This might not be a bug, it might be a "feature".
In \Addons\Config, I have a customized hud.plist; basically a copy of the default hud.plist from \Resources\Config. Among 2 other things, for the heck of it I enabled the yaw indicator by UNcommenting it out. It looked Ok while I was flying in a Cobra Mk III.
For the heck of it (not intending this to be permanent, mind you), I traded in for an Adder just to see what would happen.
What happened is that I got an Adder.
BUT the hud "reset" to the default hud, and it looked smaller / it shrinked a bit. And of course just one energy unit versus 4...
Note: I didn't bother saving my game and reloading (who knows, the modified hud.plist in \Addons might have taken over again upon loading).
Or would I had to have flushed the cache to "give" the Adder the modified hud?
HUD "resetting" upon buying new ship?
Moderators: winston, another_commander, Getafix
HUD "resetting" upon buying new ship?
Sword, thy name is Cobra. And Cobra has fangs!
If I recall this right, Adder uses the small HUD, which is different from Cobra mk III's HUD.
...and keep it under lightspeed!
Friendliest Meteor Police that side of Riedquat
Far Arm ships
Z-ships
Baakili Far Trader
Tin of SPAM
Friendliest Meteor Police that side of Riedquat
Far Arm ships
Z-ships
Baakili Far Trader
Tin of SPAM
-
- Quite Grand Sub-Admiral
- Posts: 6683
- Joined: Wed Feb 28, 2007 7:54 am
- Commander McLane
- ---- E L I T E ----
- Posts: 9520
- Joined: Thu Dec 14, 2006 9:08 am
- Location: a Hacker Outpost in a moderately remote area
- Contact:
The HUD-file to use for any ship is specified in the ship's shipdata.plist. And there the player Adder has defined smallhud.plist.
If there is no HUD specified in shipdata.plist, it defaults to hud.plist, which is what you had with your previous ship. But the Adder already has a "special" HUD, so you need to redefine it to give it another special HUD.
BTW, it uses a small HUD, because it is a small ship with a narrow cockpit. A normal sized HUD wouldn't fit.
If you want to give it a different HUD, you have to either change the definition in the Adder's shipdata, or rename your HUD of choice to smallhud.plist. The recommended way to change the Adder's shipdata is to not change them, but to place a file shipdata-overrides.plist into your AddOns folder, which only overrides the HUD definition. So:
(or whatever the name of your chosen HUD is).
If there is no HUD specified in shipdata.plist, it defaults to hud.plist, which is what you had with your previous ship. But the Adder already has a "special" HUD, so you need to redefine it to give it another special HUD.
BTW, it uses a small HUD, because it is a small ship with a narrow cockpit. A normal sized HUD wouldn't fit.
If you want to give it a different HUD, you have to either change the definition in the Adder's shipdata, or rename your HUD of choice to smallhud.plist. The recommended way to change the Adder's shipdata is to not change them, but to place a file shipdata-overrides.plist into your AddOns folder, which only overrides the HUD definition. So:
Code: Select all
{
"adder-player" =
{
"hud" = "hud.plist";
}
}