSE_HUD");
                        player.ship.removeEquipment("EQ_COURIERSE_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_COURIERSPECIAL_HUD":
                        {
                        player.ship.hud = "courierspecial-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_COURIERSPECIAL_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_COURIERSPECIAL_HUD");
                        player.ship.removeEquipment("EQ_COURIERSPECIAL_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_DEEPSPACERETRO_HUD":
                        {
                        player.ship.hud = "deepspace-retro-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_DEEPSPACERETRO_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_DEEPSPACERETRO_HUD");
                        player.ship.removeEquipment("EQ_DEEPSPACERETRO_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_DRHUDCMKIII_HUD":
                        {
                        player.ship.hud = "Dr_HUD_CMkIII-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_DRHUDCMKIII_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_DRHUDCMKIII_HUD");
                        player.ship.removeEquipment("EQ_DRHUDCMKIII_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_DRHUD_HUD":
                        {
                        player.ship.hud = "Dr_HUD-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_DRHUD_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_DRHUD_HUD");
                        player.ship.removeEquipment("EQ_DRHUD_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_DRAKE_HUD":
                        {
                        player.ship.hud = "drake-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_DRAKE_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_DRAKE_HUD");
                        player.ship.removeEquipment("EQ_DRAKE_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_DRAKEMKII_HUD":
                        {
                        player.ship.hud = "drakemk2hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_DRAKEMKII_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_DRAKEMKII_HUD");
                        player.ship.removeEquipment("EQ_DRAKEMKII_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_DRAKEMKIIB_HUD":
                        {
                        player.ship.hud = "drakemk2-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_DRAKEMKIIB_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_DRAKEMKIIB_HUD");
                        player.ship.removeEquipment("EQ_DRAKEMKIIB_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_FIGHTER_HUD":
                        {
                        player.ship.hud = "Fighter-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_FIGHTER_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_FIGHTER_HUD");
                        player.ship.removeEquipment("EQ_FIGHTER_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_BIGFIGHTER_HUD":
                        {
                        player.ship.hud = "Fighter-hud1280x1024.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_BIGFIGHTER_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_BIGFIGHTER_HUD");
                        player.ship.removeEquipment("EQ_BIGFIGHTER_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_FIREFLY_HUD":
                        {
                        player.ship.hud = "fireflyhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_FIREFLY_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_FIREFLY_HUD");
                        player.ship.removeEquipment("EQ_FIREFLY_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_GHUDMKII_HUD":
                        {
                        player.ship.hud = "G-HUD_Mk2-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_GHUDMKII_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_GHUDMKII_HUD");
                        player.ship.removeEquipment("EQ_GHUDMKII_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_HUDNG_HUD":
                        {
                        player.ship.hud = "hud_ng-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_HUDNG_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_HUDNG_HUD");
                        player.ship.removeEquipment("EQ_HUDNG_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_URUTUIII_HUD":
                        {
                        player.ship.hud = "hud_urutu3.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_URUTUIII_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_URUTUIII_HUD");
                        player.ship.removeEquipment("EQ_URUTUIII_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_URUTUIV_HUD":
                        {
                        player.ship.hud = "hud_urutu4.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_URUTUIV_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_URUTUIV_HUD");
                        player.ship.removeEquipment("EQ_URUTUIV_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_ISIS_HUD":
                        {
                        player.ship.hud = "isishud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_ISIS_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_ISIS_HUD");
                        player.ship.removeEquipment("EQ_ISIS_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_KATIPO_HUD":
                        {
                        player.ship.hud = "katipo-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_KATIPO_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_KATIPO_HUD");
                        player.ship.removeEquipment("EQ_KATIPO_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_KLEPTO_HUD":
                        {
                        player.ship.hud = "kleptohud-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_KLEPTO_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_KLEPTO_HUD");
                        player.ship.removeEquipment("EQ_KLEPTO_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_MEDUSA_HUD":
                        {
                        player.ship.hud = "MedusaHud-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_MEDUSA_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_MEDUSA_HUD");
                        player.ship.removeEquipment("EQ_MEDUSA_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_MEGAWALNUTDASH_HUD":
                        {
                        player.ship.hud = "megawalnutdash-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_MEGAWALNUTDASH_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_MEGAWALNUTDASH_HUD");
                        player.ship.removeEquipment("EQ_MEGAWALNUTDASH_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_MERLIN_HUD":
                        {
                        player.ship.hud = "merlinhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_MERLIN_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_MERLIN_HUD");
                        player.ship.removeEquipment("EQ_MERLIN_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_MIL_HUD":
                        {
                        player.ship.hud = "milhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_MIL_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_MIL_HUD");
                        player.ship.removeEquipment("EQ_MIL_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_MORRIGAN_HUD":
                        {
                        player.ship.hud = "morrigan-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_MORRIGAN_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_MORRIGAN_HUD");
                        player.ship.removeEquipment("EQ_MORRIGAN_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_NG_HUD":
                        {
                        player.ship.hud = "NG-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_NG_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_NG_HUD");
                        player.ship.removeEquipment("EQ_NG_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_OUTRIDER_HUD":
                        {
                        player.ship.hud = "outriderhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_OUTRIDER_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_OUTRIDER_HUD");
                        player.ship.removeEquipment("EQ_OUTRIDER_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PALLAS_HUD":
                        {
                        player.ship.hud = "pallashud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PALLAS_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_PALLAS_HUD");
                        player.ship.removeEquipment("EQ_PALLAS_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PARSECBLUE_HUD":
                        {
                        player.ship.hud = "parsec-hudblue.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PARSECBLUE_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_PARSECBLUE_HUD");
                        player.ship.removeEquipment("EQ_PARSECBLUE_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PARSECCARBON_HUD":
                        {
                        player.ship.hud = "parsec-hudcarbon.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PARSECCARBON_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_PARSECCARBON_HUD");
                        player.ship.removeEquipment("EQ_PARSECCARBON_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PARSECBASE_HUD":
                        {
                        player.ship.hud = "parsec-Hudcarbonbase.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PARSECBASE_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_PARSECBASE_HUD");
                        player.ship.removeEquipment("EQ_PARSECBASE_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PARSECDELUXE_HUD":
                        {
                        player.ship.hud = "parsec-hudcarbondeluxe.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PARSECDELUXE_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_PARSECDELUXE_HUD");
                        player.ship.removeEquipment("EQ_PARSECDELUXE_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PARSECRED_HUD":
                        {
                        player.ship.hud = "parsec-hudcarbonred.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PARSECRED_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_PARSECRED_HUD");
                        player.ship.removeEquipment("EQ_PARSECRED_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PARSECGREEN_HUD":
                        {
                        player.ship.hud = "parsec-hudgreen.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PARSECGREEN_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_PARSECGREEN_HUD");
                        player.ship.removeEquipment("EQ_PARSECGREEN_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PARSECGREY_HUD":
                        {
                        player.ship.hud = "parsec-hudgrey.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PARSECGREY_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_PARSECGREY_HUD");
                        player.ship.removeEquipment("EQ_PARSECGREY_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PARSECWHITE_HUD":
                        {
                        player.ship.hud = "parsec-hudgwhite.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PARSECWHITE_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_PARSECWHITE_HUD");
                        player.ship.removeEquipment("EQ_PARSECWHITE_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PARSECMKIII_HUD":
                        {
                        player.ship.hud = "parsec-hudMK3.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PARSECMKIII_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_PARSECMKIII_HUD");
                        player.ship.removeEquipment("EQ_PARSECMKIII_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PHAZE_HUD":
                        {
                        player.ship.hud = "phaze-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PHAZE_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_PHAZE_HUD");
                        player.ship.removeEquipment("EQ_PHAZE_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_PTI_HUD":
                        {
                        player.ship.hud = "PTIhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_PTI_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_PTI_HUD");
                        player.ship.removeEquipment("EQ_PTI_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_SHTAIL_HUD":
                        {
                        player.ship.hud = "shtail-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_SHTAIL_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_SHTAIL_HUD");
                        player.ship.removeEquipment("EQ_SHTAIL_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_SWIFT_HUD":
                        {
                        player.ship.hud = "swifthud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_SWIFT_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_SWIFT_HUD");
                        player.ship.removeEquipment("EQ_SWIFT_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_TANIWHA_HUD":
                        {
                        player.ship.hud = "taniwhaHUD.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_TANIWHA_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_TANIWHA_HUD");
                        player.ship.removeEquipment("EQ_TANIWHA_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_TERRAPIN_HUD":
                        {
                        player.ship.hud = "terrapinhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_TERRAPIN_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_TERRAPIN_HUD");
                        player.ship.removeEquipment("EQ_TERRAPIN_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_TREK_HUD":
                        {
                        player.ship.hud = "TrekHud-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_TREK_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_TREK_HUD");
                        player.ship.removeEquipment("EQ_TREK_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_VENOM_HUD":
                        {
                        player.ship.hud = "venomhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_VENOM_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_VENOM_HUD");
                        player.ship.removeEquipment("EQ_VENOM_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_WOLF_HUD":
                        {
                        player.ship.hud = "wolfhud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_WOLF_HUD_SALE":
                        {
                        player.ship.hud = null;
                        player.ship.removeEquipment("EQ_WOLF_HUD");
                        player.ship.removeEquipment("EQ_WOLF_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_WOLFB_HUD":
                        {
                        player.ship.hud = "wolf-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_WOLFB_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_WOLFB_HUD");
                        player.ship.removeEquipment("EQ_WOLFB_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                case "EQ_WOLFMKI_HUD":
                        {
                        player.ship.hud = "wolfmk1-hud.plist";
                        missionVariables.CockpitBought = 1;
                        return;
                        }
                case "EQ_WOLFMKI_HUD_SALE":
                        {
                        player.ship.hud = null
                        player.ship.removeEquipment("EQ_WOLFMKI_HUD");
                        player.ship.removeEquipment("EQ_WOLFMKI_HUD_SALE");
                        missionVariables.CockpitBought = null;
                        player.credits += 310;
                        return;
                        }
                }
        }
Last edited by Lestradae on Mon Mar 22, 2010 10:07 am, edited 1 time in total.
User avatar
Lestradae
---- E L I T E ----
---- E L I T E ----
Posts: 3095
Joined: Tue Apr 17, 2007 10:30 pm
Location: Vienna, Austria

.

Post by Lestradae »

Cockpits Modders resource part 2, the equipment.plist entries for buying:

Code: Select all

         <array>
                <string>0</string>
                <string>5000</string>
                <string>Asp Explorer Cockpit</string>
                <string>EQ_ASPEXP_HUD</string>
                <string>An Asp Explorer Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Asp Mk I Cockpit</string>
                <string>EQ_ASPMKI_HUD</string>
                <string>An Asp Mk I Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Asp Mk II Cockpit</string>
                <string>EQ_ASPMKII_HUD</string>
                <string>An Asp Mk II Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Avondale Cockpit</string>
                <string>EQ_AVONDALE_HUD</string>
                <string>An Avondale Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Benulobiweed 'Falcon' Cockpit</string>
                <string>EQ_BWEEDFALCON_HUD</string>
                <string>A Benulobiweed 'Falcon' Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Benulobiweed 'Kestrel' Cockpit</string>
                <string>EQ_BWEEDKESTREL_HUD</string>
                <string>A Benulobiweed 'Kestrel' Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Clipper Cockpit</string>
                <string>EQ_CCLIPPER_HUD</string>
                <string>A Clipper Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Cobra Mk II-X Cockpit</string>
                <string>EQ_COBRAIIX_HUD</string>
                <string>A Cobra Mk II-X Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Cobra Mk III Cockpit</string>
                <string>EQ_COBRAIII_HUD</string>
                <string>A Cobra Mk III Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Cobra Mk III 'Next Gen' Cockpit</string>
                <string>EQ_COBRAIIINEW_HUD</string>
                <string>A Cobra Mk III 'Next Gen' Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Cobra Courier Cockpit</string>
                <string>EQ_COBRACOURIER_HUD</string>
                <string>A Cobra Courier Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Cobra Njx Cockpit</string>
                <string>EQ_COBRANJX_HUD</string>
                <string>A Cobra Njx Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Cobra Rapier Cockpit</string>
                <string>EQ_COBRARAPIER_HUD</string>
                <string>A Cobra Rapier Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>'Compact' Cockpit</string>
                <string>EQ_COMPACT_HUD</string>
                <string>A 'Compact' Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Condor Cockpit</string>
                <string>EQ_CONDOR_HUD</string>
                <string>A Condor Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Courier SE Cockpit</string>
                <string>EQ_COURIERSE_HUD</string>
                <string>A Courier SE Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Courier Special Cockpit</string>
                <string>EQ_COURIERSPECIAL_HUD</string>
                <string>A Courier Special Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Deepspace 'Retro' Cockpit</string>
                <string>EQ_DEEPSPACERETRO_HUD</string>
                <string>A Deepspace 'Retro' Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Doctor Hud 'Cobra Mk III' Cockpit</string>
                <string>EQ_DRHUDCMKIII_HUD</string>
                <string>A Doctor Hud 'Cobra Mk III' Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Doctor Hud Cockpit</string>
                <string>EQ_DRHUD_HUD</string>
                <string>A Doctor Hud Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Drake Cockpit</string>
                <string>EQ_DRAKE_HUD</string>
                <string>A Drake Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Drake Mk II Cockpit</string>
                <string>EQ_DRAKEMKII_HUD</string>
                <string>A Drake Mk II Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Drake Mk II 'Alternate' Cockpit</string>
                <string>EQ_DRAKEMKIIB_HUD</string>
                <string>A Drake Mk II 'Alternate' Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Fighter Cockpit</string>
                <string>EQ_FIGHTER_HUD</string>
                <string>A Fighter Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>'Bigfighter' Cockpit</string>
                <string>EQ_BIGFIGHTER_HUD</string>
                <string>A 'Bigfighter' Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Firefly Cockpit</string>
                <string>EQ_FIREFLY_HUD</string>
                <string>A Firefly Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>G Mk II Cockpit</string>
                <string>EQ_GHUDMKII_HUD</string>
                <string>A G Mk II Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>NG Cockpit</string>
                <string>EQ_HUDNG_HUD</string>
                <string>An NG Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Urutu Mk III Cockpit</string>
                <string>EQ_URUTUIII_HUD</string>
                <string>An Urutu Mk III Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Urutu Mk IV Cockpit</string>
                <string>EQ_URUTUIV_HUD</string>
                <string>An Urutu Mk IV Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Isis Cockpit</string>
                <string>EQ_ISIS_HUD</string>
                <string>An Isis Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Katipo Cockpit</string>
                <string>EQ_KATIPO_HUD</string>
                <string>A Katipo Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Klepto Cockpit</string>
                <string>EQ_KLEPTO_HUD</string>
                <string>A Klepto Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Medusa Cockpit</string>
                <string>EQ_MEDUSA_HUD</string>
                <string>A Medusa Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Mega Walnut Dash Cockpit</string>
                <string>EQ_MEGAWALNUTDASH_HUD</string>
                <string>A Mega Walnut Dash Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Merlin Cockpit</string>
                <string>EQ_MERLIN_HUD</string>
                <string>A Merlin Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Military Cockpit</string>
                <string>EQ_MIL_HUD</string>
                <string>A Military Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Morrigan Cockpit</string>
                <string>EQ_MORRIGAN_HUD</string>
                <string>A Morrigan Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>NG 'Alternate' Cockpit</string>
                <string>EQ_NG_HUD</string>
                <string>An NG 'Alternate' Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Outrider Cockpit</string>
                <string>EQ_OUTRIDER_HUD</string>
                <string>An Outrider Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Pallas Cockpit</string>
                <string>EQ_PALLAS_HUD</string>
                <string>A Pallas Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Blue Parsec Cockpit</string>
                <string>EQ_PARSECBLUE_HUD</string>
                <string>A Blue Parsec Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Carbon Parsec Cockpit</string>
                <string>EQ_PARSECCARBON_HUD</string>
                <string>A Carbon Parsec Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Parsecbase Cockpit</string>
                <string>EQ_PARSECBASE_HUD</string>
                <string>A Parsecbase Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Parsec Deluxe Cockpit</string>
                <string>EQ_PARSECDELUXE_HUD</string>
                <string>A Parsec Deluxe Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Red Parsec Cockpit</string>
                <string>EQ_PARSECRED_HUD</string>
                <string>A Red Parsec Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Green Parsec Cockpit</string>
                <string>EQ_PARSECGREEN_HUD</string>
                <string>A Green Parsec Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Grey Parsec Cockpit</string>
                <string>EQ_PARSECGREY_HUD</string>
                <string>A Grey Parsec Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>White Parsec Cockpit</string>
                <string>EQ_PARSECWHITE_HUD</string>
                <string>A White Parsec Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Parsec Mk III Cockpit</string>
                <string>EQ_PARSECMKIII_HUD</string>
                <string>A Parsec Mk III Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Phaze Cockpit</string>
                <string>EQ_PHAZE_HUD</string>
                <string>A Phaze Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>PTI Cockpit</string>
                <string>EQ_PTI_HUD</string>
                <string>A PTI Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Shieldtail Cockpit</string>
                <string>EQ_SHTAIL_HUD</string>
                <string>A Shieldtail Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Swift Cockpit</string>
                <string>EQ_SWIFT_HUD</string>
                <string>A Swift Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Taniwha Cockpit</string>
                <string>EQ_TANIWHA_HUD</string>
                <string>A Taniwha Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Terrapin Cockpit</string>
                <string>EQ_TERRAPIN_HUD</string>
                <string>A Terrapin Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Star Trek Cockpit</string>
                <string>EQ_TREK_HUD</string>
                <string>A Star Trek Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Venom Cockpit</string>
                <string>EQ_VENOM_HUD</string>
                <string>A Venom Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Wolf Cockpit</string>
                <string>EQ_WOLF_HUD</string>
                <string>A Wolf Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>5000</string>
                <string>Bad Wolf Cockpit</string>
                <string>EQ_WOLFB_HUD</string>
                <string>A Bad Wolf Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>





         <array>
                <string>0</string>
                <string>5000</string>
                <string>Wolf Mk I Cockpit</string>
                <string>EQ_WOLFMKI_HUD</string>
                <string>A Wolf Mk I Cockpit will be installed into your ship.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>conditions</key>
                        <array>
                                <string>mission_CockpitBought undefined</string>
                        </array>
                </dict>
        </array>
Last edited by Lestradae on Mon Mar 22, 2010 10:04 am, edited 1 time in total.
User avatar
Lestradae
---- E L I T E ----
---- E L I T E ----
Posts: 3095
Joined: Tue Apr 17, 2007 10:30 pm
Location: Vienna, Austria

..

Post by Lestradae »

Cockpits Modders resource part 3, the equipment.plist entries for selling:

Code: Select all

<array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_ASPEXP_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_ASPEXP_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_ASPMKI_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_ASPMKI_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_ASPMKII_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_ASPMKII_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_AVONDALE_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_AVONDALE_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_BWEEDFALCON_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_BWEEDFALCON_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_BWEEDKESTREL_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_BWEEDKESTREL_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_CCLIPPER_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_CCLIPPER_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_COBRAIIX_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_COBRAIIX_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_COBRAIII_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_COBRAIII_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_COBRAIIINEW_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_COBRAIIINEW_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_COBRACOURIER_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_COBRACOURIER_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_COBRANJX_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_COBRANJX_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_COBRARAPIER_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_COBRARAPIER_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_COMPACT_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_COMPACT_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_CONDOR_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_CONDOR_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_COURIERSE_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_COURIERSE_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_COURIERSPECIAL_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_COURIERSPECIAL_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_DEEPSPACERETRO_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_DEEPSPACERETRO_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_DRHUDCMKIII_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_DRHUDCMKIII_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_DRHUD_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_DRHUD_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_DRAKE_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_DRAKE_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_DRAKEMKII_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_DRAKEMKII_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_DRAKEMKIIB_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_DRAKEMKIIB_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_FIGHTER_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_FIGHTER_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_BIGFIGHTER_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_BIGFIGHTER_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_FIREFLY_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_FIREFLY_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_GHUDMKII_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_GHUDMKII_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_HUDNG_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_HUDNG_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_URUTUIII_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_URUTUIII_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_URUTUIV_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_URUTUIV_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_ISIS_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_ISIS_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_KATIPO_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_KATIPO_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_KLEPTO_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_KLEPTO_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_MEDUSA_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_MEDUSA_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_MEGAWALNUTDASH_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_MEGAWALNUTDASH_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_MERLIN_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_MERLIN_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_MIL_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_MIL_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_MORRIGAN_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_MORRIGAN_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_NG_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_NG_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_OUTRIDER_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_OUTRIDER_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PALLAS_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PALLAS_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PARSECBLUE_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PARSECBLUE_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PARSECCARBON_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PARSECCARBON_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PARSECBASE_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PARSECBASE_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PARSECDELUXE_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PARSECDELUXE_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PARSECRED_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PARSECRED_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PARSECGREEN_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PARSECGREEN_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PARSECGREY_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PARSECGREY_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PARSECWHITE_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PARSECWHITE_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PARSECMKIII_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PARSECMKIII_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PHAZE_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PHAZE_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_PTI_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_PTI_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_SHTAIL_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_SHTAIL_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_SWIFT_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_SWIFT_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_TANIWHA_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_TANIWHA_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_TERRAPIN_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_TERRAPIN_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_TREK_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_TREK_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_VENOM_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_VENOM_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_WOLF_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_WOLF_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_WOLFB_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_WOLFB_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>




        <array>
                <string>0</string>
                <string>100</string>
                <string>Sell your current Cockpit</string>
                <string>EQ_WOLFMKI_HUD_SALE</string>
                <string>Sell your ship's current cockpit for a 300 Cr refund.</string>
                <dict>
                        <key>available_to_all</key>
                        <true/>
                        <key>requires_equipment</key>
                        <string>EQ_WOLFMKI_HUD</string>
                        <key>conditions</key>
                        <string>dockedAtMainStation_bool equal YES</string>
                </dict>
        </array>
User avatar
allikat
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Post by allikat »

Ever heard of pastebin? :lol:
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Iron assed bulk haulers for the win!

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Lestradae
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..

Post by Lestradae »

allikat wrote:
Ever heard of pastebin? :lol:
Erm ... no? :shock:

I noted the word "bin" :?

Edit: Ah! This ... http://en.wikipedia.org/wiki/Pastebin
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Killer Wolf
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Post by Killer Wolf »

not sure of the point of this. my Isis HUD is for my Isis ships, it's supposed to be the cockpit and therefore saying you can "buy" it for an, eg, Adder is stupid. Isis Interstellar don't sell cockpits for other ships.
aside from this, various gauges and HUD settings etc were set up for those specific ships. if, eg, you fit it to another ship that can carry more missiles, the missile display will not display properly and will look stupid.
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pagroove
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Post by pagroove »

Well I like the basic idea. It gives more variation if you want it.
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