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Repair Cloaking Device
Posted: Wed Oct 07, 2009 5:17 pm
by Cody
I got into a nasty little fur-ball earlier; lots of damaged kit. (You should've seen the other guys).
No problem fixing most items, but I cannot seem to get my Cloaking Device repaired.
I even travelled half a chart to the only TL 15 in G5. No luck.
Is it an un-repairable item, or have I missed something (again).
I've tried searching the Wiki, the Oolite BB search (hopeless) and elsewhere. No joy.
I refuse to hack my save file; if I can't repair it, I'll do without (it's of dubious value, anyway).
Any thoughts?
Posted: Wed Oct 07, 2009 5:29 pm
by Cmdr Wyvern
Getting a shot-up cloaking device fixed can be an effort in futility. It's an experimental gadget, so not many shipyard techs know how to fix it.
That said, you can try a hacker's outpost - maybe you'll find a geek there bright enough to figure it out.
Or a Naval station. Sometimes their deckhands know something about it.
Or deploy a repairbot package and cross your fingers.
Posted: Wed Oct 07, 2009 5:50 pm
by Cody
Thanks for the tips, Cmdr Wyvern, but aren't they all OXP solutions?
Posted: Wed Oct 07, 2009 5:52 pm
by Cmdr Wyvern
Yup, I'm afraid so.
Failing all of the above, you're left with hacking the savegame. Them's the breaks, sorry.
Posted: Wed Oct 07, 2009 5:53 pm
by Cody
That's cool. I can take it.
Posted: Wed Oct 07, 2009 7:22 pm
by Thargoid
Or help out the Aquarian Shipbuilding Corporation with a little problem they are having in Aquatics OXP. Their R&D department may be able to help you, if they're inclined to return a favour...
Posted: Wed Oct 07, 2009 7:32 pm
by Cody
Thanks, Thargoid.
I'll bear that in mind when I get to try a few OXP's, maybe in a ship year or so.
RH is first on my list.
Posted: Thu Oct 08, 2009 12:23 pm
by Commander McLane
Yeah, the Hackers can help you as well. They're kind of specialized in high tech experimental things, you know.
Posted: Tue Oct 27, 2009 2:11 pm
by Cody
This little problem, though minor, is puzzling and a little irksome.
The Cloaking Device: a native piece of equipment, awarded by a native mission.
If damaged, surely it should be fixable in the normal game. An OXP should not be needed.
I’ve done a quick survey of all the TL15 systems and none offer a repair option.
<Scratches head>
Posted: Tue Oct 27, 2009 2:19 pm
by Screet
El Viejo wrote:I’ve done a quick survey of all the TL15 systems and none offer a repair option.
AFAIK it has a much higher TL and thus it's really a big problem.
However, earth with it's puny TL has a solution that's called a TextEditor. It comes in many flavors for many different operating systems. It can read a commanders file and then be used to remove _DAMAGED behind the equipment part in question, although I would guess that most pilots kill themselves if the cloak does break
Screet