Arriving close to the Witchbeacon

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Poro
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Arriving close to the Witchbeacon

Post by Poro »

(yes, I am bored right now :? )

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Anyone arrived closer than that?
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Re: Arriving close to the Witchbeacon

Post by DaddyHoggy »

Poro wrote:
(yes, I am bored right now :? )

Image

Anyone arrived closer than that?
If you're bored install YAH - that should make your arrival much more entertaining...
Selezen wrote:
Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed here
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Re: Arriving close to the Witchbeacon

Post by Poro »

DaddyHoggy wrote:
If you're bored install YAH - that should make your arrival much more entertaining...
Pfft! That makes everything sooo commercialized. I get harangued quite enough by the traders when I dock at a station, thank you very much.
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Re: Arriving close to the Witchbeacon

Post by allikat »

DaddyHoggy wrote:
Poro wrote:
(yes, I am bored right now :? )
Anyone arrived closer than that?
If you're bored install YAH - that should make your arrival much more entertaining...
Definitely. With YAH, I have arrived about as close to the beacon as that, but with the added scare of a huge billboard then swinging around and trying to clobber the nose off my python!
Commander Monty, a Python Class Cruiser driver :D
Iron assed bulk haulers for the win!

Of the two trumbles which escaped today from Lave station, only 473 have been located....
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Post by Cmdr Wyvern »

With YAH installed, the smart Commander cuts his engines to near zero just prior to entering Witchspace. That makes it a lot easier to NOT eat a billboard on arrival.
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Post by Cody »

I had just re-installed ATI 9.10 and took the ship out.
First jump and… the closest I’ve ever been to a beacon… had to pull up sharp.
Within thirty seconds I was rammed by a Krait… press space Commander.

Sometimes you just can’t win.

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I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Post by Cmdr Wyvern »

Ow, dude!
That has to be the most painful Oolite Darwin Award ever.
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Post by Diziet Sma »

Given the way billboards and vehicles tend to interact in the movies, wouldn't it be neat if we could just plow through the BB, leaving a big hole in it? :mrgreen:
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Post by Sarin »

That would be fun :D

perhaps it would be possible...scripting an even in case of collision that would spawn a new billboard with big hole.
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Post by Cmdr Wyvern »

Yup. Every few jumps, do a Futurama Moment. :lol:
Running Oolite buttery smooth & rock stable w/ tons of eyecandy oxps on:
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