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Unable to build Oolite 1.73.4 on Tiger with Xcode 2.4

Discussion and announcements regarding the Mac port… er, original version of Oolite.

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PaulG
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Unable to build Oolite 1.73.4 on Tiger with Xcode 2.4

Post by PaulG »

Hi All,

I've done a bit of searching on this, but still haven't managed to overcome the problems.

I've done a fresh install of Xcode 2.4 from the Tiger DVD, including all the SDKs, edited the project settings to reflect using the 10.4 SDK, but am still getting the dreaded

"error: There is no SDK at specified SDKROOT_i386 path '/MacOSX10.4u.sdk'"

error.

The problem is very early in the build, apparently when it tries to build target "libpng-custom"

Anyone have any advice, or better yet, a step-by-step guide for cabbages...?

Here's hoping,

Paul
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Eric Walch
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Re: Unable to build Oolite 1.73.4 on Tiger with Xcode 2.4

Post by Eric Walch »

PaulG wrote:
The problem is very early in the build, apparently when it tries to build target "libpng-custom"

Anyone have any advice, or better yet, a step-by-step guide for cabbages...?

Here's hoping,

Paul
Have you looked here? There are a few files not included that you must download elsewhere and include into the build. One of them is libpng.
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JensAyton
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Post by JensAyton »

What Eric said. On top of that, though, building (as opposed to running) Oolite under 10.4 is not supported. The Xcode projects and Nibs are set up for the 3.1 Xcode tools and later (which require 10.5), and some of the project settings used aren’t supported by the 2.x tools. In short, much fiddling will be needed.
PaulG
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Success at last

Post by PaulG »

Many thanks for your help and comments, guys.

Not too much fiddling was needed, but it took about a day's work to get it going.

I'll be moving to 10.5 just as soon as my next job contract arrives!!

Many thanks again,

Paul
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