Shader problems with ATI Radeon drivers [Solved]
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- Cody
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Shader problems with ATI Radeon drivers [Solved]
Earlier today I updated my Radeon HD 3650 driver from 9.10 to 9.11
First thing I did was launch Oolite, looking for some small improvement in Shaders.
WTF… my Griff ship set had lost all colour and texture.
They looked like fresh, unpainted aluminium… tinny.
I’ve now re-installed 9.10 and will be contacting ATI soon.
Anybody else had such a problem?
First thing I did was launch Oolite, looking for some small improvement in Shaders.
WTF… my Griff ship set had lost all colour and texture.
They looked like fresh, unpainted aluminium… tinny.
I’ve now re-installed 9.10 and will be contacting ATI soon.
Anybody else had such a problem?
Last edited by Cody on Fri Aug 06, 2010 11:35 pm, edited 13 times in total.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cody
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Nebulae... and in general:
From 9.6 to 9.9 the improvement was very obvious.
From 9.9 to 9.10 no difference.
9.11... well, two more OpenGL extensions and the above problem.
Bah!
From 9.6 to 9.9 the improvement was very obvious.
From 9.9 to 9.10 no difference.
9.11... well, two more OpenGL extensions and the above problem.
Bah!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
lfnfan wrote:wait till Screet hears about this...poor ATI!
Indeed I recently found out that the 9.8 driver which is the latest for X800XTPE still has the nebulae problem - but subentities and textures usually show properly now. Only two ships had a problem, one being entirely black and the other visible for a fraction of a second and then completely invisible (in theshipyard) - reproducibly.
I'm just so glad that I was able to exchange the 4870x2. It's a shame that they build such nice cards with lousy drivers which ruin the experience. Hope they'll learn...
Screet
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Yeah, agree with that.Screet wrote:It's a shame that they build such nice cards with lousy drivers which ruin the experience. Hope they'll learn...
Prallo, have you got any Griff ships installed? If so, do they still look nornal with 9.11?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- DaddyHoggy
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I think Griff pushes the shader code quite hard - that may be the reason?prallo wrote:I didn´t have a griff ship installed but of course I tried it out.
And yes, the griff ships look strange.
I play with neolites.oxp, famous_planets.oxp and system_redux.oxp and everything is fine.
Why the griff ships look strange ?
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
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Thanks, Prallo, I had a feeling it was only the Griff ships.prallo wrote:And yes, the griff ships look strange.
DH is probably right about the shader code.
I'll stick with 9.10 for the time being.
It's pointless trying to contact ATI.
Regards
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Hmmm...at least for some old oxp which used a buggy version of griffs shader code (IIRC that's fixed otherwise) I had the result that the ATI drivers failed with it while nVidia simply took it without any problems.DaddyHoggy wrote:I think Griff pushes the shader code quite hard - that may be the reason?
Screet
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I just tried to e-mail AMD/ATI and got this:
Email Submission Form is Temporarily Unavailable
Due to AMD office closures during the holiday period, Customer Care via our Email Submission Form is temporarily unavailable.
We encourage you to seek assistance via the following self-service options during this time:
AMD Support Knowledgebase
AMD Support Forums
Our offices will return to normal operating hours on Monday January 4th, 2010, at which time all Customer Care services will be restored.
We apologize for any inconvenience this may cause.
They have a nice long holiday there, don't they.
<sighs again>
Email Submission Form is Temporarily Unavailable
Due to AMD office closures during the holiday period, Customer Care via our Email Submission Form is temporarily unavailable.
We encourage you to seek assistance via the following self-service options during this time:
AMD Support Knowledgebase
AMD Support Forums
Our offices will return to normal operating hours on Monday January 4th, 2010, at which time all Customer Care services will be restored.
We apologize for any inconvenience this may cause.
They have a nice long holiday there, don't they.
<sighs again>
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
FWIW, open-source 3D support for the R600- and R700-series cards (basically, RadeonHD [2-4]xxx) isn't that far away… actually, I think that it's here now if you're prepared to build some things from git source. (xf86-video-ati certainly, mesa probably, X probably, libdrm probably… I don't know if Linux 2.6.31.* or .32.* are new enough, but .33, for which the first -rc is yet to be released, will be.)El Viejo wrote:I just tried to e-mail AMD/ATI and got this:
Email Submission Form is Temporarily Unavailable
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