Rescuing Escape Pods
Moderators: winston, another_commander, Getafix
- Alex
- ---- E L I T E ----
- Posts: 770
- Joined: Mon Oct 06, 2008 10:49 pm
- Location: Oz. The land of some gold but mostly rust
Rescuing Escape Pods
Hi Commanders,
I installed 1.73.3 yesterday, was quite easy. Just transfered all the 72.2 stuff to CD then deleted all the Oolite stuff on hard disc before puting 73.3 on.
Anyway it all runs great actually runs faster and smoother than 72.2
But I'm wondering if there is something in the code about recuing escape pods.
I have rescued over 70 some pirates or offenders and a few clean.
On 72.2 a fair % would be captured or rescued. Giving a good income.
On 73.3 only one was a capture of the 70 or so. The rest as slaves.
I was alwas clean and left no witnesses to the wee bit of, err...
Forced trading
I run 1.73.3 on Windows XP, Geforce 6200 512Meg DDR2 graphics card, AMD1.2GHz cpu, 1Gig Ram.
46 oxp's.
I installed 1.73.3 yesterday, was quite easy. Just transfered all the 72.2 stuff to CD then deleted all the Oolite stuff on hard disc before puting 73.3 on.
Anyway it all runs great actually runs faster and smoother than 72.2
But I'm wondering if there is something in the code about recuing escape pods.
I have rescued over 70 some pirates or offenders and a few clean.
On 72.2 a fair % would be captured or rescued. Giving a good income.
On 73.3 only one was a capture of the 70 or so. The rest as slaves.
I was alwas clean and left no witnesses to the wee bit of, err...
Forced trading
I run 1.73.3 on Windows XP, Geforce 6200 512Meg DDR2 graphics card, AMD1.2GHz cpu, 1Gig Ram.
46 oxp's.
I've just scooped about 10 escape pods, every single one of them gave me a comment on scooping such as 'You've captured XYZ' or 'You've rescued a miner'. On docking, I received a bounty or insurance payout for every pod.
In the in-flight cargo manifest they just display as slaves though.
(1.73 maintenance, but no changes since 1.73.3 which could account for a difference in scooping escape pod behaviour).
In the in-flight cargo manifest they just display as slaves though.
(1.73 maintenance, but no changes since 1.73.3 which could account for a difference in scooping escape pod behaviour).
The glass is twice as big as it needs to be.
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
I also could not verify Alex his observations. Pilots get often the role of the ship. (pirate, miner etc. ) So I also looked at pods from ships added in their custom role, e.g. role = taipan to see if here was something wrong. Also here I only scooped one pilot as slave and many with their name. Also the message was correct on docking.Micha wrote:I've just scooped about 10 escape pods, every single one of them gave me a comment on scooping such as 'You've captured XYZ' or 'You've rescued a miner'. On docking, I received a bounty or insurance payout for every pod.
Tested with 1.73.3.
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- Alex
- ---- E L I T E ----
- Posts: 770
- Joined: Mon Oct 06, 2008 10:49 pm
- Location: Oz. The land of some gold but mostly rust
Micha said
Aegidian Speacial, Behemoth, Bounty scanner
Caduceus, Captured Thargons, Cargo Wrecks
Eagle2, Farstar, Fuel Collector
Galactic Navy, Globe stations, Grass snake
Griff Adder, Griff Cobra1&3, Griff coriolis
Griff ferdelance, Griff Krait, Griff sidewinder
Griff viper, Gritty corilios, GwxStations
Halsis, Impcourier, ionics
Jabberwocky, Kestrel&falcon, Local Hero
MedusaHud, NavyStarships, neoCaduceus
Neolite + companion, Newships, oosounds
Planetfall, PCC2.6, RandomHits
Renegade Viper, RoC, Rock hermit Locator
s ships, Super cobra, Target Auto Lock
Tori, Wolfwoods Vari., X Ships
Oo Haul stuff, A to F Adds
Oh wait a min, the only new thing is the Griff Ships and cargo_wrecks.
That may be the problem? Cargo wrecks being the main suspect...
These are the oxp's I run, though there was never a problem till I loaded 1.73.3, previous being 1.72.2;Well, either incredibly unlucky rolls on the RNG, or do you perhaps have an OXP installed which is mucking things up?
Aegidian Speacial, Behemoth, Bounty scanner
Caduceus, Captured Thargons, Cargo Wrecks
Eagle2, Farstar, Fuel Collector
Galactic Navy, Globe stations, Grass snake
Griff Adder, Griff Cobra1&3, Griff coriolis
Griff ferdelance, Griff Krait, Griff sidewinder
Griff viper, Gritty corilios, GwxStations
Halsis, Impcourier, ionics
Jabberwocky, Kestrel&falcon, Local Hero
MedusaHud, NavyStarships, neoCaduceus
Neolite + companion, Newships, oosounds
Planetfall, PCC2.6, RandomHits
Renegade Viper, RoC, Rock hermit Locator
s ships, Super cobra, Target Auto Lock
Tori, Wolfwoods Vari., X Ships
Oo Haul stuff, A to F Adds
Oh wait a min, the only new thing is the Griff Ships and cargo_wrecks.
That may be the problem? Cargo wrecks being the main suspect...
LOOK OUT!!!
OOPS..
"Press Space" Commander
If you do not see "Press Space" more often than you want.. Your not trying!
OOPS..
"Press Space" Commander
If you do not see "Press Space" more often than you want.. Your not trying!
- LittleBear
- ---- E L I T E ----
- Posts: 2882
- Joined: Tue Apr 04, 2006 7:02 pm
- Location: On a survey mission for GalCop. Ship: Cobra Corvette: Hidden Dragon Rated: Deadly.
I think there was a typo in neo-oolite that caused all the pods to be set to unpiloted (so you get slaves rather than a named pilot to rescue / capture). May have been fixed, but check your install.
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
- Alex
- ---- E L I T E ----
- Posts: 770
- Joined: Mon Oct 06, 2008 10:49 pm
- Location: Oz. The land of some gold but mostly rust
Hi,
Neo Oolite was working great on v72.2 and using the same one in v73.3.
Any idea where to look for the typo you suggested LittleBear?
Already had a Local Hero mission in v73.3, virtually the only time I was told who I picked up in the pod. Command was well pleased, Big bonus.
I haven't had a chance to see what happens when I take Cargo n wrecks out yet.
Been looking at these screens so long I'm starting to bleed from the eyes.
Neo Oolite was working great on v72.2 and using the same one in v73.3.
Any idea where to look for the typo you suggested LittleBear?
Already had a Local Hero mission in v73.3, virtually the only time I was told who I picked up in the pod. Command was well pleased, Big bonus.
I haven't had a chance to see what happens when I take Cargo n wrecks out yet.
Been looking at these screens so long I'm starting to bleed from the eyes.
LOOK OUT!!!
OOPS..
"Press Space" Commander
If you do not see "Press Space" more often than you want.. Your not trying!
OOPS..
"Press Space" Commander
If you do not see "Press Space" more often than you want.. Your not trying!
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
Yes, that is the most likely cause and also reported before. But it is not a typo. Simon just added something without thinking.LittleBear wrote:I think there was a typo in neo-oolite that caused all the pods to be set to unpiloted (so you get slaves rather than a named pilot to rescue / capture). May have been fixed, but check your install.
Look inside shipdata for the escape-capsule. Than find the line :"unpiloted = yes;"
Code: Select all
"escape-capsule" =
{
unpiloted = yes;
};
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- JazHaz
- ---- E L I T E ----
- Posts: 2991
- Joined: Tue Sep 22, 2009 11:07 am
- Location: Enfield, Middlesex
- Contact:
That has just fixed my problem with escape capsules! Thanks!Eric Walch wrote:Look inside shipdata for the escape-capsule. Than find the line :"unpiloted = yes;"Change yes into no, or simply delete hat line. Oolite itself has no definition for it and than it defaults to no. For some reason Simon found it funny to add this line without thinking. But unpiloted means no pilot in plain english and that is what you get. This was already wrong with neolite and 1.72.Code: Select all
"escape-capsule" = { unpiloted = yes; };
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.